//===-- llvm/Target/TargetAsmBackend.h - Target Asm Backend -----*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// #ifndef LLVM_TARGET_TARGETASMBACKEND_H #define LLVM_TARGET_TARGETASMBACKEND_H #include "llvm/System/DataTypes.h" namespace llvm { class MCDataFragment; class MCFixup; class MCInst; class MCObjectWriter; class MCSection; template class SmallVectorImpl; class Target; class raw_ostream; /// TargetAsmBackend - Generic interface to target specific assembler backends. class TargetAsmBackend { TargetAsmBackend(const TargetAsmBackend &); // DO NOT IMPLEMENT void operator=(const TargetAsmBackend &); // DO NOT IMPLEMENT protected: // Can only create subclasses. TargetAsmBackend(const Target &); /// TheTarget - The Target that this machine was created for. const Target &TheTarget; unsigned HasAbsolutizedSet : 1; unsigned HasReliableSymbolDifference : 1; unsigned HasScatteredSymbols : 1; public: virtual ~TargetAsmBackend(); const Target &getTarget() const { return TheTarget; } /// createObjectWriter - Create a new MCObjectWriter instance for use by the /// assembler backend to emit the final object file. virtual MCObjectWriter *createObjectWriter(raw_ostream &OS) const = 0; /// hasAbsolutizedSet - Check whether this target "absolutizes" /// assignments. That is, given code like: /// a: /// ... /// b: /// tmp = a - b /// .long tmp /// will the value of 'tmp' be a relocatable expression, or the assembly time /// value of L0 - L1. This distinction is only relevant for platforms that /// support scattered symbols, since in the absence of scattered symbols (a - /// b) cannot change after assembly. bool hasAbsolutizedSet() const { return HasAbsolutizedSet; } /// hasReliableSymbolDifference - Check whether this target implements /// accurate relocations for differences between symbols. If not, differences /// between symbols will always be relocatable expressions and any references /// to temporary symbols will be assumed to be in the same atom, unless they /// reside in a different section. /// /// This should always be true (since it results in fewer relocations with no /// loss of functionality), but is currently supported as a way to maintain /// exact object compatibility with Darwin 'as' (on non-x86_64). It should /// eventually should be eliminated. See also \see hasAbsolutizedSet. bool hasReliableSymbolDifference() const { return HasReliableSymbolDifference; } /// hasScatteredSymbols - Check whether this target supports scattered /// symbols. If so, the assembler should assume that atoms can be scattered by /// the linker. In particular, this means that the offsets between symbols /// which are in distinct atoms is not known at link time, and the assembler /// must generate fixups and relocations appropriately. /// /// Note that the assembler currently does not reason about atoms, instead it /// assumes all temporary symbols reside in the "current atom". bool hasScatteredSymbols() const { return HasScatteredSymbols; } /// doesSectionRequireSymbols - Check whether the given section requires that /// all symbols (even temporaries) have symbol table entries. virtual bool doesSectionRequireSymbols(const MCSection &Section) const { return false; } /// isSectionAtomizable - Check whether the given section can be split into /// atoms. /// /// \see MCAssembler::isSymbolLinkerVisible(). virtual bool isSectionAtomizable(const MCSection &Section) const { return true; } /// isVirtualSection - Check whether the given section is "virtual", that is /// has no actual object file contents. virtual bool isVirtualSection(const MCSection &Section) const = 0; /// ApplyFixup - Apply the \arg Value for given \arg Fixup into the provided /// data fragment, at the offset specified by the fixup and following the /// fixup kind as appropriate. virtual void ApplyFixup(const MCFixup &Fixup, MCDataFragment &Fragment, uint64_t Value) const = 0; /// MayNeedRelaxation - Check whether the given instruction may need /// relaxation. /// /// \param Inst - The instruction to test. virtual bool MayNeedRelaxation(const MCInst &Inst) const = 0; /// RelaxInstruction - Relax the instruction in the given fragment to the next /// wider instruction. /// /// \param Inst - The instruction to relax, which may be the same as the /// output. /// \parm Res [output] - On return, the relaxed instruction. virtual void RelaxInstruction(const MCInst &Inst, MCInst &Res) const = 0; /// WriteNopData - Write an (optimal) nop sequence of Count bytes to the given /// output. If the target cannot generate such a sequence, it should return an /// error. /// /// \return - True on success. virtual bool WriteNopData(uint64_t Count, MCObjectWriter *OW) const = 0; }; } // End llvm namespace #endif