//===-- SystemZTargetMachine.cpp - Define TargetMachine for SystemZ -------===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// #include "SystemZMCAsmInfo.h" #include "SystemZTargetMachine.h" #include "SystemZ.h" #include "llvm/PassManager.h" #include "llvm/Target/TargetRegistry.h" using namespace llvm; extern "C" void LLVMInitializeSystemZTarget() { // Register the target. RegisterTargetMachine X(TheSystemZTarget); RegisterAsmInfo Y(TheSystemZTarget); } /// SystemZTargetMachine ctor - Create an ILP64 architecture model /// SystemZTargetMachine::SystemZTargetMachine(const Target &T, const std::string &TT, const std::string &FS) : LLVMTargetMachine(T, TT), Subtarget(TT, FS), DataLayout("E-p:64:64:64-i8:8:16-i16:16:16-i32:32:32-i64:64:64-f32:32:32" "-f64:64:64-f128:128:128-a0:16:16-n32:64"), InstrInfo(*this), TLInfo(*this), TSInfo(*this), FrameInfo(TargetFrameInfo::StackGrowsDown, 8, -160) { if (getRelocationModel() == Reloc::Default) setRelocationModel(Reloc::Static); } bool SystemZTargetMachine::addInstSelector(PassManagerBase &PM, CodeGenOpt::Level OptLevel) { // Install an instruction selector. PM.add(createSystemZISelDag(*this, OptLevel)); return false; }