//===-- SparcSubtarget.cpp - SPARC Subtarget Information ------------------===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file implements the SPARC specific subclass of TargetSubtargetInfo. // //===----------------------------------------------------------------------===// #include "SparcSubtarget.h" #include "Sparc.h" #include "llvm/Support/MathExtras.h" #include "llvm/Support/TargetRegistry.h" #define GET_SUBTARGETINFO_TARGET_DESC #define GET_SUBTARGETINFO_CTOR #include "SparcGenSubtargetInfo.inc" using namespace llvm; void SparcSubtarget::anchor() { } SparcSubtarget::SparcSubtarget(const std::string &TT, const std::string &CPU, const std::string &FS, bool is64Bit) : SparcGenSubtargetInfo(TT, CPU, FS), IsV9(false), V8DeprecatedInsts(false), IsVIS(false), Is64Bit(is64Bit), HasHardQuad(false), UsePopc(false) { // Determine default and user specified characteristics std::string CPUName = CPU; if (CPUName.empty()) CPUName = (is64Bit) ? "v9" : "v8"; // Parse features string. ParseSubtargetFeatures(CPUName, FS); // Popc is a v9-only instruction. if (!IsV9) UsePopc = false; } int SparcSubtarget::getAdjustedFrameSize(int frameSize) const { if (is64Bit()) { // All 64-bit stack frames must be 16-byte aligned, and must reserve space // for spilling the 16 window registers at %sp+BIAS..%sp+BIAS+128. frameSize += 128; // Frames with calls must also reserve space for 6 outgoing arguments // whether they are used or not. LowerCall_64 takes care of that. assert(frameSize % 16 == 0 && "Stack size not 16-byte aligned"); } else { // Emit the correct save instruction based on the number of bytes in // the frame. Minimum stack frame size according to V8 ABI is: // 16 words for register window spill // 1 word for address of returned aggregate-value // + 6 words for passing parameters on the stack // ---------- // 23 words * 4 bytes per word = 92 bytes frameSize += 92; // Round up to next doubleword boundary -- a double-word boundary // is required by the ABI. frameSize = RoundUpToAlignment(frameSize, 8); } return frameSize; }