//===-- Function.cpp - Implement the Global object classes -------*- C++ -*--=// // // This file implements the Function & GlobalVariable classes for the VMCore // library. // //===----------------------------------------------------------------------===// #include "llvm/Function.h" #include "llvm/DerivedTypes.h" #include "llvm/Module.h" #include "llvm/GlobalVariable.h" #include "llvm/BasicBlock.h" #include "llvm/iOther.h" #include "llvm/Argument.h" #include "SymbolTableListTraitsImpl.h" iplist &ilist_traits::getList(Function *F) { return F->getBasicBlockList(); } Argument *ilist_traits::createNode() { return new Argument(Type::IntTy); } iplist &ilist_traits::getList(Function *F) { return F->getArgumentList(); } // Explicit instantiations of SymbolTableListTraits since some of the methods // are not in the public header file... template SymbolTableListTraits; template SymbolTableListTraits; //===----------------------------------------------------------------------===// // Argument Implementation //===----------------------------------------------------------------------===// // Specialize setName to take care of symbol table majik void Argument::setName(const std::string &name, SymbolTable *ST) { Function *P; assert((ST == 0 || (!getParent() || ST == getParent()->getSymbolTable())) && "Invalid symtab argument!"); if ((P = getParent()) && hasName()) P->getSymbolTable()->remove(this); Value::setName(name); if (P && hasName()) P->getSymbolTable()->insert(this); } //===----------------------------------------------------------------------===// // Function Implementation //===----------------------------------------------------------------------===// Function::Function(const FunctionType *Ty, bool isInternal, const std::string &name) : GlobalValue(PointerType::get(Ty), Value::FunctionVal, isInternal, name) { BasicBlocks.setItemParent(this); BasicBlocks.setParent(this); ArgumentList.setItemParent(this); ArgumentList.setParent(this); ParentSymTab = SymTab = 0; } Function::~Function() { dropAllReferences(); // After this it is safe to delete instructions. BasicBlocks.clear(); // Delete all basic blocks... // Delete all of the method arguments and unlink from symbol table... ArgumentList.clear(); ArgumentList.setParent(0); delete SymTab; } // Specialize setName to take care of symbol table majik void Function::setName(const std::string &name, SymbolTable *ST) { Module *P; assert((ST == 0 || (!getParent() || ST == getParent()->getSymbolTable())) && "Invalid symtab argument!"); if ((P = getParent()) && hasName()) P->getSymbolTable()->remove(this); Value::setName(name); if (P && getName() != "") P->getSymbolTableSure()->insert(this); } void Function::setParent(Module *parent) { Parent = parent; // Relink symbol tables together... ParentSymTab = Parent ? Parent->getSymbolTableSure() : 0; if (SymTab) SymTab->setParentSymTab(ParentSymTab); } const FunctionType *Function::getFunctionType() const { return cast(getType()->getElementType()); } const Type *Function::getReturnType() const { return getFunctionType()->getReturnType(); } SymbolTable *Function::getSymbolTableSure() { if (!SymTab) SymTab = new SymbolTable(ParentSymTab); return SymTab; } // hasSymbolTable() - Returns true if there is a symbol table allocated to // this object AND if there is at least one name in it! // bool Function::hasSymbolTable() const { if (!SymTab) return false; for (SymbolTable::const_iterator I = SymTab->begin(); I != SymTab->end(); ++I) { if (I->second.begin() != I->second.end()) return true; // Found nonempty type plane! } return false; } // dropAllReferences() - This function causes all the subinstructions to "let // go" of all references that they are maintaining. This allows one to // 'delete' a whole class at a time, even though there may be circular // references... first all references are dropped, and all use counts go to // zero. Then everything is delete'd for real. Note that no operations are // valid on an object that has "dropped all references", except operator // delete. // void Function::dropAllReferences() { for (iterator I = begin(), E = end(); I != E; ++I) I->dropAllReferences(); } //===----------------------------------------------------------------------===// // GlobalVariable Implementation //===----------------------------------------------------------------------===// GlobalVariable::GlobalVariable(const Type *Ty, bool constant, bool isIntern, Constant *Initializer = 0, const std::string &Name = "") : GlobalValue(PointerType::get(Ty), Value::GlobalVariableVal, isIntern, Name), isConstantGlobal(constant) { if (Initializer) Operands.push_back(Use((Value*)Initializer, this)); } // Specialize setName to take care of symbol table majik void GlobalVariable::setName(const std::string &name, SymbolTable *ST) { Module *P; assert((ST == 0 || (!getParent() || ST == getParent()->getSymbolTable())) && "Invalid symtab argument!"); if ((P = getParent()) && hasName()) P->getSymbolTable()->remove(this); Value::setName(name); if (P && getName() != "") P->getSymbolTableSure()->insert(this); }