//===-- VM.cpp - LLVM Just in Time Compiler -------------------------------===// // // The LLVM Compiler Infrastructure // // This file was developed by the LLVM research group and is distributed under // the University of Illinois Open Source License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This tool implements a just-in-time compiler for LLVM, allowing direct // execution of LLVM bytecode in an efficient manner. // //===----------------------------------------------------------------------===// #include "VM.h" #include "llvm/Function.h" #include "llvm/ModuleProvider.h" #include "llvm/CodeGen/MachineCodeEmitter.h" #include "llvm/Target/TargetMachine.h" VM::~VM() { delete MCE; delete &TM; } /// setupPassManager - Initialize the VM PassManager object with all of the /// passes needed for the target to generate code. /// void VM::setupPassManager() { // Compile LLVM Code down to machine code in the intermediate representation if (TM.addPassesToJITCompile(PM)) { std::cerr << "lli: target '" << TM.getName() << "' doesn't support JIT compilation!\n"; abort(); } // Turn the machine code intermediate representation into bytes in memory that // may be executed. // if (TM.addPassesToEmitMachineCode(PM, *MCE)) { std::cerr << "lli: target '" << TM.getName() << "' doesn't support machine code emission!\n"; abort(); } } /// runJITOnFunction - Run the FunctionPassManager full of /// just-in-time compilation passes on F, hopefully filling in /// GlobalAddress[F] with the address of F's machine code. /// void VM::runJITOnFunction (Function *F) { static bool isAlreadyCodeGenerating = false; assert(!isAlreadyCodeGenerating && "ERROR: RECURSIVE COMPILATION DETECTED!"); // JIT the function isAlreadyCodeGenerating = true; PM.run(*F); isAlreadyCodeGenerating = false; } /// getPointerToFunction - This method is used to get the address of the /// specified function, compiling it if neccesary. /// void *VM::getPointerToFunction(Function *F) { void *&Addr = GlobalAddress[F]; // Check if function already code gen'd if (Addr) return Addr; // Make sure we read in the function if it exists in this Module MP->materializeFunction(F); if (F->isExternal()) return Addr = getPointerToNamedFunction(F->getName()); runJITOnFunction (F); assert(Addr && "Code generation didn't add function to GlobalAddress table!"); return Addr; } /// recompileAndRelinkFunction - This method is used to force a function /// which has already been compiled, to be compiled again, possibly /// after it has been modified. Then the entry to the old copy is overwritten /// with a branch to the new copy. If there was no old copy, this acts /// just like VM::getPointerToFunction(). /// void *VM::recompileAndRelinkFunction(Function *F) { void *&Addr = GlobalAddress[F]; // Check if function already code gen'd // If it's not already compiled (this is kind of weird) there is no // reason to patch it up. if (!Addr) { return getPointerToFunction (F); } void *OldAddr = Addr; Addr = 0; runJITOnFunction (F); assert(Addr && "Code generation didn't add function to GlobalAddress table!"); TM.replaceMachineCodeForFunction (OldAddr, Addr); return Addr; }