//===- llvm/System/Program.h ------------------------------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file was developed by Reid Spencer and is distributed under the // University of Illinois Open Source License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file declares the llvm::sys::Program class. // //===----------------------------------------------------------------------===// #ifndef LLVM_SYSTEM_PROGRAM_H #define LLVM_SYSTEM_PROGRAM_H #include "llvm/System/Path.h" #include namespace llvm { namespace sys { /// This class provides an abstraction for programs that are executable by the /// operating system. It provides a platform generic way to find executable /// programs from the path and to execute them in various ways. The sys::Path /// class is used to specify the location of the Program. /// @since 1.4 /// @brief An abstraction for finding and executing programs. class Program { /// @name Methods /// @{ public: /// This static constructor (factory) will attempt to locate a program in /// the operating system's file system using some pre-determined set of /// locations to search (e.g. the PATH on Unix). /// @returns A Path object initialized to the path of the program or a /// Path object that is empty (invalid) if the program could not be found. /// @throws nothing /// @brief Construct a Program by finding it by name. static Path FindProgramByName(const std::string& name); /// This function executes the program using the \p arguments provided and /// waits for the program to exit. This function will block the current /// program until the invoked program exits. The invoked program will /// inherit the stdin, stdout, and stderr file descriptors, the /// environment and other configuration settings of the invoking program. /// If Path::executable() does not return true when this function is /// called then a std::string is thrown. /// @returns an integer result code indicating the status of the program. /// A zero or positive value indicates the result code of the program. A /// negative value is the signal number on which it terminated. /// @throws std::string on a variety of error conditions or if the invoked /// program aborted abnormally. /// @see FindProgrambyName /// @brief Executes the program with the given set of \p args. static int ExecuteAndWait( const Path& path, ///< sys::Path object providing the path of the ///< program to be executed. It is presumed this is the result of ///< the FindProgramByName method. const char** args, ///< A vector of strings that are passed to the ///< program. The first element should be the name of the program. ///< The list *must* be terminated by a null char* entry. const char ** env = 0, ///< An optional vector of strings to use for ///< the program's environment. If not provided, the current program's ///< environment will be used. const sys::Path** redirects = 0, ///< An optional array of pointers to ///< Paths. If the array is null, no redirection is done. The array ///< should have a size of at least three. If the pointer in the array ///< are not null, then the inferior process's stdin(0), stdout(1), ///< and stderr(2) will be redirected to the corresponding Paths. unsigned secondsToWait = 0 ///< If non-zero, this specifies the amount ///< of time to wait for the child process to exit. If the time ///< expires, the child is killed and this call returns. If zero, ///< this function will wait until the child finishes or forever if ///< it doesn't. ); }; } } #endif