//===-- llvm/CodeGen/Spiller.h - Spiller -*- C++ -*------------------------===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// #ifndef LLVM_CODEGEN_SPILLER_H #define LLVM_CODEGEN_SPILLER_H #include "llvm/ADT/SmallVector.h" namespace llvm { class LiveInterval; class MachineFunction; class MachineFunctionPass; class SlotIndex; class VirtRegMap; /// Spiller interface. /// /// Implementations are utility classes which insert spill or remat code on /// demand. class Spiller { public: virtual ~Spiller() = 0; /// spill - Spill the given live interval. The method used will depend on /// the Spiller implementation selected. /// /// @param li The live interval to be spilled. /// @param spillIs A list of intervals that are about to be spilled, /// and so cannot be used for remat etc. /// @param newIntervals The newly created intervals will be appended here. virtual void spill(LiveInterval *li, SmallVectorImpl &newIntervals, SmallVectorImpl &spillIs) = 0; }; /// Create and return a spiller object, as specified on the command line. Spiller* createSpiller(MachineFunctionPass &pass, MachineFunction &mf, VirtRegMap &vrm); } #endif