//===- llvm/Support/Debug.h - Easy way to add debug output ------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file implements a handy way of adding debugging information to your // code, without it being enabled all of the time, and without having to add // command line options to enable it. // // In particular, just wrap your code with the DEBUG() macro, and it will be // enabled automatically if you specify '-debug' on the command-line. // Alternatively, you can also use the SET_DEBUG_TYPE("foo") macro to specify // that your debug code belongs to class "foo". Then, on the command line, you // can specify '-debug-only=foo' to enable JUST the debug information for the // foo class. // // When compiling without assertions, the -debug-* options and all code in // DEBUG() statements disappears, so it does not affect the runtime of the code. // //===----------------------------------------------------------------------===// #ifndef LLVM_SUPPORT_DEBUG_H #define LLVM_SUPPORT_DEBUG_H namespace llvm { class raw_ostream; /// DEBUG_TYPE macro - Files can specify a DEBUG_TYPE as a string, which causes /// all of their DEBUG statements to be activatable with -debug-only=thatstring. #ifndef DEBUG_TYPE #define DEBUG_TYPE "" #endif #ifndef NDEBUG /// DebugFlag - This boolean is set to true if the '-debug' command line option /// is specified. This should probably not be referenced directly, instead, use /// the DEBUG macro below. /// extern bool DebugFlag; /// isCurrentDebugType - Return true if the specified string is the debug type /// specified on the command line, or if none was specified on the command line /// with the -debug-only=X option. /// bool isCurrentDebugType(const char *Type); /// setCurrentDebugType - Set the current debug type, as if the -debug-only=X /// option were specified. Note that DebugFlag also needs to be set to true for /// debug output to be produced. /// void setCurrentDebugType(const char *Type); /// DEBUG_WITH_TYPE macro - This macro should be used by passes to emit debug /// information. In the '-debug' option is specified on the commandline, and if /// this is a debug build, then the code specified as the option to the macro /// will be executed. Otherwise it will not be. Example: /// /// DEBUG_WITH_TYPE("bitset", dbgs() << "Bitset contains: " << Bitset << "\n"); /// /// This will emit the debug information if -debug is present, and -debug-only /// is not specified, or is specified as "bitset". #define DEBUG_WITH_TYPE(TYPE, X) \ do { if (::llvm::DebugFlag && ::llvm::isCurrentDebugType(TYPE)) { X; } \ } while (0) #else #define isCurrentDebugType(X) (false) #define setCurrentDebugType(X) #define DEBUG_WITH_TYPE(TYPE, X) do { } while (0) #endif /// EnableDebugBuffering - This defaults to false. If true, the debug /// stream will install signal handlers to dump any buffered debug /// output. It allows clients to selectively allow the debug stream /// to install signal handlers if they are certain there will be no /// conflict. /// extern bool EnableDebugBuffering; /// dbgs() - This returns a reference to a raw_ostream for debugging /// messages. If debugging is disabled it returns errs(). Use it /// like: dbgs() << "foo" << "bar"; raw_ostream &dbgs(); // DEBUG macro - This macro should be used by passes to emit debug information. // In the '-debug' option is specified on the commandline, and if this is a // debug build, then the code specified as the option to the macro will be // executed. Otherwise it will not be. Example: // // DEBUG(dbgs() << "Bitset contains: " << Bitset << "\n"); // #define DEBUG(X) DEBUG_WITH_TYPE(DEBUG_TYPE, X) } // End llvm namespace #endif