//===- llvm/System/Mutex.h - Mutex Operating System Concept -----*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file was developed by Reid Spencer and is distributed under the // University of Illinois Open Source License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file declares the llvm::sys::Mutex class. // //===----------------------------------------------------------------------===// #ifndef LLVM_SYSTEM_MUTEX_H #define LLVM_SYSTEM_MUTEX_H #include "llvm/System/IncludeFile.h" namespace llvm { namespace sys { /// @brief Platform agnostic Mutex class. class Mutex { /// @name Constructors /// @{ public: /// Initializes the lock but doesn't acquire it. if \p recursive is set /// to false, the lock will not be recursive which makes it cheaper but /// also more likely to deadlock (same thread can't acquire more than /// once). /// @brief Default Constructor. Mutex ( bool recursive = true ); /// Releases and removes the lock /// @brief Destructor ~Mutex ( void ); /// @} /// @name Methods /// @{ public: /// Attempts to unconditionally acquire the lock. If the lock is held by /// another thread, this method will wait until it can acquire the lock. /// @returns false if any kind of error occurs, true otherwise. /// @brief Unconditionally acquire the lock. bool acquire(); /// Attempts to release the lock. If the lock is held by the current /// thread, the lock is released allowing other threads to acquire the /// lock. /// @returns false if any kind of error occurs, true otherwise. /// @brief Unconditionally release the lock. bool release(void); /// Attempts to acquire the lock without blocking. If the lock is not /// available, this function returns false quickly (without blocking). If /// the lock is available, it is acquired. /// @returns false if any kind of error occurs or the lock is not /// available, true otherwise. /// @brief Try to acquire the lock. bool tryacquire(); //@} /// @name Platform Dependent Data /// @{ private: #ifdef ENABLE_THREADS void* data_; ///< We don't know what the data will be #endif /// @} /// @name Do Not Implement /// @{ private: Mutex(const Mutex & original); void operator=(const Mutex &); /// @} }; } } FORCE_DEFINING_FILE_TO_BE_LINKED(SystemMutex) #endif