//===-- Type.cpp - Implement the Type class -------------------------------===// // // The LLVM Compiler Infrastructure // // This file was developed by the LLVM research group and is distributed under // the University of Illinois Open Source License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file implements the Type class for the VMCore library. // //===----------------------------------------------------------------------===// #include "llvm/AbstractTypeUser.h" #include "llvm/DerivedTypes.h" #include "llvm/SymbolTable.h" #include "llvm/Constants.h" #include "llvm/ADT/DepthFirstIterator.h" #include "llvm/ADT/StringExtras.h" #include "llvm/ADT/SCCIterator.h" #include "llvm/ADT/STLExtras.h" #include "llvm/Support/MathExtras.h" #include "llvm/Support/Compiler.h" #include "llvm/Support/ManagedStatic.h" #include using namespace llvm; // DEBUG_MERGE_TYPES - Enable this #define to see how and when derived types are // created and later destroyed, all in an effort to make sure that there is only // a single canonical version of a type. // //#define DEBUG_MERGE_TYPES 1 AbstractTypeUser::~AbstractTypeUser() {} //===----------------------------------------------------------------------===// // Type PATypeHolder Implementation //===----------------------------------------------------------------------===// /// get - This implements the forwarding part of the union-find algorithm for /// abstract types. Before every access to the Type*, we check to see if the /// type we are pointing to is forwarding to a new type. If so, we drop our /// reference to the type. /// Type* PATypeHolder::get() const { const Type *NewTy = Ty->getForwardedType(); if (!NewTy) return const_cast(Ty); return *const_cast(this) = NewTy; } //===----------------------------------------------------------------------===// // Type Class Implementation //===----------------------------------------------------------------------===// // Concrete/Abstract TypeDescriptions - We lazily calculate type descriptions // for types as they are needed. Because resolution of types must invalidate // all of the abstract type descriptions, we keep them in a seperate map to make // this easy. static ManagedStatic > ConcreteTypeDescriptions; static ManagedStatic > AbstractTypeDescriptions; Type::Type(const char *Name, TypeID id) : ID(id), Abstract(false), RefCount(0), ForwardType(0) { assert(Name && Name[0] && "Should use other ctor if no name!"); (*ConcreteTypeDescriptions)[this] = Name; } const Type *Type::getPrimitiveType(TypeID IDNumber) { switch (IDNumber) { case VoidTyID : return VoidTy; case BoolTyID : return BoolTy; case UByteTyID : return UByteTy; case SByteTyID : return SByteTy; case UShortTyID: return UShortTy; case ShortTyID : return ShortTy; case UIntTyID : return UIntTy; case IntTyID : return IntTy; case ULongTyID : return ULongTy; case LongTyID : return LongTy; case FloatTyID : return FloatTy; case DoubleTyID: return DoubleTy; case LabelTyID : return LabelTy; default: return 0; } } /// isFPOrFPVector - Return true if this is a FP type or a vector of FP types. /// bool Type::isFPOrFPVector() const { if (ID == Type::FloatTyID || ID == Type::DoubleTyID) return true; if (ID != Type::PackedTyID) return false; return cast(this)->getElementType()->isFloatingPoint(); } // isLosslesslyConvertibleTo - Return true if this type can be converted to // 'Ty' without any reinterpretation of bits. For example, uint to int. // bool Type::isLosslesslyConvertibleTo(const Type *Ty) const { if (this == Ty) return true; // Packed type conversions are always bitwise. if (isa(this) && isa(Ty)) return true; if ((!isPrimitiveType() && !isa(this)) || (!isa(Ty) && !Ty->isPrimitiveType())) return false; if (getTypeID() == Ty->getTypeID()) return true; // Handles identity cast, and cast of differing pointer types // Now we know that they are two differing primitive or pointer types switch (getTypeID()) { case Type::UByteTyID: return Ty == Type::SByteTy; case Type::SByteTyID: return Ty == Type::UByteTy; case Type::UShortTyID: return Ty == Type::ShortTy; case Type::ShortTyID: return Ty == Type::UShortTy; case Type::UIntTyID: return Ty == Type::IntTy; case Type::IntTyID: return Ty == Type::UIntTy; case Type::ULongTyID: return Ty == Type::LongTy; case Type::LongTyID: return Ty == Type::ULongTy; case Type::PointerTyID: return isa(Ty); default: return false; // Other types have no identity values } } /// getUnsignedVersion - If this is an integer type, return the unsigned /// variant of this type. For example int -> uint. const Type *Type::getUnsignedVersion() const { switch (getTypeID()) { default: assert(isInteger()&&"Type::getUnsignedVersion is only valid for integers!"); case Type::UByteTyID: case Type::SByteTyID: return Type::UByteTy; case Type::UShortTyID: case Type::ShortTyID: return Type::UShortTy; case Type::UIntTyID: case Type::IntTyID: return Type::UIntTy; case Type::ULongTyID: case Type::LongTyID: return Type::ULongTy; } } /// getSignedVersion - If this is an integer type, return the signed variant /// of this type. For example uint -> int. const Type *Type::getSignedVersion() const { switch (getTypeID()) { default: assert(isInteger() && "Type::getSignedVersion is only valid for integers!"); case Type::UByteTyID: case Type::SByteTyID: return Type::SByteTy; case Type::UShortTyID: case Type::ShortTyID: return Type::ShortTy; case Type::UIntTyID: case Type::IntTyID: return Type::IntTy; case Type::ULongTyID: case Type::LongTyID: return Type::LongTy; } } // getPrimitiveSize - Return the basic size of this type if it is a primitive // type. These are fixed by LLVM and are not target dependent. This will // return zero if the type does not have a size or is not a primitive type. // unsigned Type::getPrimitiveSize() const { switch (getTypeID()) { case Type::BoolTyID: case Type::SByteTyID: case Type::UByteTyID: return 1; case Type::UShortTyID: case Type::ShortTyID: return 2; case Type::FloatTyID: case Type::IntTyID: case Type::UIntTyID: return 4; case Type::LongTyID: case Type::ULongTyID: case Type::DoubleTyID: return 8; default: return 0; } } unsigned Type::getPrimitiveSizeInBits() const { switch (getTypeID()) { case Type::BoolTyID: return 1; case Type::SByteTyID: case Type::UByteTyID: return 8; case Type::UShortTyID: case Type::ShortTyID: return 16; case Type::FloatTyID: case Type::IntTyID: case Type::UIntTyID: return 32; case Type::LongTyID: case Type::ULongTyID: case Type::DoubleTyID: return 64; default: return 0; } } /// isSizedDerivedType - Derived types like structures and arrays are sized /// iff all of the members of the type are sized as well. Since asking for /// their size is relatively uncommon, move this operation out of line. bool Type::isSizedDerivedType() const { if (const ArrayType *ATy = dyn_cast(this)) return ATy->getElementType()->isSized(); if (const PackedType *PTy = dyn_cast(this)) return PTy->getElementType()->isSized(); if (!isa(this)) return false; // Okay, our struct is sized if all of the elements are... for (subtype_iterator I = subtype_begin(), E = subtype_end(); I != E; ++I) if (!(*I)->isSized()) return false; return true; } /// getForwardedTypeInternal - This method is used to implement the union-find /// algorithm for when a type is being forwarded to another type. const Type *Type::getForwardedTypeInternal() const { assert(ForwardType && "This type is not being forwarded to another type!"); // Check to see if the forwarded type has been forwarded on. If so, collapse // the forwarding links. const Type *RealForwardedType = ForwardType->getForwardedType(); if (!RealForwardedType) return ForwardType; // No it's not forwarded again // Yes, it is forwarded again. First thing, add the reference to the new // forward type. if (RealForwardedType->isAbstract()) cast(RealForwardedType)->addRef(); // Now drop the old reference. This could cause ForwardType to get deleted. cast(ForwardType)->dropRef(); // Return the updated type. ForwardType = RealForwardedType; return ForwardType; } void Type::refineAbstractType(const DerivedType *OldTy, const Type *NewTy) { abort(); } void Type::typeBecameConcrete(const DerivedType *AbsTy) { abort(); } // getTypeDescription - This is a recursive function that walks a type hierarchy // calculating the description for a type. // static std::string getTypeDescription(const Type *Ty, std::vector &TypeStack) { if (isa(Ty)) { // Base case for the recursion std::map::iterator I = AbstractTypeDescriptions->lower_bound(Ty); if (I != AbstractTypeDescriptions->end() && I->first == Ty) return I->second; std::string Desc = "opaque"; AbstractTypeDescriptions->insert(std::make_pair(Ty, Desc)); return Desc; } if (!Ty->isAbstract()) { // Base case for the recursion std::map::iterator I = ConcreteTypeDescriptions->find(Ty); if (I != ConcreteTypeDescriptions->end()) return I->second; } // Check to see if the Type is already on the stack... unsigned Slot = 0, CurSize = TypeStack.size(); while (Slot < CurSize && TypeStack[Slot] != Ty) ++Slot; // Scan for type // This is another base case for the recursion. In this case, we know // that we have looped back to a type that we have previously visited. // Generate the appropriate upreference to handle this. // if (Slot < CurSize) return "\\" + utostr(CurSize-Slot); // Here's the upreference // Recursive case: derived types... std::string Result; TypeStack.push_back(Ty); // Add us to the stack.. switch (Ty->getTypeID()) { case Type::FunctionTyID: { const FunctionType *FTy = cast(Ty); Result = getTypeDescription(FTy->getReturnType(), TypeStack) + " ("; for (FunctionType::param_iterator I = FTy->param_begin(), E = FTy->param_end(); I != E; ++I) { if (I != FTy->param_begin()) Result += ", "; Result += getTypeDescription(*I, TypeStack); } if (FTy->isVarArg()) { if (FTy->getNumParams()) Result += ", "; Result += "..."; } Result += ")"; break; } case Type::StructTyID: { const StructType *STy = cast(Ty); Result = "{ "; for (StructType::element_iterator I = STy->element_begin(), E = STy->element_end(); I != E; ++I) { if (I != STy->element_begin()) Result += ", "; Result += getTypeDescription(*I, TypeStack); } Result += " }"; break; } case Type::PointerTyID: { const PointerType *PTy = cast(Ty); Result = getTypeDescription(PTy->getElementType(), TypeStack) + " *"; break; } case Type::ArrayTyID: { const ArrayType *ATy = cast(Ty); unsigned NumElements = ATy->getNumElements(); Result = "["; Result += utostr(NumElements) + " x "; Result += getTypeDescription(ATy->getElementType(), TypeStack) + "]"; break; } case Type::PackedTyID: { const PackedType *PTy = cast(Ty); unsigned NumElements = PTy->getNumElements(); Result = "<"; Result += utostr(NumElements) + " x "; Result += getTypeDescription(PTy->getElementType(), TypeStack) + ">"; break; } default: Result = ""; assert(0 && "Unhandled type in getTypeDescription!"); } TypeStack.pop_back(); // Remove self from stack... return Result; } static const std::string &getOrCreateDesc(std::map&Map, const Type *Ty) { std::map::iterator I = Map.find(Ty); if (I != Map.end()) return I->second; std::vector TypeStack; std::string Result = getTypeDescription(Ty, TypeStack); return Map[Ty] = Result; } const std::string &Type::getDescription() const { if (isAbstract()) return getOrCreateDesc(*AbstractTypeDescriptions, this); else return getOrCreateDesc(*ConcreteTypeDescriptions, this); } bool StructType::indexValid(const Value *V) const { // Structure indexes require unsigned integer constants. if (V->getType() == Type::UIntTy) if (const ConstantInt *CU = dyn_cast(V)) return CU->getZExtValue() < ContainedTys.size(); return false; } // getTypeAtIndex - Given an index value into the type, return the type of the // element. For a structure type, this must be a constant value... // const Type *StructType::getTypeAtIndex(const Value *V) const { assert(indexValid(V) && "Invalid structure index!"); unsigned Idx = (unsigned)cast(V)->getZExtValue(); return ContainedTys[Idx]; } //===----------------------------------------------------------------------===// // Primitive 'Type' data //===----------------------------------------------------------------------===// #define DeclarePrimType(TY, Str) \ namespace { \ struct VISIBILITY_HIDDEN TY##Type : public Type { \ TY##Type() : Type(Str, Type::TY##TyID) {} \ }; \ } \ static ManagedStatic The##TY##Ty; \ Type *Type::TY##Ty = &*The##TY##Ty DeclarePrimType(Void, "void"); DeclarePrimType(Bool, "bool"); DeclarePrimType(SByte, "sbyte"); DeclarePrimType(UByte, "ubyte"); DeclarePrimType(Short, "short"); DeclarePrimType(UShort, "ushort"); DeclarePrimType(Int, "int"); DeclarePrimType(UInt, "uint"); DeclarePrimType(Long, "long"); DeclarePrimType(ULong, "ulong"); DeclarePrimType(Float, "float"); DeclarePrimType(Double, "double"); DeclarePrimType(Label, "label"); #undef DeclarePrimType //===----------------------------------------------------------------------===// // Derived Type Constructors //===----------------------------------------------------------------------===// FunctionType::FunctionType(const Type *Result, const std::vector &Params, bool IsVarArgs) : DerivedType(FunctionTyID), isVarArgs(IsVarArgs) { assert((Result->isFirstClassType() || Result == Type::VoidTy || isa(Result)) && "LLVM functions cannot return aggregates"); bool isAbstract = Result->isAbstract(); ContainedTys.reserve(Params.size()+1); ContainedTys.push_back(PATypeHandle(Result, this)); for (unsigned i = 0; i != Params.size(); ++i) { assert((Params[i]->isFirstClassType() || isa(Params[i])) && "Function arguments must be value types!"); ContainedTys.push_back(PATypeHandle(Params[i], this)); isAbstract |= Params[i]->isAbstract(); } // Calculate whether or not this type is abstract setAbstract(isAbstract); } StructType::StructType(const std::vector &Types) : CompositeType(StructTyID) { ContainedTys.reserve(Types.size()); bool isAbstract = false; for (unsigned i = 0; i < Types.size(); ++i) { assert(Types[i] != Type::VoidTy && "Void type for structure field!!"); ContainedTys.push_back(PATypeHandle(Types[i], this)); isAbstract |= Types[i]->isAbstract(); } // Calculate whether or not this type is abstract setAbstract(isAbstract); } ArrayType::ArrayType(const Type *ElType, uint64_t NumEl) : SequentialType(ArrayTyID, ElType) { NumElements = NumEl; // Calculate whether or not this type is abstract setAbstract(ElType->isAbstract()); } PackedType::PackedType(const Type *ElType, unsigned NumEl) : SequentialType(PackedTyID, ElType) { NumElements = NumEl; assert(NumEl > 0 && "NumEl of a PackedType must be greater than 0"); assert((ElType->isIntegral() || ElType->isFloatingPoint()) && "Elements of a PackedType must be a primitive type"); } PointerType::PointerType(const Type *E) : SequentialType(PointerTyID, E) { // Calculate whether or not this type is abstract setAbstract(E->isAbstract()); } OpaqueType::OpaqueType() : DerivedType(OpaqueTyID) { setAbstract(true); #ifdef DEBUG_MERGE_TYPES DOUT << "Derived new type: " << *this << "\n"; #endif } // dropAllTypeUses - When this (abstract) type is resolved to be equal to // another (more concrete) type, we must eliminate all references to other // types, to avoid some circular reference problems. void DerivedType::dropAllTypeUses() { if (!ContainedTys.empty()) { // The type must stay abstract. To do this, we insert a pointer to a type // that will never get resolved, thus will always be abstract. static Type *AlwaysOpaqueTy = OpaqueType::get(); static PATypeHolder Holder(AlwaysOpaqueTy); ContainedTys[0] = AlwaysOpaqueTy; // Change the rest of the types to be intty's. It doesn't matter what we // pick so long as it doesn't point back to this type. We choose something // concrete to avoid overhead for adding to AbstracTypeUser lists and stuff. for (unsigned i = 1, e = ContainedTys.size(); i != e; ++i) ContainedTys[i] = Type::IntTy; } } /// TypePromotionGraph and graph traits - this is designed to allow us to do /// efficient SCC processing of type graphs. This is the exact same as /// GraphTraits, except that we pretend that concrete types have no /// children to avoid processing them. struct TypePromotionGraph { Type *Ty; TypePromotionGraph(Type *T) : Ty(T) {} }; namespace llvm { template <> struct GraphTraits { typedef Type NodeType; typedef Type::subtype_iterator ChildIteratorType; static inline NodeType *getEntryNode(TypePromotionGraph G) { return G.Ty; } static inline ChildIteratorType child_begin(NodeType *N) { if (N->isAbstract()) return N->subtype_begin(); else // No need to process children of concrete types. return N->subtype_end(); } static inline ChildIteratorType child_end(NodeType *N) { return N->subtype_end(); } }; } // PromoteAbstractToConcrete - This is a recursive function that walks a type // graph calculating whether or not a type is abstract. // void Type::PromoteAbstractToConcrete() { if (!isAbstract()) return; scc_iterator SI = scc_begin(TypePromotionGraph(this)); scc_iterator SE = scc_end (TypePromotionGraph(this)); for (; SI != SE; ++SI) { std::vector &SCC = *SI; // Concrete types are leaves in the tree. Since an SCC will either be all // abstract or all concrete, we only need to check one type. if (SCC[0]->isAbstract()) { if (isa(SCC[0])) return; // Not going to be concrete, sorry. // If all of the children of all of the types in this SCC are concrete, // then this SCC is now concrete as well. If not, neither this SCC, nor // any parent SCCs will be concrete, so we might as well just exit. for (unsigned i = 0, e = SCC.size(); i != e; ++i) for (Type::subtype_iterator CI = SCC[i]->subtype_begin(), E = SCC[i]->subtype_end(); CI != E; ++CI) if ((*CI)->isAbstract()) // If the child type is in our SCC, it doesn't make the entire SCC // abstract unless there is a non-SCC abstract type. if (std::find(SCC.begin(), SCC.end(), *CI) == SCC.end()) return; // Not going to be concrete, sorry. // Okay, we just discovered this whole SCC is now concrete, mark it as // such! for (unsigned i = 0, e = SCC.size(); i != e; ++i) { assert(SCC[i]->isAbstract() && "Why are we processing concrete types?"); SCC[i]->setAbstract(false); } for (unsigned i = 0, e = SCC.size(); i != e; ++i) { assert(!SCC[i]->isAbstract() && "Concrete type became abstract?"); // The type just became concrete, notify all users! cast(SCC[i])->notifyUsesThatTypeBecameConcrete(); } } } } //===----------------------------------------------------------------------===// // Type Structural Equality Testing //===----------------------------------------------------------------------===// // TypesEqual - Two types are considered structurally equal if they have the // same "shape": Every level and element of the types have identical primitive // ID's, and the graphs have the same edges/nodes in them. Nodes do not have to // be pointer equals to be equivalent though. This uses an optimistic algorithm // that assumes that two graphs are the same until proven otherwise. // static bool TypesEqual(const Type *Ty, const Type *Ty2, std::map &EqTypes) { if (Ty == Ty2) return true; if (Ty->getTypeID() != Ty2->getTypeID()) return false; if (isa(Ty)) return false; // Two unequal opaque types are never equal std::map::iterator It = EqTypes.lower_bound(Ty); if (It != EqTypes.end() && It->first == Ty) return It->second == Ty2; // Looping back on a type, check for equality // Otherwise, add the mapping to the table to make sure we don't get // recursion on the types... EqTypes.insert(It, std::make_pair(Ty, Ty2)); // Two really annoying special cases that breaks an otherwise nice simple // algorithm is the fact that arraytypes have sizes that differentiates types, // and that function types can be varargs or not. Consider this now. // if (const PointerType *PTy = dyn_cast(Ty)) { return TypesEqual(PTy->getElementType(), cast(Ty2)->getElementType(), EqTypes); } else if (const StructType *STy = dyn_cast(Ty)) { const StructType *STy2 = cast(Ty2); if (STy->getNumElements() != STy2->getNumElements()) return false; for (unsigned i = 0, e = STy2->getNumElements(); i != e; ++i) if (!TypesEqual(STy->getElementType(i), STy2->getElementType(i), EqTypes)) return false; return true; } else if (const ArrayType *ATy = dyn_cast(Ty)) { const ArrayType *ATy2 = cast(Ty2); return ATy->getNumElements() == ATy2->getNumElements() && TypesEqual(ATy->getElementType(), ATy2->getElementType(), EqTypes); } else if (const PackedType *PTy = dyn_cast(Ty)) { const PackedType *PTy2 = cast(Ty2); return PTy->getNumElements() == PTy2->getNumElements() && TypesEqual(PTy->getElementType(), PTy2->getElementType(), EqTypes); } else if (const FunctionType *FTy = dyn_cast(Ty)) { const FunctionType *FTy2 = cast(Ty2); if (FTy->isVarArg() != FTy2->isVarArg() || FTy->getNumParams() != FTy2->getNumParams() || !TypesEqual(FTy->getReturnType(), FTy2->getReturnType(), EqTypes)) return false; for (unsigned i = 0, e = FTy2->getNumParams(); i != e; ++i) if (!TypesEqual(FTy->getParamType(i), FTy2->getParamType(i), EqTypes)) return false; return true; } else { assert(0 && "Unknown derived type!"); return false; } } static bool TypesEqual(const Type *Ty, const Type *Ty2) { std::map EqTypes; return TypesEqual(Ty, Ty2, EqTypes); } // AbstractTypeHasCycleThrough - Return true there is a path from CurTy to // TargetTy in the type graph. We know that Ty is an abstract type, so if we // ever reach a non-abstract type, we know that we don't need to search the // subgraph. static bool AbstractTypeHasCycleThrough(const Type *TargetTy, const Type *CurTy, std::set &VisitedTypes) { if (TargetTy == CurTy) return true; if (!CurTy->isAbstract()) return false; if (!VisitedTypes.insert(CurTy).second) return false; // Already been here. for (Type::subtype_iterator I = CurTy->subtype_begin(), E = CurTy->subtype_end(); I != E; ++I) if (AbstractTypeHasCycleThrough(TargetTy, *I, VisitedTypes)) return true; return false; } static bool ConcreteTypeHasCycleThrough(const Type *TargetTy, const Type *CurTy, std::set &VisitedTypes) { if (TargetTy == CurTy) return true; if (!VisitedTypes.insert(CurTy).second) return false; // Already been here. for (Type::subtype_iterator I = CurTy->subtype_begin(), E = CurTy->subtype_end(); I != E; ++I) if (ConcreteTypeHasCycleThrough(TargetTy, *I, VisitedTypes)) return true; return false; } /// TypeHasCycleThroughItself - Return true if the specified type has a cycle /// back to itself. static bool TypeHasCycleThroughItself(const Type *Ty) { std::set VisitedTypes; if (Ty->isAbstract()) { // Optimized case for abstract types. for (Type::subtype_iterator I = Ty->subtype_begin(), E = Ty->subtype_end(); I != E; ++I) if (AbstractTypeHasCycleThrough(Ty, *I, VisitedTypes)) return true; } else { for (Type::subtype_iterator I = Ty->subtype_begin(), E = Ty->subtype_end(); I != E; ++I) if (ConcreteTypeHasCycleThrough(Ty, *I, VisitedTypes)) return true; } return false; } /// getSubElementHash - Generate a hash value for all of the SubType's of this /// type. The hash value is guaranteed to be zero if any of the subtypes are /// an opaque type. Otherwise we try to mix them in as well as possible, but do /// not look at the subtype's subtype's. static unsigned getSubElementHash(const Type *Ty) { unsigned HashVal = 0; for (Type::subtype_iterator I = Ty->subtype_begin(), E = Ty->subtype_end(); I != E; ++I) { HashVal *= 32; const Type *SubTy = I->get(); HashVal += SubTy->getTypeID(); switch (SubTy->getTypeID()) { default: break; case Type::OpaqueTyID: return 0; // Opaque -> hash = 0 no matter what. case Type::FunctionTyID: HashVal ^= cast(SubTy)->getNumParams()*2 + cast(SubTy)->isVarArg(); break; case Type::ArrayTyID: HashVal ^= cast(SubTy)->getNumElements(); break; case Type::PackedTyID: HashVal ^= cast(SubTy)->getNumElements(); break; case Type::StructTyID: HashVal ^= cast(SubTy)->getNumElements(); break; } } return HashVal ? HashVal : 1; // Do not return zero unless opaque subty. } //===----------------------------------------------------------------------===// // Derived Type Factory Functions //===----------------------------------------------------------------------===// namespace llvm { class TypeMapBase { protected: /// TypesByHash - Keep track of types by their structure hash value. Note /// that we only keep track of types that have cycles through themselves in /// this map. /// std::multimap TypesByHash; public: void RemoveFromTypesByHash(unsigned Hash, const Type *Ty) { std::multimap::iterator I = TypesByHash.lower_bound(Hash); for (; I != TypesByHash.end() && I->first == Hash; ++I) { if (I->second == Ty) { TypesByHash.erase(I); return; } } // This must be do to an opaque type that was resolved. Switch down to hash // code of zero. assert(Hash && "Didn't find type entry!"); RemoveFromTypesByHash(0, Ty); } /// TypeBecameConcrete - When Ty gets a notification that TheType just became /// concrete, drop uses and make Ty non-abstract if we should. void TypeBecameConcrete(DerivedType *Ty, const DerivedType *TheType) { // If the element just became concrete, remove 'ty' from the abstract // type user list for the type. Do this for as many times as Ty uses // OldType. for (Type::subtype_iterator I = Ty->subtype_begin(), E = Ty->subtype_end(); I != E; ++I) if (I->get() == TheType) TheType->removeAbstractTypeUser(Ty); // If the type is currently thought to be abstract, rescan all of our // subtypes to see if the type has just become concrete! Note that this // may send out notifications to AbstractTypeUsers that types become // concrete. if (Ty->isAbstract()) Ty->PromoteAbstractToConcrete(); } }; } // TypeMap - Make sure that only one instance of a particular type may be // created on any given run of the compiler... note that this involves updating // our map if an abstract type gets refined somehow. // namespace llvm { template class TypeMap : public TypeMapBase { std::map Map; public: typedef typename std::map::iterator iterator; ~TypeMap() { print("ON EXIT"); } inline TypeClass *get(const ValType &V) { iterator I = Map.find(V); return I != Map.end() ? cast((Type*)I->second.get()) : 0; } inline void add(const ValType &V, TypeClass *Ty) { Map.insert(std::make_pair(V, Ty)); // If this type has a cycle, remember it. TypesByHash.insert(std::make_pair(ValType::hashTypeStructure(Ty), Ty)); print("add"); } void clear(std::vector &DerivedTypes) { for (typename std::map::iterator I = Map.begin(), E = Map.end(); I != E; ++I) DerivedTypes.push_back(I->second.get()); TypesByHash.clear(); Map.clear(); } /// RefineAbstractType - This method is called after we have merged a type /// with another one. We must now either merge the type away with /// some other type or reinstall it in the map with it's new configuration. void RefineAbstractType(TypeClass *Ty, const DerivedType *OldType, const Type *NewType) { #ifdef DEBUG_MERGE_TYPES DOUT << "RefineAbstractType(" << (void*)OldType << "[" << *OldType << "], " << (void*)NewType << " [" << *NewType << "])\n"; #endif // Otherwise, we are changing one subelement type into another. Clearly the // OldType must have been abstract, making us abstract. assert(Ty->isAbstract() && "Refining a non-abstract type!"); assert(OldType != NewType); // Make a temporary type holder for the type so that it doesn't disappear on // us when we erase the entry from the map. PATypeHolder TyHolder = Ty; // The old record is now out-of-date, because one of the children has been // updated. Remove the obsolete entry from the map. unsigned NumErased = Map.erase(ValType::get(Ty)); assert(NumErased && "Element not found!"); // Remember the structural hash for the type before we start hacking on it, // in case we need it later. unsigned OldTypeHash = ValType::hashTypeStructure(Ty); // Find the type element we are refining... and change it now! for (unsigned i = 0, e = Ty->ContainedTys.size(); i != e; ++i) if (Ty->ContainedTys[i] == OldType) Ty->ContainedTys[i] = NewType; unsigned NewTypeHash = ValType::hashTypeStructure(Ty); // If there are no cycles going through this node, we can do a simple, // efficient lookup in the map, instead of an inefficient nasty linear // lookup. if (!TypeHasCycleThroughItself(Ty)) { typename std::map::iterator I; bool Inserted; tie(I, Inserted) = Map.insert(std::make_pair(ValType::get(Ty), Ty)); if (!Inserted) { // Refined to a different type altogether? RemoveFromTypesByHash(OldTypeHash, Ty); // We already have this type in the table. Get rid of the newly refined // type. TypeClass *NewTy = cast((Type*)I->second.get()); Ty->refineAbstractTypeTo(NewTy); return; } } else { // Now we check to see if there is an existing entry in the table which is // structurally identical to the newly refined type. If so, this type // gets refined to the pre-existing type. // std::multimap::iterator I, E, Entry; tie(I, E) = TypesByHash.equal_range(NewTypeHash); Entry = E; for (; I != E; ++I) { if (I->second == Ty) { // Remember the position of the old type if we see it in our scan. Entry = I; } else { if (TypesEqual(Ty, I->second)) { TypeClass *NewTy = cast((Type*)I->second.get()); // Remove the old entry form TypesByHash. If the hash values differ // now, remove it from the old place. Otherwise, continue scanning // withing this hashcode to reduce work. if (NewTypeHash != OldTypeHash) { RemoveFromTypesByHash(OldTypeHash, Ty); } else { if (Entry == E) { // Find the location of Ty in the TypesByHash structure if we // haven't seen it already. while (I->second != Ty) { ++I; assert(I != E && "Structure doesn't contain type??"); } Entry = I; } TypesByHash.erase(Entry); } Ty->refineAbstractTypeTo(NewTy); return; } } } // If there is no existing type of the same structure, we reinsert an // updated record into the map. Map.insert(std::make_pair(ValType::get(Ty), Ty)); } // If the hash codes differ, update TypesByHash if (NewTypeHash != OldTypeHash) { RemoveFromTypesByHash(OldTypeHash, Ty); TypesByHash.insert(std::make_pair(NewTypeHash, Ty)); } // If the type is currently thought to be abstract, rescan all of our // subtypes to see if the type has just become concrete! Note that this // may send out notifications to AbstractTypeUsers that types become // concrete. if (Ty->isAbstract()) Ty->PromoteAbstractToConcrete(); } void print(const char *Arg) const { #ifdef DEBUG_MERGE_TYPES DOUT << "TypeMap<>::" << Arg << " table contents:\n"; unsigned i = 0; for (typename std::map::const_iterator I = Map.begin(), E = Map.end(); I != E; ++I) DOUT << " " << (++i) << ". " << (void*)I->second.get() << " " << *I->second.get() << "\n"; #endif } void dump() const { print("dump output"); } }; } //===----------------------------------------------------------------------===// // Function Type Factory and Value Class... // // FunctionValType - Define a class to hold the key that goes into the TypeMap // namespace llvm { class FunctionValType { const Type *RetTy; std::vector ArgTypes; bool isVarArg; public: FunctionValType(const Type *ret, const std::vector &args, bool IVA) : RetTy(ret), isVarArg(IVA) { for (unsigned i = 0; i < args.size(); ++i) ArgTypes.push_back(args[i]); } static FunctionValType get(const FunctionType *FT); static unsigned hashTypeStructure(const FunctionType *FT) { return FT->getNumParams()*2+FT->isVarArg(); } // Subclass should override this... to update self as usual void doRefinement(const DerivedType *OldType, const Type *NewType) { if (RetTy == OldType) RetTy = NewType; for (unsigned i = 0, e = ArgTypes.size(); i != e; ++i) if (ArgTypes[i] == OldType) ArgTypes[i] = NewType; } inline bool operator<(const FunctionValType &MTV) const { if (RetTy < MTV.RetTy) return true; if (RetTy > MTV.RetTy) return false; if (ArgTypes < MTV.ArgTypes) return true; return ArgTypes == MTV.ArgTypes && isVarArg < MTV.isVarArg; } }; } // Define the actual map itself now... static ManagedStatic > FunctionTypes; FunctionValType FunctionValType::get(const FunctionType *FT) { // Build up a FunctionValType std::vector ParamTypes; ParamTypes.reserve(FT->getNumParams()); for (unsigned i = 0, e = FT->getNumParams(); i != e; ++i) ParamTypes.push_back(FT->getParamType(i)); return FunctionValType(FT->getReturnType(), ParamTypes, FT->isVarArg()); } // FunctionType::get - The factory function for the FunctionType class... FunctionType *FunctionType::get(const Type *ReturnType, const std::vector &Params, bool isVarArg) { FunctionValType VT(ReturnType, Params, isVarArg); FunctionType *MT = FunctionTypes->get(VT); if (MT) return MT; FunctionTypes->add(VT, MT = new FunctionType(ReturnType, Params, isVarArg)); #ifdef DEBUG_MERGE_TYPES DOUT << "Derived new type: " << MT << "\n"; #endif return MT; } //===----------------------------------------------------------------------===// // Array Type Factory... // namespace llvm { class ArrayValType { const Type *ValTy; uint64_t Size; public: ArrayValType(const Type *val, uint64_t sz) : ValTy(val), Size(sz) {} static ArrayValType get(const ArrayType *AT) { return ArrayValType(AT->getElementType(), AT->getNumElements()); } static unsigned hashTypeStructure(const ArrayType *AT) { return (unsigned)AT->getNumElements(); } // Subclass should override this... to update self as usual void doRefinement(const DerivedType *OldType, const Type *NewType) { assert(ValTy == OldType); ValTy = NewType; } inline bool operator<(const ArrayValType &MTV) const { if (Size < MTV.Size) return true; return Size == MTV.Size && ValTy < MTV.ValTy; } }; } static ManagedStatic > ArrayTypes; ArrayType *ArrayType::get(const Type *ElementType, uint64_t NumElements) { assert(ElementType && "Can't get array of null types!"); ArrayValType AVT(ElementType, NumElements); ArrayType *AT = ArrayTypes->get(AVT); if (AT) return AT; // Found a match, return it! // Value not found. Derive a new type! ArrayTypes->add(AVT, AT = new ArrayType(ElementType, NumElements)); #ifdef DEBUG_MERGE_TYPES DOUT << "Derived new type: " << *AT << "\n"; #endif return AT; } //===----------------------------------------------------------------------===// // Packed Type Factory... // namespace llvm { class PackedValType { const Type *ValTy; unsigned Size; public: PackedValType(const Type *val, int sz) : ValTy(val), Size(sz) {} static PackedValType get(const PackedType *PT) { return PackedValType(PT->getElementType(), PT->getNumElements()); } static unsigned hashTypeStructure(const PackedType *PT) { return PT->getNumElements(); } // Subclass should override this... to update self as usual void doRefinement(const DerivedType *OldType, const Type *NewType) { assert(ValTy == OldType); ValTy = NewType; } inline bool operator<(const PackedValType &MTV) const { if (Size < MTV.Size) return true; return Size == MTV.Size && ValTy < MTV.ValTy; } }; } static ManagedStatic > PackedTypes; PackedType *PackedType::get(const Type *ElementType, unsigned NumElements) { assert(ElementType && "Can't get packed of null types!"); assert(isPowerOf2_32(NumElements) && "Vector length should be a power of 2!"); PackedValType PVT(ElementType, NumElements); PackedType *PT = PackedTypes->get(PVT); if (PT) return PT; // Found a match, return it! // Value not found. Derive a new type! PackedTypes->add(PVT, PT = new PackedType(ElementType, NumElements)); #ifdef DEBUG_MERGE_TYPES DOUT << "Derived new type: " << *PT << "\n"; #endif return PT; } //===----------------------------------------------------------------------===// // Struct Type Factory... // namespace llvm { // StructValType - Define a class to hold the key that goes into the TypeMap // class StructValType { std::vector ElTypes; public: StructValType(const std::vector &args) : ElTypes(args) {} static StructValType get(const StructType *ST) { std::vector ElTypes; ElTypes.reserve(ST->getNumElements()); for (unsigned i = 0, e = ST->getNumElements(); i != e; ++i) ElTypes.push_back(ST->getElementType(i)); return StructValType(ElTypes); } static unsigned hashTypeStructure(const StructType *ST) { return ST->getNumElements(); } // Subclass should override this... to update self as usual void doRefinement(const DerivedType *OldType, const Type *NewType) { for (unsigned i = 0; i < ElTypes.size(); ++i) if (ElTypes[i] == OldType) ElTypes[i] = NewType; } inline bool operator<(const StructValType &STV) const { return ElTypes < STV.ElTypes; } }; } static ManagedStatic > StructTypes; StructType *StructType::get(const std::vector &ETypes) { StructValType STV(ETypes); StructType *ST = StructTypes->get(STV); if (ST) return ST; // Value not found. Derive a new type! StructTypes->add(STV, ST = new StructType(ETypes)); #ifdef DEBUG_MERGE_TYPES DOUT << "Derived new type: " << *ST << "\n"; #endif return ST; } //===----------------------------------------------------------------------===// // Pointer Type Factory... // // PointerValType - Define a class to hold the key that goes into the TypeMap // namespace llvm { class PointerValType { const Type *ValTy; public: PointerValType(const Type *val) : ValTy(val) {} static PointerValType get(const PointerType *PT) { return PointerValType(PT->getElementType()); } static unsigned hashTypeStructure(const PointerType *PT) { return getSubElementHash(PT); } // Subclass should override this... to update self as usual void doRefinement(const DerivedType *OldType, const Type *NewType) { assert(ValTy == OldType); ValTy = NewType; } bool operator<(const PointerValType &MTV) const { return ValTy < MTV.ValTy; } }; } static ManagedStatic > PointerTypes; PointerType *PointerType::get(const Type *ValueType) { assert(ValueType && "Can't get a pointer to type!"); assert(ValueType != Type::VoidTy && "Pointer to void is not valid, use sbyte* instead!"); assert(ValueType != Type::LabelTy && "Pointer to label is not valid!"); PointerValType PVT(ValueType); PointerType *PT = PointerTypes->get(PVT); if (PT) return PT; // Value not found. Derive a new type! PointerTypes->add(PVT, PT = new PointerType(ValueType)); #ifdef DEBUG_MERGE_TYPES DOUT << "Derived new type: " << *PT << "\n"; #endif return PT; } //===----------------------------------------------------------------------===// // Derived Type Refinement Functions //===----------------------------------------------------------------------===// // removeAbstractTypeUser - Notify an abstract type that a user of the class // no longer has a handle to the type. This function is called primarily by // the PATypeHandle class. When there are no users of the abstract type, it // is annihilated, because there is no way to get a reference to it ever again. // void Type::removeAbstractTypeUser(AbstractTypeUser *U) const { // Search from back to front because we will notify users from back to // front. Also, it is likely that there will be a stack like behavior to // users that register and unregister users. // unsigned i; for (i = AbstractTypeUsers.size(); AbstractTypeUsers[i-1] != U; --i) assert(i != 0 && "AbstractTypeUser not in user list!"); --i; // Convert to be in range 0 <= i < size() assert(i < AbstractTypeUsers.size() && "Index out of range!"); // Wraparound? AbstractTypeUsers.erase(AbstractTypeUsers.begin()+i); #ifdef DEBUG_MERGE_TYPES DOUT << " remAbstractTypeUser[" << (void*)this << ", " << *this << "][" << i << "] User = " << U << "\n"; #endif if (AbstractTypeUsers.empty() && getRefCount() == 0 && isAbstract()) { #ifdef DEBUG_MERGE_TYPES DOUT << "DELETEing unused abstract type: <" << *this << ">[" << (void*)this << "]" << "\n"; #endif delete this; // No users of this abstract type! } } // refineAbstractTypeTo - This function is used when it is discovered that // the 'this' abstract type is actually equivalent to the NewType specified. // This causes all users of 'this' to switch to reference the more concrete type // NewType and for 'this' to be deleted. // void DerivedType::refineAbstractTypeTo(const Type *NewType) { assert(isAbstract() && "refineAbstractTypeTo: Current type is not abstract!"); assert(this != NewType && "Can't refine to myself!"); assert(ForwardType == 0 && "This type has already been refined!"); // The descriptions may be out of date. Conservatively clear them all! AbstractTypeDescriptions->clear(); #ifdef DEBUG_MERGE_TYPES DOUT << "REFINING abstract type [" << (void*)this << " " << *this << "] to [" << (void*)NewType << " " << *NewType << "]!\n"; #endif // Make sure to put the type to be refined to into a holder so that if IT gets // refined, that we will not continue using a dead reference... // PATypeHolder NewTy(NewType); // Any PATypeHolders referring to this type will now automatically forward to // the type we are resolved to. ForwardType = NewType; if (NewType->isAbstract()) cast(NewType)->addRef(); // Add a self use of the current type so that we don't delete ourself until // after the function exits. // PATypeHolder CurrentTy(this); // To make the situation simpler, we ask the subclass to remove this type from // the type map, and to replace any type uses with uses of non-abstract types. // This dramatically limits the amount of recursive type trouble we can find // ourselves in. dropAllTypeUses(); // Iterate over all of the uses of this type, invoking callback. Each user // should remove itself from our use list automatically. We have to check to // make sure that NewTy doesn't _become_ 'this'. If it does, resolving types // will not cause users to drop off of the use list. If we resolve to ourself // we succeed! // while (!AbstractTypeUsers.empty() && NewTy != this) { AbstractTypeUser *User = AbstractTypeUsers.back(); unsigned OldSize = AbstractTypeUsers.size(); #ifdef DEBUG_MERGE_TYPES DOUT << " REFINING user " << OldSize-1 << "[" << (void*)User << "] of abstract type [" << (void*)this << " " << *this << "] to [" << (void*)NewTy.get() << " " << *NewTy << "]!\n"; #endif User->refineAbstractType(this, NewTy); assert(AbstractTypeUsers.size() != OldSize && "AbsTyUser did not remove self from user list!"); } // If we were successful removing all users from the type, 'this' will be // deleted when the last PATypeHolder is destroyed or updated from this type. // This may occur on exit of this function, as the CurrentTy object is // destroyed. } // notifyUsesThatTypeBecameConcrete - Notify AbstractTypeUsers of this type that // the current type has transitioned from being abstract to being concrete. // void DerivedType::notifyUsesThatTypeBecameConcrete() { #ifdef DEBUG_MERGE_TYPES DOUT << "typeIsREFINED type: " << (void*)this << " " << *this << "\n"; #endif unsigned OldSize = AbstractTypeUsers.size(); while (!AbstractTypeUsers.empty()) { AbstractTypeUser *ATU = AbstractTypeUsers.back(); ATU->typeBecameConcrete(this); assert(AbstractTypeUsers.size() < OldSize-- && "AbstractTypeUser did not remove itself from the use list!"); } } // refineAbstractType - Called when a contained type is found to be more // concrete - this could potentially change us from an abstract type to a // concrete type. // void FunctionType::refineAbstractType(const DerivedType *OldType, const Type *NewType) { FunctionTypes->RefineAbstractType(this, OldType, NewType); } void FunctionType::typeBecameConcrete(const DerivedType *AbsTy) { FunctionTypes->TypeBecameConcrete(this, AbsTy); } // refineAbstractType - Called when a contained type is found to be more // concrete - this could potentially change us from an abstract type to a // concrete type. // void ArrayType::refineAbstractType(const DerivedType *OldType, const Type *NewType) { ArrayTypes->RefineAbstractType(this, OldType, NewType); } void ArrayType::typeBecameConcrete(const DerivedType *AbsTy) { ArrayTypes->TypeBecameConcrete(this, AbsTy); } // refineAbstractType - Called when a contained type is found to be more // concrete - this could potentially change us from an abstract type to a // concrete type. // void PackedType::refineAbstractType(const DerivedType *OldType, const Type *NewType) { PackedTypes->RefineAbstractType(this, OldType, NewType); } void PackedType::typeBecameConcrete(const DerivedType *AbsTy) { PackedTypes->TypeBecameConcrete(this, AbsTy); } // refineAbstractType - Called when a contained type is found to be more // concrete - this could potentially change us from an abstract type to a // concrete type. // void StructType::refineAbstractType(const DerivedType *OldType, const Type *NewType) { StructTypes->RefineAbstractType(this, OldType, NewType); } void StructType::typeBecameConcrete(const DerivedType *AbsTy) { StructTypes->TypeBecameConcrete(this, AbsTy); } // refineAbstractType - Called when a contained type is found to be more // concrete - this could potentially change us from an abstract type to a // concrete type. // void PointerType::refineAbstractType(const DerivedType *OldType, const Type *NewType) { PointerTypes->RefineAbstractType(this, OldType, NewType); } void PointerType::typeBecameConcrete(const DerivedType *AbsTy) { PointerTypes->TypeBecameConcrete(this, AbsTy); } bool SequentialType::indexValid(const Value *V) const { const Type *Ty = V->getType(); switch (Ty->getTypeID()) { case Type::IntTyID: case Type::UIntTyID: case Type::LongTyID: case Type::ULongTyID: return true; default: return false; } } namespace llvm { std::ostream &operator<<(std::ostream &OS, const Type *T) { if (T == 0) OS << " value!\n"; else T->print(OS); return OS; } std::ostream &operator<<(std::ostream &OS, const Type &T) { T.print(OS); return OS; } }