//===-- Mangler.cpp - Self-contained c/asm llvm name mangler --------------===// // // Unified name mangler for CWriter and assembly backends. // //===----------------------------------------------------------------------===// #include "llvm/Support/Mangler.h" #include "llvm/Module.h" #include "llvm/Type.h" #include "Support/StringExtras.h" /// makeNameProper - We don't want identifier names with ., space, or /// - in them, so we mangle these characters into the strings "d_", /// "s_", and "D_", respectively. /// std::string Mangler::makeNameProper(const std::string &x) { std::string tmp; for (std::string::const_iterator sI = x.begin(), sEnd = x.end(); sI != sEnd; sI++) switch (*sI) { case '.': tmp += "d_"; break; case ' ': tmp += "s_"; break; case '-': tmp += "D_"; break; default: tmp += *sI; } return tmp; } std::string Mangler::getValueName(const Value *V) { // Check to see whether we've already named V. ValueMap::iterator VI = Memo.find(V); if (VI != Memo.end()) { return VI->second; // Return the old name for V. } std::string name; if (V->hasName()) { // Print out the label if it exists... // Name mangling occurs as follows: // - If V is not a global, mangling always occurs. // - Otherwise, mangling occurs when any of the following are true: // 1) V has internal linkage // 2) V's name would collide if it is not mangled. // const GlobalValue* gv = dyn_cast(V); if(gv && !gv->hasInternalLinkage() && !MangledGlobals.count(gv)) { name = makeNameProper(gv->getName()); } else { // Non-global, or global with internal linkage / colliding name // -> mangle. name = "l" + utostr(V->getType()->getUniqueID()) + "_" + makeNameProper(V->getName()); } } else { name = "ltmp_" + utostr(Count++) + "_" + utostr(V->getType()->getUniqueID()); } Memo[V] = name; return name; } Mangler::Mangler(Module &M_) : M(M_) { // Calculate which global values have names that will collide when we throw // away type information. std::set FoundNames; for (Module::iterator I = M.begin(), E = M.end(); I != E; ++I) if (I->hasName()) // If the global has a name... if (FoundNames.count(I->getName())) // And the name is already used MangledGlobals.insert(I); // Mangle the name else FoundNames.insert(I->getName()); // Otherwise, keep track of name for (Module::giterator I = M.gbegin(), E = M.gend(); I != E; ++I) if (I->hasName()) // If the global has a name... if (FoundNames.count(I->getName())) // And the name is already used MangledGlobals.insert(I); // Mangle the name else FoundNames.insert(I->getName()); // Otherwise, keep track of name }