//===--- LockFileManager.cpp - File-level Locking Utility------------------===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// #include "llvm/Support/LockFileManager.h" #include "llvm/ADT/STLExtras.h" #include "llvm/ADT/StringExtras.h" #include "llvm/Support/Errc.h" #include "llvm/Support/FileSystem.h" #include "llvm/Support/MemoryBuffer.h" #include "llvm/Support/Path.h" #include "llvm/Support/raw_ostream.h" #include #include #if LLVM_ON_WIN32 #include #endif #if LLVM_ON_UNIX #include #endif using namespace llvm; /// \brief Attempt to read the lock file with the given name, if it exists. /// /// \param LockFileName The name of the lock file to read. /// /// \returns The process ID of the process that owns this lock file Optional > LockFileManager::readLockFile(StringRef LockFileName) { // Read the owning host and PID out of the lock file. If it appears that the // owning process is dead, the lock file is invalid. std::unique_ptr MB; if (MemoryBuffer::getFile(LockFileName, MB)) { sys::fs::remove(LockFileName); return None; } StringRef Hostname; StringRef PIDStr; std::tie(Hostname, PIDStr) = getToken(MB->getBuffer(), " "); PIDStr = PIDStr.substr(PIDStr.find_first_not_of(" ")); int PID; if (!PIDStr.getAsInteger(10, PID)) { auto Owner = std::make_pair(std::string(Hostname), PID); if (processStillExecuting(Owner.first, Owner.second)) return Owner; } // Delete the lock file. It's invalid anyway. sys::fs::remove(LockFileName); return None; } bool LockFileManager::processStillExecuting(StringRef Hostname, int PID) { #if LLVM_ON_UNIX && !defined(__ANDROID__) char MyHostname[256]; MyHostname[255] = 0; MyHostname[0] = 0; gethostname(MyHostname, 255); // Check whether the process is dead. If so, we're done. if (MyHostname == Hostname && getsid(PID) == -1 && errno == ESRCH) return false; #endif return true; } LockFileManager::LockFileManager(StringRef FileName) { this->FileName = FileName; if (std::error_code EC = sys::fs::make_absolute(this->FileName)) { Error = EC; return; } LockFileName = this->FileName; LockFileName += ".lock"; // If the lock file already exists, don't bother to try to create our own // lock file; it won't work anyway. Just figure out who owns this lock file. if ((Owner = readLockFile(LockFileName))) return; // Create a lock file that is unique to this instance. UniqueLockFileName = LockFileName; UniqueLockFileName += "-%%%%%%%%"; int UniqueLockFileID; if (std::error_code EC = sys::fs::createUniqueFile( UniqueLockFileName.str(), UniqueLockFileID, UniqueLockFileName)) { Error = EC; return; } // Write our process ID to our unique lock file. { raw_fd_ostream Out(UniqueLockFileID, /*shouldClose=*/true); #if LLVM_ON_UNIX // FIXME: move getpid() call into LLVM char hostname[256]; hostname[255] = 0; hostname[0] = 0; gethostname(hostname, 255); Out << hostname << ' ' << getpid(); #else Out << "localhost 1"; #endif Out.close(); if (Out.has_error()) { // We failed to write out PID, so make up an excuse, remove the // unique lock file, and fail. Error = make_error_code(errc::no_space_on_device); sys::fs::remove(UniqueLockFileName.c_str()); return; } } while (1) { // Create a link from the lock file name. If this succeeds, we're done. std::error_code EC = sys::fs::create_link(UniqueLockFileName.str(), LockFileName.str()); if (!EC) return; if (EC != errc::file_exists) { Error = EC; return; } // Someone else managed to create the lock file first. Read the process ID // from the lock file. if ((Owner = readLockFile(LockFileName))) { // Wipe out our unique lock file (it's useless now) sys::fs::remove(UniqueLockFileName.str()); return; } if (!sys::fs::exists(LockFileName.str())) { // The previous owner released the lock file before we could read it. // Try to get ownership again. continue; } // There is a lock file that nobody owns; try to clean it up and get // ownership. if ((EC = sys::fs::remove(LockFileName.str()))) { Error = EC; return; } } } LockFileManager::LockFileState LockFileManager::getState() const { if (Owner) return LFS_Shared; if (Error) return LFS_Error; return LFS_Owned; } LockFileManager::~LockFileManager() { if (getState() != LFS_Owned) return; // Since we own the lock, remove the lock file and our own unique lock file. sys::fs::remove(LockFileName.str()); sys::fs::remove(UniqueLockFileName.str()); } LockFileManager::WaitForUnlockResult LockFileManager::waitForUnlock() { if (getState() != LFS_Shared) return Res_Success; #if LLVM_ON_WIN32 unsigned long Interval = 1; #else struct timespec Interval; Interval.tv_sec = 0; Interval.tv_nsec = 1000000; #endif // Don't wait more than five minutes for the file to appear. unsigned MaxSeconds = 300; bool LockFileGone = false; do { // Sleep for the designated interval, to allow the owning process time to // finish up and remove the lock file. // FIXME: Should we hook in to system APIs to get a notification when the // lock file is deleted? #if LLVM_ON_WIN32 Sleep(Interval); #else nanosleep(&Interval, nullptr); #endif bool LockFileJustDisappeared = false; // If the lock file is still expected to be there, check whether it still // is. if (!LockFileGone) { bool Exists; if (!sys::fs::exists(LockFileName.str(), Exists) && !Exists) { LockFileGone = true; LockFileJustDisappeared = true; } } // If the lock file is no longer there, check if the original file is // available now. if (LockFileGone) { if (sys::fs::exists(FileName.str())) { return Res_Success; } // The lock file is gone, so now we're waiting for the original file to // show up. If this just happened, reset our waiting intervals and keep // waiting. if (LockFileJustDisappeared) { MaxSeconds = 5; #if LLVM_ON_WIN32 Interval = 1; #else Interval.tv_sec = 0; Interval.tv_nsec = 1000000; #endif continue; } } // If we're looking for the lock file to disappear, but the process // owning the lock died without cleaning up, just bail out. if (!LockFileGone && !processStillExecuting((*Owner).first, (*Owner).second)) { return Res_OwnerDied; } // Exponentially increase the time we wait for the lock to be removed. #if LLVM_ON_WIN32 Interval *= 2; #else Interval.tv_sec *= 2; Interval.tv_nsec *= 2; if (Interval.tv_nsec >= 1000000000) { ++Interval.tv_sec; Interval.tv_nsec -= 1000000000; } #endif } while ( #if LLVM_ON_WIN32 Interval < MaxSeconds * 1000 #else Interval.tv_sec < (time_t)MaxSeconds #endif ); // Give up. return Res_Timeout; }