//===-- SystemZFrameLowering.h - Frame lowering for SystemZ -----*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// #ifndef SYSTEMZFRAMELOWERING_H #define SYSTEMZFRAMELOWERING_H #include "SystemZSubtarget.h" #include "llvm/ADT/IndexedMap.h" #include "llvm/Target/TargetFrameLowering.h" namespace llvm { class SystemZTargetMachine; class SystemZSubtarget; class SystemZFrameLowering : public TargetFrameLowering { IndexedMap RegSpillOffsets; protected: const SystemZTargetMachine &TM; const SystemZSubtarget &STI; public: SystemZFrameLowering(const SystemZTargetMachine &tm, const SystemZSubtarget &sti); // Override FrameLowering. virtual void processFunctionBeforeCalleeSavedScan(MachineFunction &MF, RegScavenger *RS) const LLVM_OVERRIDE; virtual bool spillCalleeSavedRegisters(MachineBasicBlock &MBB, MachineBasicBlock::iterator MBBI, const std::vector &CSI, const TargetRegisterInfo *TRI) const LLVM_OVERRIDE; virtual bool restoreCalleeSavedRegisters(MachineBasicBlock &MBB, MachineBasicBlock::iterator MBBII, const std::vector &CSI, const TargetRegisterInfo *TRI) const LLVM_OVERRIDE; virtual void emitPrologue(MachineFunction &MF) const LLVM_OVERRIDE; virtual void emitEpilogue(MachineFunction &MF, MachineBasicBlock &MBB) const LLVM_OVERRIDE; virtual bool hasFP(const MachineFunction &MF) const LLVM_OVERRIDE; virtual int getFrameIndexOffset(const MachineFunction &MF, int FI) const LLVM_OVERRIDE; virtual bool hasReservedCallFrame(const MachineFunction &MF) const LLVM_OVERRIDE; virtual void eliminateCallFramePseudoInstr(MachineFunction &MF, MachineBasicBlock &MBB, MachineBasicBlock::iterator MI) const LLVM_OVERRIDE; // The target-independent code automatically allocates save slots for // call-saved GPRs. However, we don't need those slots for SystemZ, // because the ABI sets aside GPR save slots in the caller-allocated part // of the frame. Since the target-independent code puts this unneeded // area at the top of the callee-allocated part of frame, we choose not // to allocate it and adjust the offsets accordingly. Return the // size of this unallocated area. // FIXME: seems a bit hackish. uint64_t getUnallocatedTopBytes(const MachineFunction &MF) const; // Return the number of bytes in the callee-allocated part of the frame. uint64_t getAllocatedStackSize(const MachineFunction &MF) const; // Return the number of frame bytes that should be reserved for // an emergency spill slot, for use by the register scaveneger. // Return 0 if register scaveging won't be needed. unsigned getEmergencySpillSlotSize(const MachineFunction &MF) const; // Return the offset from the frame pointer of the emergency spill slot, // which always fits within a 12-bit unsigned displacement field. // Only valid if getEmergencySpillSlotSize(MF) returns nonzero. unsigned getEmergencySpillSlotOffset(const MachineFunction &MF) const; // Return the byte offset from the incoming stack pointer of Reg's // ABI-defined save slot. Return 0 if no slot is defined for Reg. unsigned getRegSpillOffset(unsigned Reg) const { return RegSpillOffsets[Reg]; } }; } // end namespace llvm #endif