//===-- llvm/CodeGen/Spiller.h - Spiller -*- C++ -*------------------------===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// #ifndef LLVM_CODEGEN_SPILLER_H #define LLVM_CODEGEN_SPILLER_H #include "llvm/ADT/SmallVector.h" #include namespace llvm { class LiveInterval; class LiveIntervals; class LiveStacks; class MachineFunction; class MachineInstr; class MachineLoopInfo; class SlotIndex; class VirtRegMap; class VNInfo; /// Spiller interface. /// /// Implementations are utility classes which insert spill or remat code on /// demand. class Spiller { public: virtual ~Spiller() = 0; /// Spill the given live range. The method used will depend on the Spiller /// implementation selected. virtual std::vector spill(LiveInterval *li, SmallVectorImpl &spillIs, SlotIndex *earliestIndex = 0) = 0; }; /// Create and return a spiller object, as specified on the command line. Spiller* createSpiller(MachineFunction *mf, LiveIntervals *li, const MachineLoopInfo *loopInfo, VirtRegMap *vrm); } #endif