//===-- TargetFrameInfo.cpp - Implement machine frame interface -*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // Implements the layout of a stack frame on the target machine. // //===----------------------------------------------------------------------===// #include "llvm/CodeGen/MachineFrameInfo.h" #include "llvm/CodeGen/MachineFunction.h" #include "llvm/Target/TargetFrameInfo.h" #include "llvm/Target/TargetMachine.h" #include "llvm/Target/TargetRegisterInfo.h" #include using namespace llvm; TargetFrameInfo::~TargetFrameInfo() { } /// getInitialFrameState - Returns a list of machine moves that are assumed /// on entry to a function. void TargetFrameInfo::getInitialFrameState(std::vector &Moves) const { // Default is to do nothing. } /// getFrameIndexOffset - Returns the displacement from the frame register to /// the stack frame of the specified index. This is the default implementation /// which is overridden for some targets. int TargetFrameInfo::getFrameIndexOffset(const MachineFunction &MF, int FI) const { const MachineFrameInfo *MFI = MF.getFrameInfo(); return MFI->getObjectOffset(FI) + MFI->getStackSize() - getOffsetOfLocalArea() + MFI->getOffsetAdjustment(); } int TargetFrameInfo::getFrameIndexReference(const MachineFunction &MF, int FI, unsigned &FrameReg) const { const TargetRegisterInfo *RI = MF.getTarget().getRegisterInfo(); // By default, assume all frame indices are referenced via whatever // getFrameRegister() says. The target can override this if it's doing // something different. FrameReg = RI->getFrameRegister(MF); return getFrameIndexOffset(MF, FI); }