//===-- LICM.cpp - Loop Invariant Code Motion Pass ------------------------===// // // The LLVM Compiler Infrastructure // // This file was developed by the LLVM research group and is distributed under // the University of Illinois Open Source License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This pass performs loop invariant code motion, attempting to remove as much // code from the body of a loop as possible. It does this by either hoisting // code into the preheader block, or by sinking code to the exit blocks if it is // safe. This pass also promotes must-aliased memory locations in the loop to // live in registers, thus hoisting and sinking "invariant" loads and stores. // // This pass uses alias analysis for two purposes: // // 1. Moving loop invariant loads and calls out of loops. If we can determine // that a load or call inside of a loop never aliases anything stored to, // we can hoist it or sink it like any other instruction. // 2. Scalar Promotion of Memory - If there is a store instruction inside of // the loop, we try to move the store to happen AFTER the loop instead of // inside of the loop. This can only happen if a few conditions are true: // A. The pointer stored through is loop invariant // B. There are no stores or loads in the loop which _may_ alias the // pointer. There are no calls in the loop which mod/ref the pointer. // If these conditions are true, we can promote the loads and stores in the // loop of the pointer to use a temporary alloca'd variable. We then use // the mem2reg functionality to construct the appropriate SSA form for the // variable. // //===----------------------------------------------------------------------===// #define DEBUG_TYPE "licm" #include "llvm/Transforms/Scalar.h" #include "llvm/Constants.h" #include "llvm/DerivedTypes.h" #include "llvm/Instructions.h" #include "llvm/Target/TargetData.h" #include "llvm/Analysis/LoopInfo.h" #include "llvm/Analysis/LoopPass.h" #include "llvm/Analysis/AliasAnalysis.h" #include "llvm/Analysis/AliasSetTracker.h" #include "llvm/Analysis/Dominators.h" #include "llvm/Transforms/Utils/PromoteMemToReg.h" #include "llvm/Support/CFG.h" #include "llvm/Support/Compiler.h" #include "llvm/Support/CommandLine.h" #include "llvm/Support/Debug.h" #include "llvm/ADT/Statistic.h" #include using namespace llvm; STATISTIC(NumSunk , "Number of instructions sunk out of loop"); STATISTIC(NumHoisted , "Number of instructions hoisted out of loop"); STATISTIC(NumMovedLoads, "Number of load insts hoisted or sunk"); STATISTIC(NumMovedCalls, "Number of call insts hoisted or sunk"); STATISTIC(NumPromoted , "Number of memory locations promoted to registers"); namespace { cl::opt DisablePromotion("disable-licm-promotion", cl::Hidden, cl::desc("Disable memory promotion in LICM pass")); struct VISIBILITY_HIDDEN LICM : public LoopPass { static const char ID; // Pass identifcation, replacement for typeid LICM() : LoopPass((intptr_t)&ID) {} virtual bool runOnLoop(Loop *L, LPPassManager &LPM); /// This transformation requires natural loop information & requires that /// loop preheaders be inserted into the CFG... /// virtual void getAnalysisUsage(AnalysisUsage &AU) const { AU.setPreservesCFG(); AU.addRequiredID(LoopSimplifyID); AU.addRequired(); AU.addRequired(); AU.addRequired(); AU.addRequired(); // For scalar promotion (mem2reg) AU.addRequired(); } bool doFinalization() { LoopToAliasMap.clear(); return false; } private: // Various analyses that we use... AliasAnalysis *AA; // Current AliasAnalysis information LoopInfo *LI; // Current LoopInfo ETForest *ET; // ETForest for the current loop.. DominatorTree *DT; // Dominator Tree for the current Loop... DominanceFrontier *DF; // Current Dominance Frontier // State that is updated as we process loops bool Changed; // Set to true when we change anything. BasicBlock *Preheader; // The preheader block of the current loop... Loop *CurLoop; // The current loop we are working on... AliasSetTracker *CurAST; // AliasSet information for the current loop... std::map LoopToAliasMap; /// SinkRegion - Walk the specified region of the CFG (defined by all blocks /// dominated by the specified block, and that are in the current loop) in /// reverse depth first order w.r.t the DominatorTree. This allows us to /// visit uses before definitions, allowing us to sink a loop body in one /// pass without iteration. /// void SinkRegion(DominatorTree::Node *N); /// HoistRegion - Walk the specified region of the CFG (defined by all /// blocks dominated by the specified block, and that are in the current /// loop) in depth first order w.r.t the DominatorTree. This allows us to /// visit definitions before uses, allowing us to hoist a loop body in one /// pass without iteration. /// void HoistRegion(DominatorTree::Node *N); /// inSubLoop - Little predicate that returns true if the specified basic /// block is in a subloop of the current one, not the current one itself. /// bool inSubLoop(BasicBlock *BB) { assert(CurLoop->contains(BB) && "Only valid if BB is IN the loop"); for (Loop::iterator I = CurLoop->begin(), E = CurLoop->end(); I != E; ++I) if ((*I)->contains(BB)) return true; // A subloop actually contains this block! return false; } /// isExitBlockDominatedByBlockInLoop - This method checks to see if the /// specified exit block of the loop is dominated by the specified block /// that is in the body of the loop. We use these constraints to /// dramatically limit the amount of the dominator tree that needs to be /// searched. bool isExitBlockDominatedByBlockInLoop(BasicBlock *ExitBlock, BasicBlock *BlockInLoop) const { // If the block in the loop is the loop header, it must be dominated! BasicBlock *LoopHeader = CurLoop->getHeader(); if (BlockInLoop == LoopHeader) return true; DominatorTree::Node *BlockInLoopNode = DT->getNode(BlockInLoop); DominatorTree::Node *IDom = DT->getNode(ExitBlock); // Because the exit block is not in the loop, we know we have to get _at // least_ its immediate dominator. do { // Get next Immediate Dominator. IDom = IDom->getIDom(); // If we have got to the header of the loop, then the instructions block // did not dominate the exit node, so we can't hoist it. if (IDom->getBlock() == LoopHeader) return false; } while (IDom != BlockInLoopNode); return true; } /// sink - When an instruction is found to only be used outside of the loop, /// this function moves it to the exit blocks and patches up SSA form as /// needed. /// void sink(Instruction &I); /// hoist - When an instruction is found to only use loop invariant operands /// that is safe to hoist, this instruction is called to do the dirty work. /// void hoist(Instruction &I); /// isSafeToExecuteUnconditionally - Only sink or hoist an instruction if it /// is not a trapping instruction or if it is a trapping instruction and is /// guaranteed to execute. /// bool isSafeToExecuteUnconditionally(Instruction &I); /// pointerInvalidatedByLoop - Return true if the body of this loop may /// store into the memory location pointed to by V. /// bool pointerInvalidatedByLoop(Value *V, unsigned Size) { // Check to see if any of the basic blocks in CurLoop invalidate *V. return CurAST->getAliasSetForPointer(V, Size).isMod(); } bool canSinkOrHoistInst(Instruction &I); bool isLoopInvariantInst(Instruction &I); bool isNotUsedInLoop(Instruction &I); /// PromoteValuesInLoop - Look at the stores in the loop and promote as many /// to scalars as we can. /// void PromoteValuesInLoop(); /// FindPromotableValuesInLoop - Check the current loop for stores to /// definite pointers, which are not loaded and stored through may aliases. /// If these are found, create an alloca for the value, add it to the /// PromotedValues list, and keep track of the mapping from value to /// alloca... /// void FindPromotableValuesInLoop( std::vector > &PromotedValues, std::map &Val2AlMap); }; const char LICM::ID = 0; RegisterPass X("licm", "Loop Invariant Code Motion"); } LoopPass *llvm::createLICMPass() { return new LICM(); } /// Hoist expressions out of the specified loop... /// bool LICM::runOnLoop(Loop *L, LPPassManager &LPM) { Changed = false; // Get our Loop and Alias Analysis information... LI = &getAnalysis(); AA = &getAnalysis(); DF = &getAnalysis(); DT = &getAnalysis(); ET = &getAnalysis(); CurAST = new AliasSetTracker(*AA); // Collect Alias info frmo subloops for (Loop::iterator LoopItr = L->begin(), LoopItrE = L->end(); LoopItr != LoopItrE; ++LoopItr) { Loop *InnerL = *LoopItr; AliasSetTracker *InnerAST = LoopToAliasMap[InnerL]; assert (InnerAST && "Where is my AST?"); // What if InnerLoop was modified by other passes ? CurAST->add(*InnerAST); } CurLoop = L; // Get the preheader block to move instructions into... Preheader = L->getLoopPreheader(); assert(Preheader&&"Preheader insertion pass guarantees we have a preheader!"); // Loop over the body of this loop, looking for calls, invokes, and stores. // Because subloops have already been incorporated into AST, we skip blocks in // subloops. // for (std::vector::const_iterator I = L->getBlocks().begin(), E = L->getBlocks().end(); I != E; ++I) if (LI->getLoopFor(*I) == L) // Ignore blocks in subloops... CurAST->add(**I); // Incorporate the specified basic block // We want to visit all of the instructions in this loop... that are not parts // of our subloops (they have already had their invariants hoisted out of // their loop, into this loop, so there is no need to process the BODIES of // the subloops). // // Traverse the body of the loop in depth first order on the dominator tree so // that we are guaranteed to see definitions before we see uses. This allows // us to sink instructions in one pass, without iteration. AFter sinking // instructions, we perform another pass to hoist them out of the loop. // SinkRegion(DT->getNode(L->getHeader())); HoistRegion(DT->getNode(L->getHeader())); // Now that all loop invariants have been removed from the loop, promote any // memory references to scalars that we can... if (!DisablePromotion) PromoteValuesInLoop(); // Clear out loops state information for the next iteration CurLoop = 0; Preheader = 0; LoopToAliasMap[L] = CurAST; return Changed; } /// SinkRegion - Walk the specified region of the CFG (defined by all blocks /// dominated by the specified block, and that are in the current loop) in /// reverse depth first order w.r.t the DominatorTree. This allows us to visit /// uses before definitions, allowing us to sink a loop body in one pass without /// iteration. /// void LICM::SinkRegion(DominatorTree::Node *N) { assert(N != 0 && "Null dominator tree node?"); BasicBlock *BB = N->getBlock(); // If this subregion is not in the top level loop at all, exit. if (!CurLoop->contains(BB)) return; // We are processing blocks in reverse dfo, so process children first... const std::vector &Children = N->getChildren(); for (unsigned i = 0, e = Children.size(); i != e; ++i) SinkRegion(Children[i]); // Only need to process the contents of this block if it is not part of a // subloop (which would already have been processed). if (inSubLoop(BB)) return; for (BasicBlock::iterator II = BB->end(); II != BB->begin(); ) { Instruction &I = *--II; // Check to see if we can sink this instruction to the exit blocks // of the loop. We can do this if the all users of the instruction are // outside of the loop. In this case, it doesn't even matter if the // operands of the instruction are loop invariant. // if (isNotUsedInLoop(I) && canSinkOrHoistInst(I)) { ++II; sink(I); } } } /// HoistRegion - Walk the specified region of the CFG (defined by all blocks /// dominated by the specified block, and that are in the current loop) in depth /// first order w.r.t the DominatorTree. This allows us to visit definitions /// before uses, allowing us to hoist a loop body in one pass without iteration. /// void LICM::HoistRegion(DominatorTree::Node *N) { assert(N != 0 && "Null dominator tree node?"); BasicBlock *BB = N->getBlock(); // If this subregion is not in the top level loop at all, exit. if (!CurLoop->contains(BB)) return; // Only need to process the contents of this block if it is not part of a // subloop (which would already have been processed). if (!inSubLoop(BB)) for (BasicBlock::iterator II = BB->begin(), E = BB->end(); II != E; ) { Instruction &I = *II++; // Try hoisting the instruction out to the preheader. We can only do this // if all of the operands of the instruction are loop invariant and if it // is safe to hoist the instruction. // if (isLoopInvariantInst(I) && canSinkOrHoistInst(I) && isSafeToExecuteUnconditionally(I)) hoist(I); } const std::vector &Children = N->getChildren(); for (unsigned i = 0, e = Children.size(); i != e; ++i) HoistRegion(Children[i]); } /// canSinkOrHoistInst - Return true if the hoister and sinker can handle this /// instruction. /// bool LICM::canSinkOrHoistInst(Instruction &I) { // Loads have extra constraints we have to verify before we can hoist them. if (LoadInst *LI = dyn_cast(&I)) { if (LI->isVolatile()) return false; // Don't hoist volatile loads! // Don't hoist loads which have may-aliased stores in loop. unsigned Size = 0; if (LI->getType()->isSized()) Size = AA->getTargetData().getTypeSize(LI->getType()); return !pointerInvalidatedByLoop(LI->getOperand(0), Size); } else if (CallInst *CI = dyn_cast(&I)) { // Handle obvious cases efficiently. if (Function *Callee = CI->getCalledFunction()) { AliasAnalysis::ModRefBehavior Behavior =AA->getModRefBehavior(Callee, CI); if (Behavior == AliasAnalysis::DoesNotAccessMemory) return true; else if (Behavior == AliasAnalysis::OnlyReadsMemory) { // If this call only reads from memory and there are no writes to memory // in the loop, we can hoist or sink the call as appropriate. bool FoundMod = false; for (AliasSetTracker::iterator I = CurAST->begin(), E = CurAST->end(); I != E; ++I) { AliasSet &AS = *I; if (!AS.isForwardingAliasSet() && AS.isMod()) { FoundMod = true; break; } } if (!FoundMod) return true; } } // FIXME: This should use mod/ref information to see if we can hoist or sink // the call. return false; } // Otherwise these instructions are hoistable/sinkable return isa(I) || isa(I) || isa(I) || isa(I) || isa(I); } /// isNotUsedInLoop - Return true if the only users of this instruction are /// outside of the loop. If this is true, we can sink the instruction to the /// exit blocks of the loop. /// bool LICM::isNotUsedInLoop(Instruction &I) { for (Value::use_iterator UI = I.use_begin(), E = I.use_end(); UI != E; ++UI) { Instruction *User = cast(*UI); if (PHINode *PN = dyn_cast(User)) { // PHI node uses occur in predecessor blocks! for (unsigned i = 0, e = PN->getNumIncomingValues(); i != e; ++i) if (PN->getIncomingValue(i) == &I) if (CurLoop->contains(PN->getIncomingBlock(i))) return false; } else if (CurLoop->contains(User->getParent())) { return false; } } return true; } /// isLoopInvariantInst - Return true if all operands of this instruction are /// loop invariant. We also filter out non-hoistable instructions here just for /// efficiency. /// bool LICM::isLoopInvariantInst(Instruction &I) { // The instruction is loop invariant if all of its operands are loop-invariant for (unsigned i = 0, e = I.getNumOperands(); i != e; ++i) if (!CurLoop->isLoopInvariant(I.getOperand(i))) return false; // If we got this far, the instruction is loop invariant! return true; } /// sink - When an instruction is found to only be used outside of the loop, /// this function moves it to the exit blocks and patches up SSA form as needed. /// This method is guaranteed to remove the original instruction from its /// position, and may either delete it or move it to outside of the loop. /// void LICM::sink(Instruction &I) { DOUT << "LICM sinking instruction: " << I; std::vector ExitBlocks; CurLoop->getExitBlocks(ExitBlocks); if (isa(I)) ++NumMovedLoads; else if (isa(I)) ++NumMovedCalls; ++NumSunk; Changed = true; // The case where there is only a single exit node of this loop is common // enough that we handle it as a special (more efficient) case. It is more // efficient to handle because there are no PHI nodes that need to be placed. if (ExitBlocks.size() == 1) { if (!isExitBlockDominatedByBlockInLoop(ExitBlocks[0], I.getParent())) { // Instruction is not used, just delete it. CurAST->deleteValue(&I); if (!I.use_empty()) // If I has users in unreachable blocks, eliminate. I.replaceAllUsesWith(UndefValue::get(I.getType())); I.eraseFromParent(); } else { // Move the instruction to the start of the exit block, after any PHI // nodes in it. I.removeFromParent(); BasicBlock::iterator InsertPt = ExitBlocks[0]->begin(); while (isa(InsertPt)) ++InsertPt; ExitBlocks[0]->getInstList().insert(InsertPt, &I); } } else if (ExitBlocks.size() == 0) { // The instruction is actually dead if there ARE NO exit blocks. CurAST->deleteValue(&I); if (!I.use_empty()) // If I has users in unreachable blocks, eliminate. I.replaceAllUsesWith(UndefValue::get(I.getType())); I.eraseFromParent(); } else { // Otherwise, if we have multiple exits, use the PromoteMem2Reg function to // do all of the hard work of inserting PHI nodes as necessary. We convert // the value into a stack object to get it to do this. // Firstly, we create a stack object to hold the value... AllocaInst *AI = 0; if (I.getType() != Type::VoidTy) AI = new AllocaInst(I.getType(), 0, I.getName(), I.getParent()->getParent()->getEntryBlock().begin()); // Secondly, insert load instructions for each use of the instruction // outside of the loop. while (!I.use_empty()) { Instruction *U = cast(I.use_back()); // If the user is a PHI Node, we actually have to insert load instructions // in all predecessor blocks, not in the PHI block itself! if (PHINode *UPN = dyn_cast(U)) { // Only insert into each predecessor once, so that we don't have // different incoming values from the same block! std::map InsertedBlocks; for (unsigned i = 0, e = UPN->getNumIncomingValues(); i != e; ++i) if (UPN->getIncomingValue(i) == &I) { BasicBlock *Pred = UPN->getIncomingBlock(i); Value *&PredVal = InsertedBlocks[Pred]; if (!PredVal) { // Insert a new load instruction right before the terminator in // the predecessor block. PredVal = new LoadInst(AI, "", Pred->getTerminator()); } UPN->setIncomingValue(i, PredVal); } } else { LoadInst *L = new LoadInst(AI, "", U); U->replaceUsesOfWith(&I, L); } } // Thirdly, insert a copy of the instruction in each exit block of the loop // that is dominated by the instruction, storing the result into the memory // location. Be careful not to insert the instruction into any particular // basic block more than once. std::set InsertedBlocks; BasicBlock *InstOrigBB = I.getParent(); for (unsigned i = 0, e = ExitBlocks.size(); i != e; ++i) { BasicBlock *ExitBlock = ExitBlocks[i]; if (isExitBlockDominatedByBlockInLoop(ExitBlock, InstOrigBB)) { // If we haven't already processed this exit block, do so now. if (InsertedBlocks.insert(ExitBlock).second) { // Insert the code after the last PHI node... BasicBlock::iterator InsertPt = ExitBlock->begin(); while (isa(InsertPt)) ++InsertPt; // If this is the first exit block processed, just move the original // instruction, otherwise clone the original instruction and insert // the copy. Instruction *New; if (InsertedBlocks.size() == 1) { I.removeFromParent(); ExitBlock->getInstList().insert(InsertPt, &I); New = &I; } else { New = I.clone(); CurAST->copyValue(&I, New); if (!I.getName().empty()) New->setName(I.getName()+".le"); ExitBlock->getInstList().insert(InsertPt, New); } // Now that we have inserted the instruction, store it into the alloca if (AI) new StoreInst(New, AI, InsertPt); } } } // If the instruction doesn't dominate any exit blocks, it must be dead. if (InsertedBlocks.empty()) { CurAST->deleteValue(&I); I.eraseFromParent(); } // Finally, promote the fine value to SSA form. if (AI) { std::vector Allocas; Allocas.push_back(AI); PromoteMemToReg(Allocas, *ET, *DF, CurAST); } } } /// hoist - When an instruction is found to only use loop invariant operands /// that is safe to hoist, this instruction is called to do the dirty work. /// void LICM::hoist(Instruction &I) { DOUT << "LICM hoisting to " << Preheader->getName() << ": " << I; // Remove the instruction from its current basic block... but don't delete the // instruction. I.removeFromParent(); // Insert the new node in Preheader, before the terminator. Preheader->getInstList().insert(Preheader->getTerminator(), &I); if (isa(I)) ++NumMovedLoads; else if (isa(I)) ++NumMovedCalls; ++NumHoisted; Changed = true; } /// isSafeToExecuteUnconditionally - Only sink or hoist an instruction if it is /// not a trapping instruction or if it is a trapping instruction and is /// guaranteed to execute. /// bool LICM::isSafeToExecuteUnconditionally(Instruction &Inst) { // If it is not a trapping instruction, it is always safe to hoist. if (!Inst.isTrapping()) return true; // Otherwise we have to check to make sure that the instruction dominates all // of the exit blocks. If it doesn't, then there is a path out of the loop // which does not execute this instruction, so we can't hoist it. // If the instruction is in the header block for the loop (which is very // common), it is always guaranteed to dominate the exit blocks. Since this // is a common case, and can save some work, check it now. if (Inst.getParent() == CurLoop->getHeader()) return true; // It's always safe to load from a global or alloca. if (isa(Inst)) if (isa(Inst.getOperand(0)) || isa(Inst.getOperand(0))) return true; // Get the exit blocks for the current loop. std::vector ExitBlocks; CurLoop->getExitBlocks(ExitBlocks); // For each exit block, get the DT node and walk up the DT until the // instruction's basic block is found or we exit the loop. for (unsigned i = 0, e = ExitBlocks.size(); i != e; ++i) if (!isExitBlockDominatedByBlockInLoop(ExitBlocks[i], Inst.getParent())) return false; return true; } /// PromoteValuesInLoop - Try to promote memory values to scalars by sinking /// stores out of the loop and moving loads to before the loop. We do this by /// looping over the stores in the loop, looking for stores to Must pointers /// which are loop invariant. We promote these memory locations to use allocas /// instead. These allocas can easily be raised to register values by the /// PromoteMem2Reg functionality. /// void LICM::PromoteValuesInLoop() { // PromotedValues - List of values that are promoted out of the loop. Each // value has an alloca instruction for it, and a canonical version of the // pointer. std::vector > PromotedValues; std::map ValueToAllocaMap; // Map of ptr to alloca FindPromotableValuesInLoop(PromotedValues, ValueToAllocaMap); if (ValueToAllocaMap.empty()) return; // If there are values to promote. Changed = true; NumPromoted += PromotedValues.size(); std::vector PointerValueNumbers; // Emit a copy from the value into the alloca'd value in the loop preheader TerminatorInst *LoopPredInst = Preheader->getTerminator(); for (unsigned i = 0, e = PromotedValues.size(); i != e; ++i) { Value *Ptr = PromotedValues[i].second; // If we are promoting a pointer value, update alias information for the // inserted load. Value *LoadValue = 0; if (isa(cast(Ptr->getType())->getElementType())) { // Locate a load or store through the pointer, and assign the same value // to LI as we are loading or storing. Since we know that the value is // stored in this loop, this will always succeed. for (Value::use_iterator UI = Ptr->use_begin(), E = Ptr->use_end(); UI != E; ++UI) if (LoadInst *LI = dyn_cast(*UI)) { LoadValue = LI; break; } else if (StoreInst *SI = dyn_cast(*UI)) { if (SI->getOperand(1) == Ptr) { LoadValue = SI->getOperand(0); break; } } assert(LoadValue && "No store through the pointer found!"); PointerValueNumbers.push_back(LoadValue); // Remember this for later. } // Load from the memory we are promoting. LoadInst *LI = new LoadInst(Ptr, Ptr->getName()+".promoted", LoopPredInst); if (LoadValue) CurAST->copyValue(LoadValue, LI); // Store into the temporary alloca. new StoreInst(LI, PromotedValues[i].first, LoopPredInst); } // Scan the basic blocks in the loop, replacing uses of our pointers with // uses of the allocas in question. // const std::vector &LoopBBs = CurLoop->getBlocks(); for (std::vector::const_iterator I = LoopBBs.begin(), E = LoopBBs.end(); I != E; ++I) { // Rewrite all loads and stores in the block of the pointer... for (BasicBlock::iterator II = (*I)->begin(), E = (*I)->end(); II != E; ++II) { if (LoadInst *L = dyn_cast(II)) { std::map::iterator I = ValueToAllocaMap.find(L->getOperand(0)); if (I != ValueToAllocaMap.end()) L->setOperand(0, I->second); // Rewrite load instruction... } else if (StoreInst *S = dyn_cast(II)) { std::map::iterator I = ValueToAllocaMap.find(S->getOperand(1)); if (I != ValueToAllocaMap.end()) S->setOperand(1, I->second); // Rewrite store instruction... } } } // Now that the body of the loop uses the allocas instead of the original // memory locations, insert code to copy the alloca value back into the // original memory location on all exits from the loop. Note that we only // want to insert one copy of the code in each exit block, though the loop may // exit to the same block more than once. // std::set ProcessedBlocks; std::vector ExitBlocks; CurLoop->getExitBlocks(ExitBlocks); for (unsigned i = 0, e = ExitBlocks.size(); i != e; ++i) if (ProcessedBlocks.insert(ExitBlocks[i]).second) { // Copy all of the allocas into their memory locations. BasicBlock::iterator BI = ExitBlocks[i]->begin(); while (isa(*BI)) ++BI; // Skip over all of the phi nodes in the block. Instruction *InsertPos = BI; unsigned PVN = 0; for (unsigned i = 0, e = PromotedValues.size(); i != e; ++i) { // Load from the alloca. LoadInst *LI = new LoadInst(PromotedValues[i].first, "", InsertPos); // If this is a pointer type, update alias info appropriately. if (isa(LI->getType())) CurAST->copyValue(PointerValueNumbers[PVN++], LI); // Store into the memory we promoted. new StoreInst(LI, PromotedValues[i].second, InsertPos); } } // Now that we have done the deed, use the mem2reg functionality to promote // all of the new allocas we just created into real SSA registers. // std::vector PromotedAllocas; PromotedAllocas.reserve(PromotedValues.size()); for (unsigned i = 0, e = PromotedValues.size(); i != e; ++i) PromotedAllocas.push_back(PromotedValues[i].first); PromoteMemToReg(PromotedAllocas, *ET, *DF, CurAST); } /// FindPromotableValuesInLoop - Check the current loop for stores to definite /// pointers, which are not loaded and stored through may aliases. If these are /// found, create an alloca for the value, add it to the PromotedValues list, /// and keep track of the mapping from value to alloca. /// void LICM::FindPromotableValuesInLoop( std::vector > &PromotedValues, std::map &ValueToAllocaMap) { Instruction *FnStart = CurLoop->getHeader()->getParent()->begin()->begin(); // Loop over all of the alias sets in the tracker object. for (AliasSetTracker::iterator I = CurAST->begin(), E = CurAST->end(); I != E; ++I) { AliasSet &AS = *I; // We can promote this alias set if it has a store, if it is a "Must" alias // set, if the pointer is loop invariant, and if we are not eliminating any // volatile loads or stores. if (!AS.isForwardingAliasSet() && AS.isMod() && AS.isMustAlias() && !AS.isVolatile() && CurLoop->isLoopInvariant(AS.begin()->first)) { assert(AS.begin() != AS.end() && "Must alias set should have at least one pointer element in it!"); Value *V = AS.begin()->first; // Check that all of the pointers in the alias set have the same type. We // cannot (yet) promote a memory location that is loaded and stored in // different sizes. bool PointerOk = true; for (AliasSet::iterator I = AS.begin(), E = AS.end(); I != E; ++I) if (V->getType() != I->first->getType()) { PointerOk = false; break; } if (PointerOk) { const Type *Ty = cast(V->getType())->getElementType(); AllocaInst *AI = new AllocaInst(Ty, 0, V->getName()+".tmp", FnStart); PromotedValues.push_back(std::make_pair(AI, V)); // Update the AST and alias analysis. CurAST->copyValue(V, AI); for (AliasSet::iterator I = AS.begin(), E = AS.end(); I != E; ++I) ValueToAllocaMap.insert(std::make_pair(I->first, AI)); DOUT << "LICM: Promoting value: " << *V << "\n"; } } } }