//===- Pass.cpp - LLVM Pass Infrastructure Implementation -----------------===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file implements the LLVM Pass infrastructure. It is primarily // responsible with ensuring that passes are executed and batched together // optimally. // //===----------------------------------------------------------------------===// #include "llvm/Pass.h" #include "llvm/IR/IRPrintingPasses.h" #include "llvm/PassRegistry.h" #include "llvm/Support/Debug.h" #include "llvm/Support/PassNameParser.h" #include "llvm/Support/raw_ostream.h" using namespace llvm; //===----------------------------------------------------------------------===// // Pass Implementation // // Force out-of-line virtual method. Pass::~Pass() { delete Resolver; } // Force out-of-line virtual method. ModulePass::~ModulePass() { } Pass *ModulePass::createPrinterPass(raw_ostream &O, const std::string &Banner) const { return createPrintModulePass(O, Banner); } PassManagerType ModulePass::getPotentialPassManagerType() const { return PMT_ModulePassManager; } bool Pass::mustPreserveAnalysisID(char &AID) const { return Resolver->getAnalysisIfAvailable(&AID, true) != 0; } // dumpPassStructure - Implement the -debug-pass=Structure option void Pass::dumpPassStructure(unsigned Offset) { dbgs().indent(Offset*2) << getPassName() << "\n"; } /// getPassName - Return a nice clean name for a pass. This usually /// implemented in terms of the name that is registered by one of the /// Registration templates, but can be overloaded directly. /// const char *Pass::getPassName() const { AnalysisID AID = getPassID(); const PassInfo *PI = PassRegistry::getPassRegistry()->getPassInfo(AID); if (PI) return PI->getPassName(); return "Unnamed pass: implement Pass::getPassName()"; } void Pass::preparePassManager(PMStack &) { // By default, don't do anything. } PassManagerType Pass::getPotentialPassManagerType() const { // Default implementation. return PMT_Unknown; } void Pass::getAnalysisUsage(AnalysisUsage &) const { // By default, no analysis results are used, all are invalidated. } void Pass::releaseMemory() { // By default, don't do anything. } void Pass::verifyAnalysis() const { // By default, don't do anything. } void *Pass::getAdjustedAnalysisPointer(AnalysisID AID) { return this; } ImmutablePass *Pass::getAsImmutablePass() { return 0; } PMDataManager *Pass::getAsPMDataManager() { return 0; } void Pass::setResolver(AnalysisResolver *AR) { assert(!Resolver && "Resolver is already set"); Resolver = AR; } // print - Print out the internal state of the pass. This is called by Analyze // to print out the contents of an analysis. Otherwise it is not necessary to // implement this method. // void Pass::print(raw_ostream &O,const Module*) const { O << "Pass::print not implemented for pass: '" << getPassName() << "'!\n"; } // dump - call print(cerr); void Pass::dump() const { print(dbgs(), 0); } //===----------------------------------------------------------------------===// // ImmutablePass Implementation // // Force out-of-line virtual method. ImmutablePass::~ImmutablePass() { } void ImmutablePass::initializePass() { // By default, don't do anything. } //===----------------------------------------------------------------------===// // FunctionPass Implementation // Pass *FunctionPass::createPrinterPass(raw_ostream &O, const std::string &Banner) const { return createPrintFunctionPass(O, Banner); } PassManagerType FunctionPass::getPotentialPassManagerType() const { return PMT_FunctionPassManager; } //===----------------------------------------------------------------------===// // BasicBlockPass Implementation // Pass *BasicBlockPass::createPrinterPass(raw_ostream &O, const std::string &Banner) const { return createPrintBasicBlockPass(O, Banner); } bool BasicBlockPass::doInitialization(Function &) { // By default, don't do anything. return false; } bool BasicBlockPass::doFinalization(Function &) { // By default, don't do anything. return false; } PassManagerType BasicBlockPass::getPotentialPassManagerType() const { return PMT_BasicBlockPassManager; } const PassInfo *Pass::lookupPassInfo(const void *TI) { return PassRegistry::getPassRegistry()->getPassInfo(TI); } const PassInfo *Pass::lookupPassInfo(StringRef Arg) { return PassRegistry::getPassRegistry()->getPassInfo(Arg); } Pass *Pass::createPass(AnalysisID ID) { const PassInfo *PI = PassRegistry::getPassRegistry()->getPassInfo(ID); if (!PI) return NULL; return PI->createPass(); } Pass *PassInfo::createPass() const { assert((!isAnalysisGroup() || NormalCtor) && "No default implementation found for analysis group!"); assert(NormalCtor && "Cannot call createPass on PassInfo without default ctor!"); return NormalCtor(); } //===----------------------------------------------------------------------===// // Analysis Group Implementation Code //===----------------------------------------------------------------------===// // RegisterAGBase implementation // RegisterAGBase::RegisterAGBase(const char *Name, const void *InterfaceID, const void *PassID, bool isDefault) : PassInfo(Name, InterfaceID) { PassRegistry::getPassRegistry()->registerAnalysisGroup(InterfaceID, PassID, *this, isDefault); } //===----------------------------------------------------------------------===// // PassRegistrationListener implementation // // PassRegistrationListener ctor - Add the current object to the list of // PassRegistrationListeners... PassRegistrationListener::PassRegistrationListener() { PassRegistry::getPassRegistry()->addRegistrationListener(this); } // dtor - Remove object from list of listeners... PassRegistrationListener::~PassRegistrationListener() { PassRegistry::getPassRegistry()->removeRegistrationListener(this); } // enumeratePasses - Iterate over the registered passes, calling the // passEnumerate callback on each PassInfo object. // void PassRegistrationListener::enumeratePasses() { PassRegistry::getPassRegistry()->enumerateWith(this); } PassNameParser::~PassNameParser() {} //===----------------------------------------------------------------------===// // AnalysisUsage Class Implementation // namespace { struct GetCFGOnlyPasses : public PassRegistrationListener { typedef AnalysisUsage::VectorType VectorType; VectorType &CFGOnlyList; GetCFGOnlyPasses(VectorType &L) : CFGOnlyList(L) {} void passEnumerate(const PassInfo *P) { if (P->isCFGOnlyPass()) CFGOnlyList.push_back(P->getTypeInfo()); } }; } // setPreservesCFG - This function should be called to by the pass, iff they do // not: // // 1. Add or remove basic blocks from the function // 2. Modify terminator instructions in any way. // // This function annotates the AnalysisUsage info object to say that analyses // that only depend on the CFG are preserved by this pass. // void AnalysisUsage::setPreservesCFG() { // Since this transformation doesn't modify the CFG, it preserves all analyses // that only depend on the CFG (like dominators, loop info, etc...) GetCFGOnlyPasses(Preserved).enumeratePasses(); } AnalysisUsage &AnalysisUsage::addPreserved(StringRef Arg) { const PassInfo *PI = Pass::lookupPassInfo(Arg); // If the pass exists, preserve it. Otherwise silently do nothing. if (PI) Preserved.push_back(PI->getTypeInfo()); return *this; } AnalysisUsage &AnalysisUsage::addRequiredID(const void *ID) { Required.push_back(ID); return *this; } AnalysisUsage &AnalysisUsage::addRequiredID(char &ID) { Required.push_back(&ID); return *this; } AnalysisUsage &AnalysisUsage::addRequiredTransitiveID(char &ID) { Required.push_back(&ID); RequiredTransitive.push_back(&ID); return *this; }