//===-- AttributeImpl.h - Attribute Internals -------------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// /// /// \file /// \brief This file defines various helper methods and classes used by /// LLVMContextImpl for creating and managing attributes. /// //===----------------------------------------------------------------------===// #ifndef LLVM_ATTRIBUTESIMPL_H #define LLVM_ATTRIBUTESIMPL_H #include "llvm/ADT/FoldingSet.h" #include "llvm/IR/Attributes.h" #include namespace llvm { class Constant; class LLVMContext; //===----------------------------------------------------------------------===// /// \class /// \brief This class represents a single, uniqued attribute. That attribute /// could be a single enum, a tuple, or a string. class AttributeImpl : public FoldingSetNode { unsigned char KindID; ///< Holds the AttrEntryKind of the attribute // AttributesImpl is uniqued, these should not be publicly available. void operator=(const AttributeImpl &) LLVM_DELETED_FUNCTION; AttributeImpl(const AttributeImpl &) LLVM_DELETED_FUNCTION; protected: enum AttrEntryKind { EnumAttrEntry, AlignAttrEntry, StringAttrEntry }; AttributeImpl(AttrEntryKind KindID) : KindID(KindID) {} public: virtual ~AttributeImpl(); bool isEnumAttribute() const { return KindID == EnumAttrEntry; } bool isAlignAttribute() const { return KindID == AlignAttrEntry; } bool isStringAttribute() const { return KindID == StringAttrEntry; } bool hasAttribute(Attribute::AttrKind A) const; bool hasAttribute(StringRef Kind) const; Attribute::AttrKind getKindAsEnum() const; uint64_t getValueAsInt() const; StringRef getKindAsString() const; StringRef getValueAsString() const; /// \brief Used when sorting the attributes. bool operator<(const AttributeImpl &AI) const; void Profile(FoldingSetNodeID &ID) const { if (isEnumAttribute()) Profile(ID, getKindAsEnum(), 0); else if (isAlignAttribute()) Profile(ID, getKindAsEnum(), getValueAsInt()); else Profile(ID, getKindAsString(), getValueAsString()); } static void Profile(FoldingSetNodeID &ID, Attribute::AttrKind Kind, uint64_t Val) { ID.AddInteger(Kind); if (Val) ID.AddInteger(Val); } static void Profile(FoldingSetNodeID &ID, StringRef Kind, StringRef Values) { ID.AddString(Kind); if (!Values.empty()) ID.AddString(Values); } // FIXME: Remove this! static uint64_t getAttrMask(Attribute::AttrKind Val); }; //===----------------------------------------------------------------------===// /// \class /// \brief A set of classes that contain the value of the /// attribute object. There are three main categories: enum attribute entries, /// represented by Attribute::AttrKind; alignment attribute entries; and string /// attribute enties, which are for target-dependent attributes. class EnumAttributeImpl : public AttributeImpl { virtual void anchor(); Attribute::AttrKind Kind; protected: EnumAttributeImpl(AttrEntryKind ID, Attribute::AttrKind Kind) : AttributeImpl(ID), Kind(Kind) {} public: EnumAttributeImpl(Attribute::AttrKind Kind) : AttributeImpl(EnumAttrEntry), Kind(Kind) {} Attribute::AttrKind getEnumKind() const { return Kind; } }; class AlignAttributeImpl : public EnumAttributeImpl { virtual void anchor(); unsigned Align; public: AlignAttributeImpl(Attribute::AttrKind Kind, unsigned Align) : EnumAttributeImpl(AlignAttrEntry, Kind), Align(Align) { assert( (Kind == Attribute::Alignment || Kind == Attribute::StackAlignment) && "Wrong kind for alignment attribute!"); } unsigned getAlignment() const { return Align; } }; class StringAttributeImpl : public AttributeImpl { virtual void anchor(); std::string Kind; std::string Val; public: StringAttributeImpl(StringRef Kind, StringRef Val = StringRef()) : AttributeImpl(StringAttrEntry), Kind(Kind), Val(Val) {} StringRef getStringKind() const { return Kind; } StringRef getStringValue() const { return Val; } }; //===----------------------------------------------------------------------===// /// \class /// \brief This class represents a group of attributes that apply to one /// element: function, return type, or parameter. class AttributeSetNode : public FoldingSetNode { unsigned NumAttrs; ///< Number of attributes in this node. AttributeSetNode(ArrayRef Attrs) : NumAttrs(Attrs.size()) { // There's memory after the node where we can store the entries in. std::copy(Attrs.begin(), Attrs.end(), reinterpret_cast(this + 1)); } // AttributesSetNode is uniqued, these should not be publicly available. void operator=(const AttributeSetNode &) LLVM_DELETED_FUNCTION; AttributeSetNode(const AttributeSetNode &) LLVM_DELETED_FUNCTION; public: static AttributeSetNode *get(LLVMContext &C, ArrayRef Attrs); bool hasAttribute(Attribute::AttrKind Kind) const; bool hasAttribute(StringRef Kind) const; bool hasAttributes() const { return NumAttrs != 0; } Attribute getAttribute(Attribute::AttrKind Kind) const; Attribute getAttribute(StringRef Kind) const; unsigned getAlignment() const; unsigned getStackAlignment() const; std::string getAsString(bool InAttrGrp) const; typedef const Attribute *iterator; iterator begin() const { return reinterpret_cast(this + 1); } iterator end() const { return begin() + NumAttrs; } void Profile(FoldingSetNodeID &ID) const { Profile(ID, makeArrayRef(begin(), end())); } static void Profile(FoldingSetNodeID &ID, ArrayRef AttrList) { for (unsigned I = 0, E = AttrList.size(); I != E; ++I) AttrList[I].Profile(ID); } }; //===----------------------------------------------------------------------===// /// \class /// \brief This class represents a set of attributes that apply to the function, /// return type, and parameters. class AttributeSetImpl : public FoldingSetNode { friend class AttributeSet; LLVMContext &Context; typedef std::pair IndexAttrPair; unsigned NumAttrs; ///< Number of entries in this set. /// \brief Return a pointer to the IndexAttrPair for the specified slot. const IndexAttrPair *getNode(unsigned Slot) const { return reinterpret_cast(this + 1) + Slot; } // AttributesSet is uniqued, these should not be publicly available. void operator=(const AttributeSetImpl &) LLVM_DELETED_FUNCTION; AttributeSetImpl(const AttributeSetImpl &) LLVM_DELETED_FUNCTION; public: AttributeSetImpl(LLVMContext &C, ArrayRef > Attrs) : Context(C), NumAttrs(Attrs.size()) { #ifndef NDEBUG if (Attrs.size() >= 2) { for (const std::pair *i = Attrs.begin() + 1, *e = Attrs.end(); i != e; ++i) { assert((i-1)->first <= i->first && "Attribute set not ordered!"); } } #endif // There's memory after the node where we can store the entries in. std::copy(Attrs.begin(), Attrs.end(), reinterpret_cast(this + 1)); } /// \brief Get the context that created this AttributeSetImpl. LLVMContext &getContext() { return Context; } /// \brief Return the number of attributes this AttributeSet contains. unsigned getNumAttributes() const { return NumAttrs; } /// \brief Get the index of the given "slot" in the AttrNodes list. This index /// is the index of the return, parameter, or function object that the /// attributes are applied to, not the index into the AttrNodes list where the /// attributes reside. unsigned getSlotIndex(unsigned Slot) const { return getNode(Slot)->first; } /// \brief Retrieve the attributes for the given "slot" in the AttrNode list. /// \p Slot is an index into the AttrNodes list, not the index of the return / /// parameter/ function which the attributes apply to. AttributeSet getSlotAttributes(unsigned Slot) const { return AttributeSet::get(Context, *getNode(Slot)); } /// \brief Retrieve the attribute set node for the given "slot" in the /// AttrNode list. AttributeSetNode *getSlotNode(unsigned Slot) const { return getNode(Slot)->second; } typedef AttributeSetNode::iterator iterator; iterator begin(unsigned Slot) const { return getSlotNode(Slot)->begin(); } iterator end(unsigned Slot) const { return getSlotNode(Slot)->end(); } void Profile(FoldingSetNodeID &ID) const { Profile(ID, makeArrayRef(getNode(0), getNumAttributes())); } static void Profile(FoldingSetNodeID &ID, ArrayRef > Nodes) { for (unsigned i = 0, e = Nodes.size(); i != e; ++i) { ID.AddInteger(Nodes[i].first); ID.AddPointer(Nodes[i].second); } } // FIXME: This atrocity is temporary. uint64_t Raw(unsigned Index) const; void dump() const; }; } // end llvm namespace #endif