//===- ConstantMerge.cpp - Merge duplicate global constants ---------------===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file defines the interface to a pass that merges duplicate global // constants together into a single constant that is shared. This is useful // because some passes (ie TraceValues) insert a lot of string constants into // the program, regardless of whether or not an existing string is available. // // Algorithm: ConstantMerge is designed to build up a map of available constants // and eliminate duplicates when it is initialized. // //===----------------------------------------------------------------------===// #define DEBUG_TYPE "constmerge" #include "llvm/Transforms/IPO.h" #include "llvm/Module.h" #include "llvm/Pass.h" #include "llvm/ADT/Statistic.h" #include "llvm/Support/Compiler.h" #include using namespace llvm; STATISTIC(NumMerged, "Number of global constants merged"); namespace { struct VISIBILITY_HIDDEN ConstantMerge : public ModulePass { static char ID; // Pass identification, replacement for typeid ConstantMerge() : ModulePass(&ID) {} // run - For this pass, process all of the globals in the module, // eliminating duplicate constants. // bool runOnModule(Module &M); }; } char ConstantMerge::ID = 0; static RegisterPass X("constmerge", "Merge Duplicate Global Constants"); ModulePass *llvm::createConstantMergePass() { return new ConstantMerge(); } bool ConstantMerge::runOnModule(Module &M) { // Map unique constant/section pairs to globals. We don't want to merge // globals in different sections. std::map, GlobalVariable*> CMap; // Replacements - This vector contains a list of replacements to perform. std::vector > Replacements; bool MadeChange = false; // Iterate constant merging while we are still making progress. Merging two // constants together may allow us to merge other constants together if the // second level constants have initializers which point to the globals that // were just merged. while (1) { // First pass: identify all globals that can be merged together, filling in // the Replacements vector. We cannot do the replacement in this pass // because doing so may cause initializers of other globals to be rewritten, // invalidating the Constant* pointers in CMap. // for (Module::global_iterator GVI = M.global_begin(), E = M.global_end(); GVI != E; ) { GlobalVariable *GV = GVI++; // If this GV is dead, remove it. GV->removeDeadConstantUsers(); if (GV->use_empty() && GV->hasInternalLinkage()) { GV->eraseFromParent(); continue; } // Only process constants with initializers. if (GV->isConstant() && GV->hasInitializer()) { Constant *Init = GV->getInitializer(); // Check to see if the initializer is already known. GlobalVariable *&Slot = CMap[std::make_pair(Init, GV->getSection())]; if (Slot == 0) { // Nope, add it to the map. Slot = GV; } else if (GV->hasInternalLinkage()) { // Yup, this is a duplicate! // Make all uses of the duplicate constant use the canonical version. Replacements.push_back(std::make_pair(GV, Slot)); } } } if (Replacements.empty()) return MadeChange; CMap.clear(); // Now that we have figured out which replacements must be made, do them all // now. This avoid invalidating the pointers in CMap, which are unneeded // now. for (unsigned i = 0, e = Replacements.size(); i != e; ++i) { // Eliminate any uses of the dead global... Replacements[i].first->replaceAllUsesWith(Replacements[i].second); // Delete the global value from the module... M.getGlobalList().erase(Replacements[i].first); } NumMerged += Replacements.size(); Replacements.clear(); } }