//===-- SIMachineFunctionInfo.cpp - SI Machine Function Info -------===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // /// \file //===----------------------------------------------------------------------===// #include "SIMachineFunctionInfo.h" #include "SIInstrInfo.h" #include "SIRegisterInfo.h" #include "llvm/CodeGen/MachineRegisterInfo.h" #include "llvm/IR/Function.h" #include "llvm/IR/LLVMContext.h" #define MAX_LANES 64 using namespace llvm; // Pin the vtable to this file. void SIMachineFunctionInfo::anchor() {} SIMachineFunctionInfo::SIMachineFunctionInfo(const MachineFunction &MF) : AMDGPUMachineFunction(MF), PSInputAddr(0), SpillTracker() { } static unsigned createLaneVGPR(MachineRegisterInfo &MRI, MachineFunction *MF) { unsigned VGPR = MRI.createVirtualRegister(&AMDGPU::VReg_32RegClass); // We need to add this register as live out for the function, in order to // have the live range calculated directly. // // When register spilling begins, we have already calculated the live // live intervals for all the registers. Since we are spilling SGPRs to // VGPRs, we need to update the Lane VGPR's live interval every time we // spill or restore a register. // // Unfortunately, there is no good way to update the live interval as // the TargetInstrInfo callbacks for spilling and restoring don't give // us access to the live interval information. // // We are lucky, though, because the InlineSpiller calls // LiveRangeEdit::calculateRegClassAndHint() which iterates through // all the new register that have been created when restoring a register // and calls LiveIntervals::getInterval(), which creates and computes // the live interval for the newly created register. However, once this // live intervals is created, it doesn't change and since we usually reuse // the Lane VGPR multiple times, this means any uses after the first aren't // added to the live interval. // // To work around this, we add Lane VGPRs to the functions live out list, // so that we can guarantee its live range will cover all of its uses. for (MachineBasicBlock &MBB : *MF) { if (MBB.back().getOpcode() == AMDGPU::S_ENDPGM) { MBB.back().addOperand(*MF, MachineOperand::CreateReg(VGPR, false, true)); return VGPR; } } MF->getFunction()->getContext().emitError( "Could not found S_ENGPGM instrtuction."); return VGPR; } unsigned SIMachineFunctionInfo::RegSpillTracker::reserveLanes( MachineRegisterInfo &MRI, MachineFunction *MF, unsigned NumRegs) { unsigned StartLane = CurrentLane; CurrentLane += NumRegs; if (!LaneVGPR) { LaneVGPR = createLaneVGPR(MRI, MF); } else { if (CurrentLane >= MAX_LANES) { StartLane = CurrentLane = 0; LaneVGPR = createLaneVGPR(MRI, MF); } } return StartLane; } void SIMachineFunctionInfo::RegSpillTracker::addSpilledReg(unsigned FrameIndex, unsigned Reg, int Lane) { SpilledRegisters[FrameIndex] = SpilledReg(Reg, Lane); } const SIMachineFunctionInfo::SpilledReg& SIMachineFunctionInfo::RegSpillTracker::getSpilledReg(unsigned FrameIndex) { return SpilledRegisters[FrameIndex]; }