//===-- XCoreMachineFuctionInfo.cpp - XCore machine function info ---------===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// #include "XCoreMachineFunctionInfo.h" #include "XCoreInstrInfo.h" #include "llvm/IR/Function.h" using namespace llvm; void XCoreFunctionInfo::anchor() { } bool XCoreFunctionInfo::isLargeFrame(const MachineFunction &MF) const { if (CachedEStackSize == -1) { CachedEStackSize = MF.getFrameInfo()->estimateStackSize(MF); } // isLargeFrame() is used when deciding if spill slots should be added to // allow eliminateFrameIndex() to scavenge registers. // This is only required when there is no FP and offsets are greater than // ~256KB (~64Kwords). Thus only for code run on the emulator! // // The arbitrary value of 0xf000 allows frames of up to ~240KB before spill // slots are added for the use of eliminateFrameIndex() register scavenging. // For frames less than 240KB, it is assumed that there will be less than // 16KB of function arguments. return CachedEStackSize > 0xf000; } int XCoreFunctionInfo::createLRSpillSlot(MachineFunction &MF) { if (LRSpillSlotSet) { return LRSpillSlot; } const TargetRegisterClass *RC = &XCore::GRRegsRegClass; MachineFrameInfo *MFI = MF.getFrameInfo(); if (! MF.getFunction()->isVarArg()) { // A fixed offset of 0 allows us to save / restore LR using entsp / retsp. LRSpillSlot = MFI->CreateFixedObject(RC->getSize(), 0, true); } else { LRSpillSlot = MFI->CreateStackObject(RC->getSize(), RC->getAlignment(), true); } LRSpillSlotSet = true; return LRSpillSlot; } int XCoreFunctionInfo::createFPSpillSlot(MachineFunction &MF) { if (FPSpillSlotSet) { return FPSpillSlot; } const TargetRegisterClass *RC = &XCore::GRRegsRegClass; MachineFrameInfo *MFI = MF.getFrameInfo(); FPSpillSlot = MFI->CreateStackObject(RC->getSize(), RC->getAlignment(), true); FPSpillSlotSet = true; return FPSpillSlot; } const int* XCoreFunctionInfo::createEHSpillSlot(MachineFunction &MF) { if (EHSpillSlotSet) { return EHSpillSlot; } const TargetRegisterClass *RC = &XCore::GRRegsRegClass; MachineFrameInfo *MFI = MF.getFrameInfo(); EHSpillSlot[0] = MFI->CreateStackObject(RC->getSize(), RC->getAlignment(), true); EHSpillSlot[1] = MFI->CreateStackObject(RC->getSize(), RC->getAlignment(), true); EHSpillSlotSet = true; return EHSpillSlot; }