//===- Win32/DynamicLibrary.cpp - Win32 DL Implementation -------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file provides the Win32 specific implementation of DynamicLibrary. // //===----------------------------------------------------------------------===// #include "WindowsSupport.h" #ifdef __MINGW32__ #include #else #include #endif #ifdef _MSC_VER #include #endif #ifdef __MINGW32__ #if (HAVE_LIBIMAGEHLP != 1) #error "libimagehlp.a should be present" #endif #else #pragma comment(lib, "dbghelp.lib") #endif namespace llvm { using namespace sys; //===----------------------------------------------------------------------===// //=== WARNING: Implementation here must contain only Win32 specific code //=== and must not be UNIX code. //===----------------------------------------------------------------------===// static DenseSet *OpenedHandles; extern "C" { static BOOL CALLBACK ELM_Callback(WIN32_ELMCB_PCSTR ModuleName, ULONG_PTR ModuleBase, ULONG ModuleSize, PVOID UserContext) { // Ignore VC++ runtimes prior to 7.1. Somehow some of them get loaded // into the process. if (stricmp(ModuleName, "msvci70") != 0 && stricmp(ModuleName, "msvcirt") != 0 && stricmp(ModuleName, "msvcp50") != 0 && stricmp(ModuleName, "msvcp60") != 0 && stricmp(ModuleName, "msvcp70") != 0 && stricmp(ModuleName, "msvcr70") != 0 && #ifndef __MINGW32__ // Mingw32 uses msvcrt.dll by default. Don't ignore it. // Otherwise the user should be aware what they are doing. stricmp(ModuleName, "msvcrt") != 0 && #endif stricmp(ModuleName, "msvcrt20") != 0 && stricmp(ModuleName, "msvcrt40") != 0) { OpenedHandles->insert((HMODULE)ModuleBase); } return TRUE; } } DynamicLibrary DynamicLibrary::getPermanentLibrary(const char *filename, std::string *errMsg) { SmartScopedLock lock(*SymbolsMutex); if (!filename) { // When no file is specified, enumerate all DLLs and EXEs in the process. if (OpenedHandles == 0) OpenedHandles = new DenseSet(); EnumerateLoadedModules(GetCurrentProcess(), ELM_Callback, 0); // Dummy library that represents "search all handles". // This is mostly to ensure that the return value still shows up as "valid". return DynamicLibrary(&OpenedHandles); } SmallVector filenameUnicode; if (std::error_code ec = windows::UTF8ToUTF16(filename, filenameUnicode)) { SetLastError(ec.value()); MakeErrMsg(errMsg, std::string(filename) + ": Can't convert to UTF-16: "); return DynamicLibrary(); } HMODULE a_handle = LoadLibraryW(filenameUnicode.data()); if (a_handle == 0) { MakeErrMsg(errMsg, std::string(filename) + ": Can't open : "); return DynamicLibrary(); } if (OpenedHandles == 0) OpenedHandles = new DenseSet(); // If we've already loaded this library, FreeLibrary() the handle in order to // keep the internal refcount at +1. if (!OpenedHandles->insert(a_handle).second) FreeLibrary(a_handle); return DynamicLibrary(a_handle); } // Stack probing routines are in the support library (e.g. libgcc), but we don't // have dynamic linking on windows. Provide a hook. #define EXPLICIT_SYMBOL(SYM) \ extern "C" { extern void *SYM; } #define EXPLICIT_SYMBOL2(SYMFROM, SYMTO) EXPLICIT_SYMBOL(SYMTO) #include "explicit_symbols.inc" #undef EXPLICIT_SYMBOL #undef EXPLICIT_SYMBOL2 void* DynamicLibrary::SearchForAddressOfSymbol(const char* symbolName) { SmartScopedLock Lock(*SymbolsMutex); // First check symbols added via AddSymbol(). if (ExplicitSymbols.isConstructed()) { StringMap::iterator i = ExplicitSymbols->find(symbolName); if (i != ExplicitSymbols->end()) return i->second; } // Now search the libraries. if (OpenedHandles) { for (DenseSet::iterator I = OpenedHandles->begin(), E = OpenedHandles->end(); I != E; ++I) { FARPROC ptr = GetProcAddress((HMODULE)*I, symbolName); if (ptr) { return (void *)(intptr_t)ptr; } } } #define EXPLICIT_SYMBOL(SYM) \ if (!strcmp(symbolName, #SYM)) return (void*)&SYM; #define EXPLICIT_SYMBOL2(SYMFROM, SYMTO) \ if (!strcmp(symbolName, #SYMFROM)) return (void*)&SYMTO; { #include "explicit_symbols.inc" } #undef EXPLICIT_SYMBOL #undef EXPLICIT_SYMBOL2 return 0; } void *DynamicLibrary::getAddressOfSymbol(const char *symbolName) { if (!isValid()) return NULL; if (Data == &OpenedHandles) return SearchForAddressOfSymbol(symbolName); return (void *)(intptr_t)GetProcAddress((HMODULE)Data, symbolName); } }