//===-- StringPool.h - Interned string pool -------------------------------===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file declares an interned string pool, which helps reduce the cost of // strings by using the same storage for identical strings. // // To intern a string: // // StringPool Pool; // PooledStringPtr Str = Pool.intern("wakka wakka"); // // To use the value of an interned string, use operator bool and operator*: // // if (Str) // cerr << "the string is" << *Str << "\n"; // // Pooled strings are immutable, but you can change a PooledStringPtr to point // to another instance. So that interned strings can eventually be freed, // strings in the string pool are reference-counted (automatically). // //===----------------------------------------------------------------------===// #ifndef LLVM_SUPPORT_STRINGPOOL_H #define LLVM_SUPPORT_STRINGPOOL_H #include "llvm/ADT/StringMap.h" #include #include namespace llvm { class PooledStringPtr; /// StringPool - An interned string pool. Use the intern method to add a /// string. Strings are removed automatically as PooledStringPtrs are /// destroyed. class StringPool { /// PooledString - This is the value of an entry in the pool's interning /// table. struct PooledString { StringPool *Pool; ///< So the string can remove itself. unsigned Refcount; ///< Number of referencing PooledStringPtrs. public: PooledString() : Pool(0), Refcount(0) { } }; friend class PooledStringPtr; typedef StringMap table_t; typedef StringMapEntry entry_t; table_t InternTable; public: StringPool(); ~StringPool(); /// intern - Adds a string to the pool and returns a reference-counted /// pointer to it. No additional memory is allocated if the string already /// exists in the pool. PooledStringPtr intern(const char *Begin, const char *End); /// intern - Adds a null-terminated string to the pool and returns a /// reference-counted pointer to it. No additional memory is allocated if /// the string already exists in the pool. inline PooledStringPtr intern(const char *Str); /// empty - Checks whether the pool is empty. Returns true if so. /// inline bool empty() const { return InternTable.empty(); } }; /// PooledStringPtr - A pointer to an interned string. Use operator bool to /// test whether the pointer is valid, and operator * to get the string if so. /// This is a lightweight value class with storage requirements equivalent to /// a single pointer, but it does have reference-counting overhead when /// copied. class PooledStringPtr { typedef StringPool::entry_t entry_t; entry_t *S; public: PooledStringPtr() : S(0) {} explicit PooledStringPtr(entry_t *E) : S(E) { if (S) ++S->getValue().Refcount; } PooledStringPtr(const PooledStringPtr &That) : S(That.S) { if (S) ++S->getValue().Refcount; } PooledStringPtr &operator=(const PooledStringPtr &That) { if (S != That.S) { clear(); S = That.S; if (S) ++S->getValue().Refcount; } return *this; } void clear() { if (!S) return; if (--S->getValue().Refcount == 0) { S->getValue().Pool->InternTable.remove(S); S->Destroy(); } S = 0; } ~PooledStringPtr() { clear(); } inline const char *begin() const { assert(*this && "Attempt to dereference empty PooledStringPtr!"); return S->getKeyData(); } inline const char *end() const { assert(*this && "Attempt to dereference empty PooledStringPtr!"); return S->getKeyData() + S->getKeyLength(); } inline unsigned size() const { assert(*this && "Attempt to dereference empty PooledStringPtr!"); return S->getKeyLength(); } inline const char *operator*() const { return begin(); } inline operator bool() const { return S != 0; } inline bool operator==(const PooledStringPtr &That) { return S == That.S; } inline bool operator!=(const PooledStringPtr &That) { return S != That.S; } }; PooledStringPtr StringPool::intern(const char *Str) { return intern(Str, Str + strlen(Str)); } } // End llvm namespace #endif