//===- SPUNodes.td - Specialized SelectionDAG nodes used for CellSPU ------===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // Type profiles and SelectionDAG nodes used by CellSPU // //===----------------------------------------------------------------------===// // Type profile for a call sequence def SDT_SPUCallSeq : SDTypeProfile<0, 1, [ SDTCisVT<0, i32> ]>; // SPU_GenControl: Type profile for generating control words for insertions def SPU_GenControl : SDTypeProfile<1, 1, []>; def SPUshufmask : SDNode<"SPUISD::SHUFFLE_MASK", SPU_GenControl, []>; def callseq_start : SDNode<"ISD::CALLSEQ_START", SDT_SPUCallSeq, [SDNPHasChain, SDNPOutFlag]>; def callseq_end : SDNode<"ISD::CALLSEQ_END", SDT_SPUCallSeq, [SDNPHasChain, SDNPInFlag, SDNPOutFlag]>; //===----------------------------------------------------------------------===// // Operand constraints: //===----------------------------------------------------------------------===// def SDT_SPUCall : SDTypeProfile<0, -1, [SDTCisPtrTy<0>]>; def SPUcall : SDNode<"SPUISD::CALL", SDT_SPUCall, [SDNPHasChain, SDNPOptInFlag, SDNPOutFlag, SDNPVariadic]>; // Operand type constraints for vector shuffle/permute operations def SDT_SPUshuffle : SDTypeProfile<1, 3, [ SDTCisSameAs<0, 1>, SDTCisSameAs<1, 2> ]>; // Vector binary operator type constraints (needs a further constraint to // ensure that operand 0 is a vector...): def SPUVecBinop: SDTypeProfile<1, 2, [ SDTCisSameAs<0, 1>, SDTCisSameAs<1, 2> ]>; // Trinary operators, e.g., addx, carry generate def SPUIntTrinaryOp : SDTypeProfile<1, 3, [ SDTCisSameAs<0, 1>, SDTCisSameAs<0, 2>, SDTCisSameAs<0, 3>, SDTCisInt<0> ]>; // SELECT_MASK type constraints: There are several variations for the various // vector types (this avoids having to bit_convert all over the place.) def SPUselmask_type: SDTypeProfile<1, 1, [ SDTCisInt<1> ]>; // SELB type constraints: def SPUselb_type: SDTypeProfile<1, 3, [ SDTCisSameAs<0, 1>, SDTCisSameAs<1, 2>, SDTCisSameAs<0, 3> ]>; // SPU Vector shift pseudo-instruction type constraints def SPUvecshift_type: SDTypeProfile<1, 2, [ SDTCisSameAs<0, 1>, SDTCisInt<2>]>; // "marker" type for i64 operators that need a shuffle mask // (i.e., uses cg or bg or another instruction that needs to // use shufb to get things in the right place.) // Op0: The result // Op1, 2: LHS, RHS // Op3: Carry-generate shuffle mask def SPUmarker_type : SDTypeProfile<1, 3, [ SDTCisInt<0>, SDTCisSameAs<0, 1>, SDTCisSameAs<1, 2> ]>; //===----------------------------------------------------------------------===// // Synthetic/pseudo-instructions //===----------------------------------------------------------------------===// // SPU CNTB: def SPUcntb : SDNode<"SPUISD::CNTB", SDTIntUnaryOp>; // SPU vector shuffle node, matched by the SPUISD::SHUFB enum (see // SPUISelLowering.h): def SPUshuffle: SDNode<"SPUISD::SHUFB", SDT_SPUshuffle, []>; // Shift left quadword by bits and bytes def SPUshlquad_l_bits: SDNode<"SPUISD::SHLQUAD_L_BITS", SPUvecshift_type, []>; def SPUshlquad_l_bytes: SDNode<"SPUISD::SHLQUAD_L_BYTES", SPUvecshift_type, []>; // Vector shifts (ISD::SHL,SRL,SRA are for _integers_ only): def SPUvec_shl: SDNode<"ISD::SHL", SPUvecshift_type, []>; def SPUvec_srl: SDNode<"ISD::SRL", SPUvecshift_type, []>; def SPUvec_sra: SDNode<"ISD::SRA", SPUvecshift_type, []>; def SPUvec_rotl: SDNode<"SPUISD::VEC_ROTL", SPUvecshift_type, []>; def SPUvec_rotr: SDNode<"SPUISD::VEC_ROTR", SPUvecshift_type, []>; // Vector rotate left, bits shifted out of the left are rotated in on the right def SPUrotbytes_left: SDNode<"SPUISD::ROTBYTES_LEFT", SPUvecshift_type, []>; // Vector rotate left by bytes, but the count is given in bits and the SPU // internally converts it to bytes (saves an instruction to mask off lower // three bits) def SPUrotbytes_left_bits : SDNode<"SPUISD::ROTBYTES_LEFT_BITS", SPUvecshift_type>; // SPU form select mask for bytes, immediate def SPUselmask: SDNode<"SPUISD::SELECT_MASK", SPUselmask_type, []>; // SPU select bits instruction def SPUselb: SDNode<"SPUISD::SELB", SPUselb_type, []>; def SDTprefslot2vec: SDTypeProfile<1, 1, []>; def SPUprefslot2vec: SDNode<"SPUISD::PREFSLOT2VEC", SDTprefslot2vec, []>; def SPU_vec_demote : SDTypeProfile<1, 1, []>; def SPUvec2prefslot: SDNode<"SPUISD::VEC2PREFSLOT", SPU_vec_demote, []>; // Address high and low components, used for [r+r] type addressing def SPUhi : SDNode<"SPUISD::Hi", SDTIntBinOp, []>; def SPUlo : SDNode<"SPUISD::Lo", SDTIntBinOp, []>; // PC-relative address def SPUpcrel : SDNode<"SPUISD::PCRelAddr", SDTIntBinOp, []>; // A-Form local store addresses def SPUaform : SDNode<"SPUISD::AFormAddr", SDTIntBinOp, []>; // Indirect [D-Form "imm($reg)" and X-Form "$reg($reg)"] addresses def SPUindirect : SDNode<"SPUISD::IndirectAddr", SDTIntBinOp, []>; // i64 markers: supplies extra operands used to generate the i64 operator // instruction sequences def SPUadd64 : SDNode<"SPUISD::ADD64_MARKER", SPUmarker_type, []>; def SPUsub64 : SDNode<"SPUISD::SUB64_MARKER", SPUmarker_type, []>; def SPUmul64 : SDNode<"SPUISD::MUL64_MARKER", SPUmarker_type, []>; //===----------------------------------------------------------------------===// // Constraints: (taken from PPCInstrInfo.td) //===----------------------------------------------------------------------===// class RegConstraint { string Constraints = C; } class NoEncode { string DisableEncoding = E; } //===----------------------------------------------------------------------===// // Return (flag isn't quite what it means: the operations are flagged so that // instruction scheduling doesn't disassociate them.) //===----------------------------------------------------------------------===// def retflag : SDNode<"SPUISD::RET_FLAG", SDTNone, [SDNPHasChain, SDNPOptInFlag]>;