//===-- X86InstrBuilder.h - Functions to aid building x86 insts -*- C++ -*-===// // // This file exposes functions that may be used with BuildMI from the // MachineInstrBuilder.h file to handle X86'isms in a clean way. // // The BuildMem function may be used with the BuildMI function to add entire // memory references in a single, typed, function call. X86 memory references // can be very complex expressions (described in the README), so wrapping them // up behind an easier to use interface makes sense. Descriptions of the // functions are included below. // // For reference, the order of operands for memory references is: // (Operand), Base, Scale, Index, Displacement. // //===----------------------------------------------------------------------===// #ifndef X86INSTRBUILDER_H #define X86INSTRBUILDER_H #include "llvm/CodeGen/MachineInstrBuilder.h" /// addDirectMem - This function is used to add a direct memory reference to the /// current instruction -- that is, a dereference of an address in a register, /// with no scale, index or displacement. An example is: DWORD PTR [EAX]. /// inline const MachineInstrBuilder &addDirectMem(const MachineInstrBuilder &MIB, unsigned Reg) { // Because memory references are always represented with four // values, this adds: Reg, [1, NoReg, 0] to the instruction. return MIB.addReg(Reg).addZImm(1).addReg(0).addSImm(0); } /// addRegOffset - This function is used to add a memory reference of the form /// [Reg + Offset], i.e., one with no scale or index, but with a /// displacement. An example is: DWORD PTR [EAX + 4]. /// inline const MachineInstrBuilder &addRegOffset(const MachineInstrBuilder &MIB, unsigned Reg, int Offset) { return MIB.addReg(Reg).addZImm(1).addReg(0).addSImm(Offset); } /// addFrameReference - This function is used to add a reference to the base of /// an abstract object on the stack frame of the current function. This /// reference has base register as the FrameIndex offset until it is resolved. /// This allows a constant offset to be specified as well... /// inline const MachineInstrBuilder & addFrameReference(const MachineInstrBuilder &MIB, int FI, int Offset = 0) { return MIB.addFrameIndex(FI).addZImm(1).addReg(0).addSImm(Offset); } /// addConstantPoolReference - This function is used to add a reference to the /// base of a constant value spilled to the per-function constant pool. The /// reference has base register ConstantPoolIndex offset which is retained until /// either machine code emission or assembly output. This allows an optional /// offset to be added as well. /// inline const MachineInstrBuilder & addConstantPoolReference(const MachineInstrBuilder &MIB, unsigned CPI, int Offset = 0) { return MIB.addConstantPoolIndex(CPI).addZImm(1).addReg(0).addSImm(Offset); } #endif