//===-- DynamicLibrary.cpp - Runtime link/load libraries --------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This header file implements the operating system DynamicLibrary concept. // //===----------------------------------------------------------------------===// #include "llvm/System/DynamicLibrary.h" #include "llvm/Config/config.h" #include #include // Collection of symbol name/value pairs to be searched prior to any libraries. static std::map g_symbols; void llvm::sys::DynamicLibrary::AddSymbol(const char* symbolName, void *symbolValue) { g_symbols[symbolName] = symbolValue; } // It is not possible to use ltdl.c on VC++ builds as the terms of its LGPL // license and special exception would cause all of LLVM to be placed under // the LGPL. This is because the exception applies only when libtool is // used, and obviously libtool is not used with Visual Studio. An entirely // separate implementation is provided in win32/DynamicLibrary.cpp. #ifdef LLVM_ON_WIN32 #include "Win32/DynamicLibrary.inc" #else //#include "ltdl.h" #include #include using namespace llvm; using namespace llvm::sys; //===----------------------------------------------------------------------===// //=== WARNING: Implementation here must contain only TRULY operating system //=== independent code. //===----------------------------------------------------------------------===// //static std::vector OpenedHandles; static std::vector OpenedHandles; DynamicLibrary::DynamicLibrary() {} DynamicLibrary::~DynamicLibrary() { while(!OpenedHandles.empty()) { void *H = OpenedHandles.back(); OpenedHandles.pop_back(); dlclose(H); } } bool DynamicLibrary::LoadLibraryPermanently(const char *Filename, std::string *ErrMsg) { void *H = dlopen(Filename, RTLD_LAZY|RTLD_GLOBAL); if (H == 0) { if (ErrMsg) *ErrMsg = dlerror(); return true; } OpenedHandles.push_back(H); return false; } void* DynamicLibrary::SearchForAddressOfSymbol(const char* symbolName) { // check_ltdl_initialization(); // First check symbols added via AddSymbol(). std::map::iterator I = g_symbols.find(symbolName); if (I != g_symbols.end()) return I->second; // Now search the libraries. for (std::vector::iterator I = OpenedHandles.begin(), E = OpenedHandles.end(); I != E; ++I) { //lt_ptr ptr = lt_dlsym(*I, symbolName); void *ptr = dlsym(*I, symbolName); if (ptr) return ptr; } #define EXPLICIT_SYMBOL(SYM) \ extern void *SYM; if (!strcmp(symbolName, #SYM)) return &SYM // If this is darwin, it has some funky issues, try to solve them here. Some // important symbols are marked 'private external' which doesn't allow // SearchForAddressOfSymbol to find them. As such, we special case them here, // there is only a small handful of them. #ifdef __APPLE__ { EXPLICIT_SYMBOL(__ashldi3); EXPLICIT_SYMBOL(__ashrdi3); EXPLICIT_SYMBOL(__cmpdi2); EXPLICIT_SYMBOL(__divdi3); EXPLICIT_SYMBOL(__eprintf); EXPLICIT_SYMBOL(__fixdfdi); EXPLICIT_SYMBOL(__fixsfdi); EXPLICIT_SYMBOL(__fixunsdfdi); EXPLICIT_SYMBOL(__fixunssfdi); EXPLICIT_SYMBOL(__floatdidf); EXPLICIT_SYMBOL(__floatdisf); EXPLICIT_SYMBOL(__lshrdi3); EXPLICIT_SYMBOL(__moddi3); EXPLICIT_SYMBOL(__udivdi3); EXPLICIT_SYMBOL(__umoddi3); } #endif #ifdef __CYGWIN__ { EXPLICIT_SYMBOL(_alloca); EXPLICIT_SYMBOL(__main); } #endif #undef EXPLICIT_SYMBOL // This macro returns the address of a well-known, explicit symbol #define EXPLICIT_SYMBOL(SYM) \ if (!strcmp(symbolName, #SYM)) return &SYM // On linux we have a weird situation. The stderr/out/in symbols are both // macros and global variables because of standards requirements. So, we // boldly use the EXPLICIT_SYMBOL macro without checking for a #define first. #if defined(__linux__) { EXPLICIT_SYMBOL(stderr); EXPLICIT_SYMBOL(stdout); EXPLICIT_SYMBOL(stdin); } #else // For everything else, we want to check to make sure the symbol isn't defined // as a macro before using EXPLICIT_SYMBOL. { #ifndef stdin EXPLICIT_SYMBOL(stdin); #endif #ifndef stdout EXPLICIT_SYMBOL(stdout); #endif #ifndef stderr EXPLICIT_SYMBOL(stderr); #endif } #endif #undef EXPLICIT_SYMBOL return 0; } #endif // LLVM_ON_WIN32