//===- CallGraph.cpp - Build a Module's call graph ------------------------===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file implements the CallGraph class and provides the BasicCallGraph // default implementation. // //===----------------------------------------------------------------------===// #include "llvm/Analysis/CallGraph.h" #include "llvm/Module.h" #include "llvm/Instructions.h" #include "llvm/Support/CallSite.h" #include "llvm/Support/Compiler.h" #include "llvm/Support/Streams.h" #include using namespace llvm; namespace { //===----------------------------------------------------------------------===// // BasicCallGraph class definition // class VISIBILITY_HIDDEN BasicCallGraph : public CallGraph, public ModulePass { // Root is root of the call graph, or the external node if a 'main' function // couldn't be found. // CallGraphNode *Root; // ExternalCallingNode - This node has edges to all external functions and // those internal functions that have their address taken. CallGraphNode *ExternalCallingNode; // CallsExternalNode - This node has edges to it from all functions making // indirect calls or calling an external function. CallGraphNode *CallsExternalNode; public: static char ID; // Class identification, replacement for typeinfo BasicCallGraph() : ModulePass(&ID), Root(0), ExternalCallingNode(0), CallsExternalNode(0) {} // runOnModule - Compute the call graph for the specified module. virtual bool runOnModule(Module &M) { CallGraph::initialize(M); ExternalCallingNode = getOrInsertFunction(0); CallsExternalNode = new CallGraphNode(0); Root = 0; // Add every function to the call graph... for (Module::iterator I = M.begin(), E = M.end(); I != E; ++I) addToCallGraph(I); // If we didn't find a main function, use the external call graph node if (Root == 0) Root = ExternalCallingNode; return false; } virtual void getAnalysisUsage(AnalysisUsage &AU) const { AU.setPreservesAll(); } void print(std::ostream *o, const Module *M) const { if (o) print(*o, M); } virtual void print(std::ostream &o, const Module *M) const { o << "CallGraph Root is: "; if (Function *F = getRoot()->getFunction()) o << F->getName() << "\n"; else o << "<>\n"; CallGraph::print(o, M); } virtual void releaseMemory() { destroy(); } /// dump - Print out this call graph. /// inline void dump() const { print(cerr, Mod); } CallGraphNode* getExternalCallingNode() const { return ExternalCallingNode; } CallGraphNode* getCallsExternalNode() const { return CallsExternalNode; } // getRoot - Return the root of the call graph, which is either main, or if // main cannot be found, the external node. // CallGraphNode *getRoot() { return Root; } const CallGraphNode *getRoot() const { return Root; } private: //===--------------------------------------------------------------------- // Implementation of CallGraph construction // // addToCallGraph - Add a function to the call graph, and link the node to all // of the functions that it calls. // void addToCallGraph(Function *F) { CallGraphNode *Node = getOrInsertFunction(F); // If this function has external linkage, anything could call it. if (!F->hasInternalLinkage()) { ExternalCallingNode->addCalledFunction(CallSite(), Node); // Found the entry point? if (F->getName() == "main") { if (Root) // Found multiple external mains? Don't pick one. Root = ExternalCallingNode; else Root = Node; // Found a main, keep track of it! } } // Loop over all of the users of the function, looking for non-call uses. for (Value::use_iterator I = F->use_begin(), E = F->use_end(); I != E; ++I) if ((!isa(*I) && !isa(*I)) || I.getOperandNo()) { // Not a call, or being used as a parameter rather than as the callee. ExternalCallingNode->addCalledFunction(CallSite(), Node); break; } // If this function is not defined in this translation unit, it could call // anything. if (F->isDeclaration() && !F->isIntrinsic()) Node->addCalledFunction(CallSite(), CallsExternalNode); // Look for calls by this function. for (Function::iterator BB = F->begin(), BBE = F->end(); BB != BBE; ++BB) for (BasicBlock::iterator II = BB->begin(), IE = BB->end(); II != IE; ++II) { CallSite CS = CallSite::get(II); if (CS.getInstruction()) { const Function *Callee = CS.getCalledFunction(); if (Callee) Node->addCalledFunction(CS, getOrInsertFunction(Callee)); else Node->addCalledFunction(CS, CallsExternalNode); } } } // // destroy - Release memory for the call graph virtual void destroy() { /// CallsExternalNode is not in the function map, delete it explicitly. delete CallsExternalNode; CallsExternalNode = 0; CallGraph::destroy(); } }; } //End anonymous namespace static RegisterAnalysisGroup X("Call Graph"); static RegisterPass Y("basiccg", "Basic CallGraph Construction", false, true); static RegisterAnalysisGroup Z(Y); char CallGraph::ID = 0; char BasicCallGraph::ID = 0; void CallGraph::initialize(Module &M) { Mod = &M; } void CallGraph::destroy() { if (!FunctionMap.empty()) { for (FunctionMapTy::iterator I = FunctionMap.begin(), E = FunctionMap.end(); I != E; ++I) delete I->second; FunctionMap.clear(); } } void CallGraph::print(std::ostream &OS, const Module *M) const { for (CallGraph::const_iterator I = begin(), E = end(); I != E; ++I) I->second->print(OS); } void CallGraph::dump() const { print(cerr, 0); } //===----------------------------------------------------------------------===// // Implementations of public modification methods // // removeFunctionFromModule - Unlink the function from this module, returning // it. Because this removes the function from the module, the call graph node // is destroyed. This is only valid if the function does not call any other // functions (ie, there are no edges in it's CGN). The easiest way to do this // is to dropAllReferences before calling this. // Function *CallGraph::removeFunctionFromModule(CallGraphNode *CGN) { assert(CGN->CalledFunctions.empty() && "Cannot remove function from call " "graph if it references other functions!"); Function *F = CGN->getFunction(); // Get the function for the call graph node delete CGN; // Delete the call graph node for this func FunctionMap.erase(F); // Remove the call graph node from the map Mod->getFunctionList().remove(F); return F; } // changeFunction - This method changes the function associated with this // CallGraphNode, for use by transformations that need to change the prototype // of a Function (thus they must create a new Function and move the old code // over). void CallGraph::changeFunction(Function *OldF, Function *NewF) { iterator I = FunctionMap.find(OldF); CallGraphNode *&New = FunctionMap[NewF]; assert(I != FunctionMap.end() && I->second && !New && "OldF didn't exist in CG or NewF already does!"); New = I->second; New->F = NewF; FunctionMap.erase(I); } // getOrInsertFunction - This method is identical to calling operator[], but // it will insert a new CallGraphNode for the specified function if one does // not already exist. CallGraphNode *CallGraph::getOrInsertFunction(const Function *F) { CallGraphNode *&CGN = FunctionMap[F]; if (CGN) return CGN; assert((!F || F->getParent() == Mod) && "Function not in current module!"); return CGN = new CallGraphNode(const_cast(F)); } void CallGraphNode::print(std::ostream &OS) const { if (Function *F = getFunction()) OS << "Call graph node for function: '" << F->getName() <<"'\n"; else OS << "Call graph node <>:\n"; for (const_iterator I = begin(), E = end(); I != E; ++I) if (I->second->getFunction()) OS << " Calls function '" << I->second->getFunction()->getName() <<"'\n"; else OS << " Calls external node\n"; OS << "\n"; } void CallGraphNode::dump() const { print(cerr); } /// removeCallEdgeFor - This method removes the edge in the node for the /// specified call site. Note that this method takes linear time, so it /// should be used sparingly. void CallGraphNode::removeCallEdgeFor(CallSite CS) { for (unsigned i = CalledFunctions.size(); ; --i) { assert(i && "Cannot find callsite to remove!"); if (CalledFunctions[i-1].first == CS) { CalledFunctions.erase(CalledFunctions.begin()+i-1); return; } } } // removeAnyCallEdgeTo - This method removes any call edges from this node to // the specified callee function. This takes more time to execute than // removeCallEdgeTo, so it should not be used unless necessary. void CallGraphNode::removeAnyCallEdgeTo(CallGraphNode *Callee) { for (unsigned i = 0, e = CalledFunctions.size(); i != e; ++i) if (CalledFunctions[i].second == Callee) { CalledFunctions[i] = CalledFunctions.back(); CalledFunctions.pop_back(); --i; --e; } } /// replaceCallSite - Make the edge in the node for Old CallSite be for /// New CallSite instead. Note that this method takes linear time, so it /// should be used sparingly. void CallGraphNode::replaceCallSite(CallSite Old, CallSite New) { for (unsigned i = CalledFunctions.size(); ; --i) { assert(i && "Cannot find callsite to replace!"); if (CalledFunctions[i-1].first == Old) { CalledFunctions[i-1].first = New; return; } } } // Enuse that users of CallGraph.h also link with this file DEFINING_FILE_FOR(CallGraph)