//===-- llvm/lib/Target/NVPTX/NVPTXSplitBBatBar.h ---------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file contains the declaration of the NVIDIA specific declarations // for splitting basic blocks at barrier instructions. // //===----------------------------------------------------------------------===// #ifndef NVPTX_SPLIT_BB_AT_BAR_H #define NVPTX_SPLIT_BB_AT_BAR_H #include "llvm/CodeGen/MachineFunctionAnalysis.h" #include "llvm/Pass.h" namespace llvm { // actual analysis class, which is a functionpass struct NVPTXSplitBBatBar : public FunctionPass { static char ID; NVPTXSplitBBatBar() : FunctionPass(ID) {} void getAnalysisUsage(AnalysisUsage &AU) const { AU.addPreserved(); } virtual bool runOnFunction(Function &F); virtual const char *getPassName() const { return "Split basic blocks at barrier"; } }; extern FunctionPass *createSplitBBatBarPass(); } #endif //NVPTX_SPLIT_BB_AT_BAR_H