//==- SystemZMachineFuctionInfo.h - SystemZ machine function info -*- C++ -*-=// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// #ifndef SYSTEMZMACHINEFUNCTIONINFO_H #define SYSTEMZMACHINEFUNCTIONINFO_H #include "llvm/CodeGen/MachineFunction.h" namespace llvm { class SystemZMachineFunctionInfo : public MachineFunctionInfo { virtual void anchor(); unsigned LowSavedGPR; unsigned HighSavedGPR; unsigned VarArgsFirstGPR; unsigned VarArgsFirstFPR; unsigned VarArgsFrameIndex; unsigned RegSaveFrameIndex; bool ManipulatesSP; public: explicit SystemZMachineFunctionInfo(MachineFunction &MF) : LowSavedGPR(0), HighSavedGPR(0), VarArgsFirstGPR(0), VarArgsFirstFPR(0), VarArgsFrameIndex(0), RegSaveFrameIndex(0), ManipulatesSP(false) {} // Get and set the first call-saved GPR that should be saved and restored // by this function. This is 0 if no GPRs need to be saved or restored. unsigned getLowSavedGPR() const { return LowSavedGPR; } void setLowSavedGPR(unsigned Reg) { LowSavedGPR = Reg; } // Get and set the last call-saved GPR that should be saved and restored // by this function. unsigned getHighSavedGPR() const { return HighSavedGPR; } void setHighSavedGPR(unsigned Reg) { HighSavedGPR = Reg; } // Get and set the number of fixed (as opposed to variable) arguments // that are passed in GPRs to this function. unsigned getVarArgsFirstGPR() const { return VarArgsFirstGPR; } void setVarArgsFirstGPR(unsigned GPR) { VarArgsFirstGPR = GPR; } // Likewise FPRs. unsigned getVarArgsFirstFPR() const { return VarArgsFirstFPR; } void setVarArgsFirstFPR(unsigned FPR) { VarArgsFirstFPR = FPR; } // Get and set the frame index of the first stack vararg. unsigned getVarArgsFrameIndex() const { return VarArgsFrameIndex; } void setVarArgsFrameIndex(unsigned FI) { VarArgsFrameIndex = FI; } // Get and set the frame index of the register save area // (i.e. the incoming stack pointer). unsigned getRegSaveFrameIndex() const { return RegSaveFrameIndex; } void setRegSaveFrameIndex(unsigned FI) { RegSaveFrameIndex = FI; } // Get and set whether the function directly manipulates the stack pointer, // e.g. through STACKSAVE or STACKRESTORE. bool getManipulatesSP() const { return ManipulatesSP; } void setManipulatesSP(bool MSP) { ManipulatesSP = MSP; } }; } // end namespace llvm #endif