//===- MBlazeRelocations.h - MBlaze Code Relocations ------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file defines the MBlaze target-specific relocation types. // //===----------------------------------------------------------------------===// #ifndef MBLAZERELOCATIONS_H #define MBLAZERELOCATIONS_H #include "llvm/CodeGen/MachineRelocation.h" namespace llvm { namespace MBlaze { enum RelocationType { /// reloc_pcrel_word - PC relative relocation, add the relocated value to /// the value already in memory, after we adjust it for where the PC is. reloc_pcrel_word = 0, /// reloc_picrel_word - PIC base relative relocation, add the relocated /// value to the value already in memory, after we adjust it for where the /// PIC base is. reloc_picrel_word = 1, /// reloc_absolute_word - absolute relocation, just add the relocated /// value to the value already in memory. reloc_absolute_word = 2, /// reloc_absolute_word_sext - absolute relocation, just add the relocated /// value to the value already in memory. In object files, it represents a /// value which must be sign-extended when resolving the relocation. reloc_absolute_word_sext = 3, /// reloc_absolute_dword - absolute relocation, just add the relocated /// value to the value already in memory. reloc_absolute_dword = 4 }; } } #endif