//===-- LICM.cpp - Loop Invariant Code Motion Pass ------------------------===// // // This pass is a simple loop invariant code motion pass. // // Note that this pass does NOT require pre-headers to exist on loops in the // CFG, but if there is not distinct preheader for a loop, the hoisted code will // be *DUPLICATED* in every basic block, outside of the loop, that preceeds the // loop header. Additionally, any use of one of these hoisted expressions // cannot be loop invariant itself, because the expression hoisted gets a PHI // node that is loop variant. // // For these reasons, and many more, it makes sense to run a pass before this // that ensures that there are preheaders on all loops. That said, we don't // REQUIRE it. :) // //===----------------------------------------------------------------------===// #include "llvm/Transforms/Scalar.h" #include "llvm/Transforms/Utils/Local.h" #include "llvm/Analysis/LoopInfo.h" #include "llvm/iOperators.h" #include "llvm/iPHINode.h" #include "llvm/Support/InstVisitor.h" #include "llvm/Support/CFG.h" #include "Support/STLExtras.h" #include "Support/StatisticReporter.h" #include using std::string; static Statistic<> NumHoistedNPH("licm\t\t- Number of insts hoisted to multiple" " loop preds (bad, no loop pre-header)"); static Statistic<> NumHoistedPH("licm\t\t- Number of insts hoisted to a loop " "pre-header"); namespace { struct LICM : public FunctionPass, public InstVisitor { const char *getPassName() const { return "Loop Invariant Code Motion"; } virtual bool runOnFunction(Function &F); // This transformation requires natural loop information... virtual void getAnalysisUsage(AnalysisUsage &AU) const { AU.preservesCFG(); AU.addRequired(LoopInfo::ID); } private: // List of predecessor blocks for the current loop - These blocks are where // we hoist loop invariants to for the current loop. // std::vector LoopPreds, LoopBackEdges; Loop *CurLoop; // The current loop we are working on... bool Changed; // Set to true when we change anything. // visitLoop - Hoist expressions out of the specified loop... void visitLoop(Loop *L); // notInCurrentLoop - Little predicate that returns true if the specified // basic block is in a subloop of the current one, not the current one // itself. // bool notInCurrentLoop(BasicBlock *BB) { for (unsigned i = 0, e = CurLoop->getSubLoops().size(); i != e; ++i) if (CurLoop->getSubLoops()[i]->contains(BB)) return true; // A subloop actually contains this block! return false; } // hoist - When an instruction is found to only use loop invariant operands // that is safe to hoist, this instruction is called to do the dirty work. // void hoist(Instruction &I); // isLoopInvariant - Return true if the specified value is loop invariant inline bool isLoopInvariant(Value *V) { if (Instruction *I = dyn_cast(V)) return !CurLoop->contains(I->getParent()); return true; // All non-instructions are loop invariant } // visitBasicBlock - Run LICM on a particular block. void visitBasicBlock(BasicBlock *BB); // Instruction visitation handlers... these basically control whether or not // the specified instruction types are hoisted. // friend class InstVisitor; void visitUnaryOperator(Instruction &I) { if (isLoopInvariant(I.getOperand(0))) hoist(I); } void visitBinaryOperator(Instruction &I) { if (isLoopInvariant(I.getOperand(0)) && isLoopInvariant(I.getOperand(1))) hoist(I); } void visitCastInst(CastInst &I) { visitUnaryOperator((Instruction&)I); } void visitShiftInst(ShiftInst &I) { visitBinaryOperator((Instruction&)I); } void visitGetElementPtrInst(GetElementPtrInst &GEPI) { Instruction &I = (Instruction&)GEPI; for (unsigned i = 0, e = I.getNumOperands(); i != e; ++i) if (!isLoopInvariant(I.getOperand(i))) return; hoist(I); } }; } Pass *createLICMPass() { return new LICM(); } bool LICM::runOnFunction(Function &) { // get our loop information... const std::vector &TopLevelLoops = getAnalysis().getTopLevelLoops(); // Traverse loops in postorder, hoisting expressions out of the deepest loops // first. // Changed = false; std::for_each(TopLevelLoops.begin(), TopLevelLoops.end(), bind_obj(this, &LICM::visitLoop)); return Changed; } void LICM::visitLoop(Loop *L) { // Recurse through all subloops before we process this loop... std::for_each(L->getSubLoops().begin(), L->getSubLoops().end(), bind_obj(this, &LICM::visitLoop)); CurLoop = L; // Calculate the set of predecessors for this loop. The predecessors for this // loop are equal to the predecessors for the header node of the loop that are // not themselves in the loop. // BasicBlock *Header = L->getHeader(); // Calculate the sets of predecessors and backedges of the loop... LoopBackEdges.insert(LoopBackEdges.end(),pred_begin(Header),pred_end(Header)); std::vector::iterator LPI = std::partition(LoopBackEdges.begin(), LoopBackEdges.end(), bind_obj(CurLoop, &Loop::contains)); // Move all predecessors to the LoopPreds vector... LoopPreds.insert(LoopPreds.end(), LPI, LoopBackEdges.end()); // Remove predecessors from backedges list... LoopBackEdges.erase(LPI, LoopBackEdges.end()); // The only way that there could be no predecessors to a loop is if the loop // is not reachable. Since we don't care about optimizing dead loops, // summarily ignore them. // if (LoopPreds.empty()) return; // We want to visit all of the instructions in this loop... that are not parts // of our subloops (they have already had their invariants hoisted out of // their loop, into this loop, so there is no need to process the BODIES of // the subloops). // std::vector BBs(L->getBlocks().begin(), L->getBlocks().end()); // Remove blocks that are actually in subloops... BBs.erase(std::remove_if(BBs.begin(), BBs.end(), bind_obj(this, &LICM::notInCurrentLoop)), BBs.end()); // Visit all of the basic blocks we have chosen, hoisting out the instructions // as neccesary. This leaves dead copies of the instruction in the loop // unfortunately... // for_each(BBs.begin(), BBs.end(), bind_obj(this, &LICM::visitBasicBlock)); // Clear out loops state information for the next iteration CurLoop = 0; LoopPreds.clear(); LoopBackEdges.clear(); } void LICM::visitBasicBlock(BasicBlock *BB) { for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; ) { visit(*I); if (dceInstruction(I)) Changed = true; else ++I; } } void LICM::hoist(Instruction &Inst) { if (Inst.use_empty()) return; // Don't (re) hoist dead instructions! //cerr << "Hoisting " << Inst; BasicBlock *Header = CurLoop->getHeader(); // Old instruction will be removed, so take it's name... string InstName = Inst.getName(); Inst.setName(""); // The common case is that we have a pre-header. Generate special case code // that is faster if that is the case. // if (LoopPreds.size() == 1) { BasicBlock *Pred = LoopPreds[0]; // Create a new copy of the instruction, for insertion into Pred. Instruction *New = Inst.clone(); New->setName(InstName); // Insert the new node in Pred, before the terminator. Pred->getInstList().insert(--Pred->end(), New); // Kill the old instruction... Inst.replaceAllUsesWith(New); ++NumHoistedPH; } else { // No loop pre-header, insert a PHI node into header to capture all of the // incoming versions of the value. // PHINode *LoopVal = new PHINode(Inst.getType(), InstName+".phi"); // Insert the new PHI node into the loop header... Header->getInstList().push_front(LoopVal); // Insert cloned versions of the instruction into all of the loop preds. for (unsigned i = 0, e = LoopPreds.size(); i != e; ++i) { BasicBlock *Pred = LoopPreds[i]; // Create a new copy of the instruction, for insertion into Pred. Instruction *New = Inst.clone(); New->setName(InstName); // Insert the new node in Pred, before the terminator. Pred->getInstList().insert(--Pred->end(), New); // Add the incoming value to the PHI node. LoopVal->addIncoming(New, Pred); } // Add incoming values to the PHI node for all backedges in the loop... for (unsigned i = 0, e = LoopBackEdges.size(); i != e; ++i) LoopVal->addIncoming(LoopVal, LoopBackEdges[i]); // Replace all uses of the old version of the instruction in the loop with // the new version that is out of the loop. We know that this is ok, // because the new definition is in the loop header, which dominates the // entire loop body. The old definition was defined _inside_ of the loop, // so the scope cannot extend outside of the loop, so we're ok. // Inst.replaceAllUsesWith(LoopVal); ++NumHoistedNPH; } Changed = true; }