//===-------- BlockFrequency.h - Block Frequency Wrapper --------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file implements Block Frequency class. // //===----------------------------------------------------------------------===// #ifndef LLVM_SUPPORT_BLOCKFREQUENCY_H #define LLVM_SUPPORT_BLOCKFREQUENCY_H #include "llvm/Support/DataTypes.h" namespace llvm { class raw_ostream; class BranchProbability; // This class represents Block Frequency as a 64-bit value. class BlockFrequency { uint64_t Frequency; static const int64_t ENTRY_FREQ = 1 << 14; /// \brief Scale the given BlockFrequency by N/D. Return the remainder from /// the division by D. Upon overflow, the routine will saturate and /// additionally will return the remainder set to D. uint32_t scale(uint32_t N, uint32_t D); public: BlockFrequency(uint64_t Freq = 0) : Frequency(Freq) { } /// \brief Returns the frequency of the entry block of the function. static uint64_t getEntryFrequency() { return ENTRY_FREQ; } /// \brief Returns the maximum possible frequency, the saturation value. static uint64_t getMaxFrequency() { return -1ULL; } /// \brief Returns the frequency as a fixpoint number scaled by the entry /// frequency. uint64_t getFrequency() const { return Frequency; } /// \brief Multiplies with a branch probability. The computation will never /// overflow. BlockFrequency &operator*=(const BranchProbability &Prob); const BlockFrequency operator*(const BranchProbability &Prob) const; /// \brief Divide by a non-zero branch probability using saturating /// arithmetic. BlockFrequency &operator/=(const BranchProbability &Prob); BlockFrequency operator/(const BranchProbability &Prob) const; /// \brief Adds another block frequency using saturating arithmetic. BlockFrequency &operator+=(const BlockFrequency &Freq); const BlockFrequency operator+(const BlockFrequency &Freq) const; /// \brief Scale the given BlockFrequency by N/D. Return the remainder from /// the division by D. Upon overflow, the routine will saturate. uint32_t scale(const BranchProbability &Prob); bool operator<(const BlockFrequency &RHS) const { return Frequency < RHS.Frequency; } bool operator<=(const BlockFrequency &RHS) const { return Frequency <= RHS.Frequency; } bool operator>(const BlockFrequency &RHS) const { return Frequency > RHS.Frequency; } bool operator>=(const BlockFrequency &RHS) const { return Frequency >= RHS.Frequency; } void print(raw_ostream &OS) const; }; raw_ostream &operator<<(raw_ostream &OS, const BlockFrequency &Freq); } #endif