//===- TargetSchedule.td - Target Independent Scheduling ---*- tablegen -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file defines the target-independent scheduling interfaces which should // be implemented by each target which is using TableGen based scheduling. // //===----------------------------------------------------------------------===// //===----------------------------------------------------------------------===// // Processor functional unit - These values represent the function units // available across all chip sets for the target. Eg., IntUnit, FPUnit, ... // These may be independent values for each chip set or may be shared across // all chip sets of the target. Each functional unit is treated as a resource // during scheduling and has an affect instruction order based on availability // during a time interval. // class FuncUnit; class ReservationKind val> { int Value = val; } def Required : ReservationKind<0>; def Reserved : ReservationKind<1>; //===----------------------------------------------------------------------===// // Instruction stage - These values represent a non-pipelined step in // the execution of an instruction. Cycles represents the number of // discrete time slots needed to complete the stage. Units represent // the choice of functional units that can be used to complete the // stage. Eg. IntUnit1, IntUnit2. NextCycles indicates how many // cycles should elapse from the start of this stage to the start of // the next stage in the itinerary. For example: // // A stage is specified in one of two ways: // // InstrStage<1, [FU_x, FU_y]> - TimeInc defaults to Cycles // InstrStage<1, [FU_x, FU_y], 0> - TimeInc explicit // class InstrStage units, int timeinc = -1, ReservationKind kind = Required> { int Cycles = cycles; // length of stage in machine cycles list Units = units; // choice of functional units int TimeInc = timeinc; // cycles till start of next stage int Kind = kind.Value; // kind of FU reservation } //===----------------------------------------------------------------------===// // Instruction itinerary - An itinerary represents a sequential series of steps // required to complete an instruction. Itineraries are represented as lists of // instruction stages. // //===----------------------------------------------------------------------===// // Instruction itinerary classes - These values represent 'named' instruction // itinerary. Using named itineraries simplifies managing groups of // instructions across chip sets. An instruction uses the same itinerary class // across all chip sets. Thus a new chip set can be added without modifying // instruction information. // class InstrItinClass; def NoItinerary : InstrItinClass; //===----------------------------------------------------------------------===// // Instruction itinerary data - These values provide a runtime map of an // instruction itinerary class (name) to its itinerary data. // class InstrItinData stages, list operandcycles = []> { InstrItinClass TheClass = Class; list Stages = stages; list OperandCycles = operandcycles; } //===----------------------------------------------------------------------===// // Processor itineraries - These values represent the set of all itinerary // classes for a given chip set. // class ProcessorItineraries fu, list iid> { list FU = fu; list IID = iid; } // NoItineraries - A marker that can be used by processors without schedule // info. def NoItineraries : ProcessorItineraries<[], []>;