//===- SystemUtils.cpp - Utilities for low-level system tasks -------------===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file contains functions used to do a variety of low-level, often // system-specific, tasks. // //===----------------------------------------------------------------------===// #include "llvm/Support/SystemUtils.h" #include "llvm/Support/Process.h" #include "llvm/Support/Program.h" #include "llvm/Support/raw_ostream.h" using namespace llvm; bool llvm::CheckBitcodeOutputToConsole(raw_ostream &stream_to_check, bool print_warning) { if (stream_to_check.is_displayed()) { if (print_warning) { errs() << "WARNING: You're attempting to print out a bitcode file.\n" "This is inadvisable as it may cause display problems. If\n" "you REALLY want to taste LLVM bitcode first-hand, you\n" "can force output with the `-f' option.\n\n"; } return true; } return false; } /// PrependMainExecutablePath - Prepend the path to the program being executed /// to \p ExeName, given the value of argv[0] and the address of main() /// itself. This allows us to find another LLVM tool if it is built in the same /// directory. An empty string is returned on error; note that this function /// just mainpulates the path and doesn't check for executability. /// @brief Find a named executable. sys::Path llvm::PrependMainExecutablePath(const std::string &ExeName, const char *Argv0, void *MainAddr) { // Check the directory that the calling program is in. We can do // this if ProgramPath contains at least one / character, indicating that it // is a relative path to the executable itself. sys::Path Result = sys::Path::GetMainExecutable(Argv0, MainAddr); Result.eraseComponent(); if (!Result.isEmpty()) { Result.appendComponent(ExeName); Result.appendSuffix(sys::Path::GetEXESuffix()); } return Result; }