//==- llvm/Support/RecyclingAllocator.h - Recycling Allocator ----*- C++ -*-==// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file defines the RecyclingAllocator class. See the doxygen comment for // RecyclingAllocator for more details on the implementation. // //===----------------------------------------------------------------------===// #ifndef LLVM_SUPPORT_RECYCLINGALLOCATOR_H #define LLVM_SUPPORT_RECYCLINGALLOCATOR_H #include "llvm/Support/Recycler.h" namespace llvm { /// RecyclingAllocator - This class wraps an Allocator, adding the /// functionality of recycling deleted objects. /// template::Alignment> class RecyclingAllocator { private: /// Base - Implementation details. /// Recycler Base; /// Allocator - The wrapped allocator. /// AllocatorType Allocator; public: ~RecyclingAllocator() { Base.clear(Allocator); } /// Allocate - Return a pointer to storage for an object of type /// SubClass. The storage may be either newly allocated or recycled. /// template SubClass *Allocate() { return Base.Allocate(Allocator); } T *Allocate() { return Base.Allocate(Allocator); } /// Deallocate - Release storage for the pointed-to object. The /// storage will be kept track of and may be recycled. /// template void Deallocate(SubClass* E) { return Base.Deallocate(Allocator, E); } void PrintStats() { Base.PrintStats(); } }; } #endif