//===-- llvm/System/DynamicLibrary.h - Portable Dynamic Library -*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file declares the sys::DynamicLibrary class. // //===----------------------------------------------------------------------===// #ifndef LLVM_SYSTEM_DYNAMIC_LIBRARY_H #define LLVM_SYSTEM_DYNAMIC_LIBRARY_H #include namespace llvm { namespace sys { /// This class provides a portable interface to dynamic libraries which also /// might be known as shared libraries, shared objects, dynamic shared /// objects, or dynamic link libraries. Regardless of the terminology or the /// operating system interface, this class provides a portable interface that /// allows dynamic libraries to be loaded and searched for externally /// defined symbols. This is typically used to provide "plug-in" support. /// It also allows for symbols to be defined which don't live in any library, /// but rather the main program itself, useful on Windows where the main /// executable cannot be searched. class DynamicLibrary { DynamicLibrary(); // DO NOT IMPLEMENT public: /// This function allows a library to be loaded without instantiating a /// DynamicLibrary object. Consequently, it is marked as being permanent /// and will only be unloaded when the program terminates. This returns /// false on success or returns true and fills in *ErrMsg on failure. /// @brief Open a dynamic library permanently. /// /// NOTE: This function is not thread safe. /// static bool LoadLibraryPermanently(const char *filename, std::string *ErrMsg = 0); /// This function will search through all previously loaded dynamic /// libraries for the symbol \p symbolName. If it is found, the addressof /// that symbol is returned. If not, null is returned. Note that this will /// search permanently loaded libraries (LoadLibraryPermanently) as well /// as ephemerally loaded libraries (constructors). /// @throws std::string on error. /// @brief Search through libraries for address of a symbol /// /// NOTE: This function is not thread safe. /// static void *SearchForAddressOfSymbol(const char *symbolName); /// @brief Convenience function for C++ophiles. /// /// NOTE: This function is not thread safe. /// static void *SearchForAddressOfSymbol(const std::string &symbolName) { return SearchForAddressOfSymbol(symbolName.c_str()); } /// This functions permanently adds the symbol \p symbolName with the /// value \p symbolValue. These symbols are searched before any /// libraries. /// @brief Add searchable symbol/value pair. /// /// NOTE: This function is not thread safe. /// static void AddSymbol(const char *symbolName, void *symbolValue); /// @brief Convenience function for C++ophiles. /// /// NOTE: This function is not thread safe. /// static void AddSymbol(const std::string &symbolName, void *symbolValue) { AddSymbol(symbolName.c_str(), symbolValue); } }; } // End sys namespace } // End llvm namespace #endif // LLVM_SYSTEM_DYNAMIC_LIBRARY_H