//===-- PPCRegisterInfo.h - PowerPC Register Information Impl ---*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file contains the PowerPC implementation of the TargetRegisterInfo // class. // //===----------------------------------------------------------------------===// #ifndef POWERPC32_REGISTERINFO_H #define POWERPC32_REGISTERINFO_H #include "PPC.h" #include "llvm/ADT/DenseMap.h" #define GET_REGINFO_HEADER #include "PPCGenRegisterInfo.inc" namespace llvm { class PPCSubtarget; class TargetInstrInfo; class Type; class PPCRegisterInfo : public PPCGenRegisterInfo { DenseMap ImmToIdxMap; const PPCSubtarget &Subtarget; public: PPCRegisterInfo(const PPCSubtarget &SubTarget); /// getPointerRegClass - Return the register class to use to hold pointers. /// This is used for addressing modes. const TargetRegisterClass * getPointerRegClass(const MachineFunction &MF, unsigned Kind=0) const override; unsigned getRegPressureLimit(const TargetRegisterClass *RC, MachineFunction &MF) const override; const TargetRegisterClass* getLargestLegalSuperClass(const TargetRegisterClass *RC) const override; /// Code Generation virtual methods... const MCPhysReg * getCalleeSavedRegs(const MachineFunction* MF =nullptr) const override; const uint32_t *getCallPreservedMask(CallingConv::ID CC) const override; const uint32_t *getNoPreservedMask() const; BitVector getReservedRegs(const MachineFunction &MF) const override; /// We require the register scavenger. bool requiresRegisterScavenging(const MachineFunction &MF) const override { return true; } bool requiresFrameIndexScavenging(const MachineFunction &MF) const override { return true; } bool trackLivenessAfterRegAlloc(const MachineFunction &MF) const override { return true; } bool requiresVirtualBaseRegisters(const MachineFunction &MF) const override { return true; } void lowerDynamicAlloc(MachineBasicBlock::iterator II) const; void lowerCRSpilling(MachineBasicBlock::iterator II, unsigned FrameIndex) const; void lowerCRRestore(MachineBasicBlock::iterator II, unsigned FrameIndex) const; void lowerCRBitSpilling(MachineBasicBlock::iterator II, unsigned FrameIndex) const; void lowerCRBitRestore(MachineBasicBlock::iterator II, unsigned FrameIndex) const; void lowerVRSAVESpilling(MachineBasicBlock::iterator II, unsigned FrameIndex) const; void lowerVRSAVERestore(MachineBasicBlock::iterator II, unsigned FrameIndex) const; bool hasReservedSpillSlot(const MachineFunction &MF, unsigned Reg, int &FrameIdx) const override; void eliminateFrameIndex(MachineBasicBlock::iterator II, int SPAdj, unsigned FIOperandNum, RegScavenger *RS = nullptr) const override; // Support for virtual base registers. bool needsFrameBaseReg(MachineInstr *MI, int64_t Offset) const override; void materializeFrameBaseRegister(MachineBasicBlock *MBB, unsigned BaseReg, int FrameIdx, int64_t Offset) const override; void resolveFrameIndex(MachineInstr &MI, unsigned BaseReg, int64_t Offset) const override; bool isFrameOffsetLegal(const MachineInstr *MI, int64_t Offset) const override; // Debug information queries. unsigned getFrameRegister(const MachineFunction &MF) const override; // Base pointer (stack realignment) support. unsigned getBaseRegister(const MachineFunction &MF) const; bool hasBasePointer(const MachineFunction &MF) const; bool canRealignStack(const MachineFunction &MF) const; bool needsStackRealignment(const MachineFunction &MF) const override; }; } // end namespace llvm #endif