//===-- Process.cpp - Implement OS Process Concept --------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This header file implements the operating system Process concept. // //===----------------------------------------------------------------------===// #include "llvm/Config/config.h" #include "llvm/Support/ErrorHandling.h" #include "llvm/Support/Process.h" using namespace llvm; using namespace sys; //===----------------------------------------------------------------------===// //=== WARNING: Implementation here must contain only TRULY operating system //=== independent code. //===----------------------------------------------------------------------===// // Empty virtual destructor to anchor the vtable for the process class. process::~process() {} self_process *process::get_self() { // Use a function local static for thread safe initialization and allocate it // as a raw pointer to ensure it is never destroyed. static self_process *SP = new self_process(); return SP; } #if defined(_MSC_VER) // Visual Studio complains that the self_process destructor never exits. This // doesn't make much sense, as that's the whole point of calling abort... Just // silence this warning. #pragma warning(push) #pragma warning(disable:4722) #endif // The destructor for the self_process subclass must never actually be // executed. There should be at most one instance of this class, and that // instance should live until the process terminates to avoid the potential for // racy accesses during shutdown. self_process::~self_process() { llvm_unreachable("This destructor must never be executed!"); } /// \brief A helper function to compute the elapsed wall-time since the program /// started. /// /// Note that this routine actually computes the elapsed wall time since the /// first time it was called. However, we arrange to have it called during the /// startup of the process to get approximately correct results. static TimeValue getElapsedWallTime() { static TimeValue &StartTime = *new TimeValue(TimeValue::now()); return TimeValue::now() - StartTime; } /// \brief A special global variable to ensure we call \c getElapsedWallTime /// during global initialization of the program. /// /// Note that this variable is never referenced elsewhere. Doing so could /// create race conditions during program startup or shutdown. static volatile TimeValue DummyTimeValue = getElapsedWallTime(); // Implement this routine by using the static helpers above. They're already // portable. TimeValue self_process::get_wall_time() const { return getElapsedWallTime(); } #if defined(_MSC_VER) #pragma warning(pop) #endif #define COLOR(FGBG, CODE, BOLD) "\033[0;" BOLD FGBG CODE "m" #define ALLCOLORS(FGBG,BOLD) {\ COLOR(FGBG, "0", BOLD),\ COLOR(FGBG, "1", BOLD),\ COLOR(FGBG, "2", BOLD),\ COLOR(FGBG, "3", BOLD),\ COLOR(FGBG, "4", BOLD),\ COLOR(FGBG, "5", BOLD),\ COLOR(FGBG, "6", BOLD),\ COLOR(FGBG, "7", BOLD)\ } static const char colorcodes[2][2][8][10] = { { ALLCOLORS("3",""), ALLCOLORS("3","1;") }, { ALLCOLORS("4",""), ALLCOLORS("4","1;") } }; // Include the platform-specific parts of this class. #ifdef LLVM_ON_UNIX #include "Unix/Process.inc" #endif #ifdef LLVM_ON_WIN32 #include "Windows/Process.inc" #endif