//===-- Internalize.cpp - Mark functions internal -------------------------===// // // The LLVM Compiler Infrastructure // // This file was developed by the LLVM research group and is distributed under // the University of Illinois Open Source License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This pass loops over all of the functions in the input module, looking for a // main function. If a main function is found, all other functions and all // global variables with initializers are marked as internal. // //===----------------------------------------------------------------------===// #include "llvm/Transforms/IPO.h" #include "llvm/Pass.h" #include "llvm/Module.h" #include "llvm/Support/CommandLine.h" #include "llvm/Support/Debug.h" #include "llvm/ADT/Statistic.h" #include #include #include using namespace llvm; namespace { Statistic<> NumFunctions("internalize", "Number of functions internalized"); Statistic<> NumGlobals ("internalize", "Number of global vars internalized"); // APIFile - A file which contains a list of symbols that should not be marked // external. cl::opt APIFile("internalize-public-api-file", cl::value_desc("filename"), cl::desc("A file containing list of symbol names to preserve")); // APIList - A list of symbols that should not be marked internal. cl::list APIList("internalize-public-api-list", cl::value_desc("list"), cl::desc("A list of symbol names to preserve"), cl::CommaSeparated); class InternalizePass : public ModulePass { std::set ExternalNames; bool DontInternalize; public: InternalizePass(bool InternalizeEverything = true); void LoadFile(const char *Filename); virtual bool runOnModule(Module &M); }; RegisterOpt X("internalize", "Internalize Global Symbols"); } // end anonymous namespace InternalizePass::InternalizePass(bool InternalizeEverything) : DontInternalize(false){ if (!APIFile.empty()) // If a filename is specified, use it LoadFile(APIFile.c_str()); else if (!APIList.empty()) // Else, if a list is specified, use it. ExternalNames.insert(APIList.begin(), APIList.end()); else if (!InternalizeEverything) // Finally, if we're allowed to, internalize all but main. DontInternalize = true; } void InternalizePass::LoadFile(const char *Filename) { // Load the APIFile... std::ifstream In(Filename); if (!In.good()) { std::cerr << "WARNING: Internalize couldn't load file '" << Filename << "'!\n"; return; // Do not internalize anything... } while (In) { std::string Symbol; In >> Symbol; if (!Symbol.empty()) ExternalNames.insert(Symbol); } } bool InternalizePass::runOnModule(Module &M) { if (DontInternalize) return false; // If no list or file of symbols was specified, check to see if there is a // "main" symbol defined in the module. If so, use it, otherwise do not // internalize the module, it must be a library or something. // if (ExternalNames.empty()) { Function *MainFunc = M.getMainFunction(); if (MainFunc == 0 || MainFunc->isExternal()) return false; // No main found, must be a library... // Preserve main, internalize all else. ExternalNames.insert(MainFunc->getName()); } bool Changed = false; // Found a main function, mark all functions not named main as internal. for (Module::iterator I = M.begin(), E = M.end(); I != E; ++I) if (!I->isExternal() && // Function must be defined here !I->hasInternalLinkage() && // Can't already have internal linkage !ExternalNames.count(I->getName())) {// Not marked to keep external? I->setLinkage(GlobalValue::InternalLinkage); Changed = true; ++NumFunctions; DEBUG(std::cerr << "Internalizing func " << I->getName() << "\n"); } // Never internalize the llvm.used symbol. It is used to implement // attribute((used)). ExternalNames.insert("llvm.used"); // Never internalize anchors used by the debugger, else the debugger won't // find them. (see MachineDebugInfo.) ExternalNames.insert("llvm.dbg.compile_units"); ExternalNames.insert("llvm.dbg.global_variables"); ExternalNames.insert("llvm.dbg.subprograms"); // Mark all global variables with initializers as internal as well. for (Module::global_iterator I = M.global_begin(), E = M.global_end(); I != E; ++I) if (!I->isExternal() && !I->hasInternalLinkage() && !ExternalNames.count(I->getName())) { // Special case handling of the global ctor and dtor list. When we // internalize it, we mark it constant, which allows elimination of // the list if it's empty. // if (I->hasAppendingLinkage() && (I->getName() == "llvm.global_ctors" || I->getName() == "llvm.global_dtors")) { // If the global ctors/dtors list has no uses, do not internalize it, as // there is no __main in this program, so the asmprinter should handle // it. if (I->use_empty()) continue; // Otherwise, also mark the list constant, as we know that it will not // be mutated any longer, and the makes simple IPO xforms automatically // better. I->setConstant(true); } I->setLinkage(GlobalValue::InternalLinkage); Changed = true; ++NumGlobals; DEBUG(std::cerr << "Internalized gvar " << I->getName() << "\n"); } return Changed; } ModulePass *llvm::createInternalizePass(bool InternalizeEverything) { return new InternalizePass(InternalizeEverything); }