//===- llvm/Support/Debug.h - Easy way to add debug output ------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file implements a handy way of adding debugging information to your // code, without it being enabled all of the time, and without having to add // command line options to enable it. // // In particular, just wrap your code with the DEBUG() macro, and it will be // enabled automatically if you specify '-debug' on the command-line. // Alternatively, you can also use the SET_DEBUG_TYPE("foo") macro to specify // that your debug code belongs to class "foo". Then, on the command line, you // can specify '-debug-only=foo' to enable JUST the debug information for the // foo class. // // When compiling in release mode, the -debug-* options and all code in DEBUG() // statements disappears, so it does not effect the runtime of the code. // //===----------------------------------------------------------------------===// #ifndef LLVM_SUPPORT_DEBUG_H #define LLVM_SUPPORT_DEBUG_H #include "llvm/Support/Streams.h" namespace llvm { // DebugFlag - This boolean is set to true if the '-debug' command line option // is specified. This should probably not be referenced directly, instead, use // the DEBUG macro below. // extern bool DebugFlag; // isCurrentDebugType - Return true if the specified string is the debug type // specified on the command line, or if none was specified on the command line // with the -debug-only=X option. // bool isCurrentDebugType(const char *Type); // DEBUG macro - This macro should be used by passes to emit debug information. // In the '-debug' option is specified on the commandline, and if this is a // debug build, then the code specified as the option to the macro will be // executed. Otherwise it will not be. Example: // // DEBUG(cerr << "Bitset contains: " << Bitset << "\n"); // #ifndef DEBUG_TYPE #define DEBUG_TYPE "" #endif #ifdef NDEBUG #define DEBUG(X) #else #define DEBUG(X) \ do { if (DebugFlag && isCurrentDebugType(DEBUG_TYPE)) { X; } } while (0) #endif /// getErrorOutputStream - Returns the error output stream (std::cerr). This /// places the std::c* I/O streams into one .cpp file and relieves the whole /// program from having to have hundreds of static c'tor/d'tors for them. /// OStream &getErrorOutputStream(const char *DebugType); #ifdef NDEBUG #define DOUT llvm::OStream(0) #else #define DOUT llvm::getErrorOutputStream(DEBUG_TYPE) #endif } // End llvm namespace #endif