//===- C++-Exception.cpp - Exception handling support for C++ exceptions --===// // // This file defines the methods used to implement C++ exception handling in // terms of the invoke and %llvm.unwind intrinsic. These primitives implement // an exception handling ABI similar (but simpler and more efficient than) the // Itanium C++ ABI exception handling standard. // //===----------------------------------------------------------------------===// #include "C++-Exception.h" #include #include //#define DEBUG #ifdef DEBUG #include #endif //===----------------------------------------------------------------------===// // Generic exception support // // Thread local state for exception handling. // FIXME: This should really be made thread-local! // // LastCaughtException - The last exception caught by this handler. This is for // implementation of _rethrow and _get_last_caught. // static llvm_exception *LastCaughtException = 0; // UncaughtExceptionStack - The stack of exceptions currently being thrown. static llvm_exception *UncaughtExceptionStack = 0; // __llvm_eh_has_uncaught_exception - This is used to implement // std::uncaught_exception. // bool __llvm_eh_has_uncaught_exception() throw() { return UncaughtExceptionStack != 0; } // __llvm_eh_current_uncaught_exception - This function checks to see if the // current uncaught exception is of the specified language type. If so, it // returns a pointer to the exception area data. // void *__llvm_eh_current_uncaught_exception_type(unsigned HandlerType) throw() { assert(UncaughtExceptionStack && "No uncaught exception!"); if (UncaughtExceptionStack->ExceptionType == HandlerType) return UncaughtExceptionStack+1; return 0; } //===----------------------------------------------------------------------===// // C++ Specific exception handling support... // using namespace __cxxabiv1; // __llvm_cxxeh_allocate_exception - This function allocates space for the // specified number of bytes, plus a C++ exception object header. // void *__llvm_cxxeh_allocate_exception(unsigned NumBytes) throw() { // FIXME: This should eventually have back-up buffers for out-of-memory // situations. // llvm_cxx_exception *E = (llvm_cxx_exception *)malloc(NumBytes+sizeof(llvm_cxx_exception)); E->BaseException.ExceptionType = 0; // intialize to invalid return E+1; // return the pointer after the header } // __llvm_cxxeh_free_exception - Low-level function to free an exception. This // is called directly from generated C++ code if evaluating the exception value // into the exception location throws. Otherwise it is called from the C++ // exception object destructor. // void __llvm_cxxeh_free_exception(void *ObjectPtr) throw() { llvm_cxx_exception *E = (llvm_cxx_exception *)ObjectPtr - 1; free(E); } // cxx_destructor - This function is called through the generic // exception->ExceptionDestructor function pointer to destroy a caught // exception. // static void cxx_destructor(llvm_exception *LE) /* might throw */{ assert(LE->Next == 0 && "On the uncaught stack??"); llvm_cxx_exception *E = get_cxx_exception(LE); struct ExceptionFreer { void *Ptr; ExceptionFreer(void *P) : Ptr(P) {} ~ExceptionFreer() { // Free the memory for the exception, when the function is left, even if // the exception object dtor throws its own exception! __llvm_cxxeh_free_exception(Ptr); } } EF(E+1); // Run the exception object dtor if it exists. */ if (E->ExceptionObjectDestructor) E->ExceptionObjectDestructor(E); } // __llvm_cxxeh_throw - Given a pointer to memory which has an exception object // evaluated into it, this sets up all of the fields of the exception allowing // it to be thrown. After calling this, the code should call %llvm.unwind // void __llvm_cxxeh_throw(void *ObjectPtr, void *TypeInfoPtr, void (*DtorPtr)(void*)) throw() { llvm_cxx_exception *E = (llvm_cxx_exception *)ObjectPtr - 1; E->BaseException.ExceptionDestructor = cxx_destructor; E->BaseException.ExceptionType = CXXException; E->BaseException.Next = UncaughtExceptionStack; UncaughtExceptionStack = &E->BaseException; E->BaseException.HandlerCount = 0; E->BaseException.isRethrown = 0; E->TypeInfo = (const std::type_info*)TypeInfoPtr; E->ExceptionObjectDestructor = DtorPtr; E->UnexpectedHandler = __unexpected_handler; E->TerminateHandler = __terminate_handler; } // CXXExceptionISA - use the type info object stored in the exception to see if // TypeID matches and, if so, to adjust the exception object pointer. // static void *CXXExceptionISA(llvm_cxx_exception *E, const std::type_info *Type) throw() { // ThrownPtr is a pointer to the object being thrown... void *ThrownPtr = E+1; const std::type_info *ThrownType = E->TypeInfo; #if 0 // FIXME: this code exists in the GCC exception handling library: I haven't // thought about this yet, so it should be verified at some point! // Pointer types need to adjust the actual pointer, not // the pointer to pointer that is the exception object. // This also has the effect of passing pointer types // "by value" through the __cxa_begin_catch return value. if (ThrownType->__is_pointer_p()) ThrownPtr = *(void **)ThrownPtr; #endif if (Type->__do_catch(ThrownType, &ThrownPtr, 1)) { #ifdef DEBUG printf("isa<%s>(%s): 0x%p -> 0x%p\n", Type->name(), ThrownType->name(), E+1, ThrownPtr); #endif return ThrownPtr; } return 0; } // __llvm_cxxeh_current_uncaught_exception_isa - This function checks to see if // the current uncaught exception is a C++ exception, and if it is of the // specified type id. If so, it returns a pointer to the object adjusted as // appropriate, otherwise it returns null. // void *__llvm_cxxeh_current_uncaught_exception_isa(void *CatchType) throw() { assert(UncaughtExceptionStack && "No uncaught exception!"); if (UncaughtExceptionStack->ExceptionType != CXXException) return 0; // If it's not a c++ exception, it doesn't match! // If it is a C++ exception, use the type info object stored in the exception // to see if TypeID matches and, if so, to adjust the exception object // pointer. // const std::type_info *Info = (const std::type_info *)CatchType; return CXXExceptionISA(get_cxx_exception(UncaughtExceptionStack), Info); } // __llvm_cxxeh_begin_catch - This function is called by "exception handlers", // which transition an exception from being uncaught to being caught. It // returns a pointer to the exception object portion of the exception. This // function must work with foreign exceptions. // void *__llvm_cxxeh_begin_catch() throw() { llvm_exception *E = UncaughtExceptionStack; assert(UncaughtExceptionStack && "There are no uncaught exceptions!?!?"); // The exception is now no longer uncaught. UncaughtExceptionStack = E->Next; // The exception is now caught. LastCaughtException = E; E->Next = 0; E->isRethrown = 0; // Increment the handler count for this exception. E->HandlerCount++; #ifdef DEBUG printf("Exiting begin_catch Ex=0x%p HandlerCount=%d!\n", E+1, E->HandlerCount); #endif // Return a pointer to the raw exception object. return E+1; } // __llvm_cxxeh_begin_catch_if_isa - This function checks to see if the current // uncaught exception is of the specified type. If not, it returns a null // pointer, otherwise it 'catches' the exception and returns a pointer to the // object of the specified type. This function does never succeeds with foreign // exceptions (because they can never be of type CatchType). // void *__llvm_cxxeh_begin_catch_if_isa(void *CatchType) throw() { void *ObjPtr = __llvm_cxxeh_current_uncaught_exception_isa(CatchType); if (!ObjPtr) return 0; // begin_catch, meaning that the object is now "caught", not "uncaught" __llvm_cxxeh_begin_catch(); return ObjPtr; } // __llvm_cxxeh_get_last_caught - Return the last exception that was caught by // ...begin_catch. // void *__llvm_cxxeh_get_last_caught() throw() { assert(LastCaughtException && "No exception caught!!"); return LastCaughtException+1; } // __llvm_cxxeh_end_catch - This function decrements the HandlerCount of the // top-level caught exception, destroying it if this is the last handler for the // exception. // void __llvm_cxxeh_end_catch(void *Ex) /* might throw */ { llvm_exception *E = (llvm_exception*)Ex - 1; assert(E && "There are no caught exceptions!"); // If this is the last handler using the exception, destroy it now! if (--E->HandlerCount == 0 && !E->isRethrown) { #ifdef DEBUG printf("Destroying exception!\n"); #endif E->ExceptionDestructor(E); // Release memory for the exception } #ifdef DEBUG printf("Exiting end_catch Ex=0x%p HandlerCount=%d!\n", Ex, E->HandlerCount); #endif } // __llvm_cxxeh_call_terminate - This function is called when the dtor for an // object being destroyed due to an exception throw throws an exception. This // is illegal because it would cause multiple exceptions to be active at one // time. void __llvm_cxxeh_call_terminate() throw() { void (*Handler)(void) = __terminate_handler; if (UncaughtExceptionStack) if (UncaughtExceptionStack->ExceptionType == CXXException) Handler = get_cxx_exception(UncaughtExceptionStack)->TerminateHandler; __terminate(Handler); } // __llvm_cxxeh_rethrow - This function turns the top-level caught exception // into an uncaught exception, in preparation for an llvm.unwind, which should // follow immediately after the call to this function. This function must be // prepared to deal with foreign exceptions. // void __llvm_cxxeh_rethrow() throw() { llvm_exception *E = LastCaughtException; if (E == 0) // 15.1.8 - If there are no exceptions being thrown, 'throw;' should call // terminate. // __terminate(__terminate_handler); // Otherwise we have an exception to rethrow. Mark the exception as such. E->isRethrown = 1; // Add the exception to the top of the uncaught stack, to preserve the // invariant that the top of the uncaught stack is the current exception. E->Next = UncaughtExceptionStack; UncaughtExceptionStack = E; // Return to the caller, which should perform the unwind now. } static bool ExceptionSpecificationPermitsException(llvm_exception *E, const std::type_info *Info, va_list Args) { // The only way it could match one of the types is if it is a C++ exception. if (E->ExceptionType != CXXException) return false; llvm_cxx_exception *Ex = get_cxx_exception(E); // Scan the list of accepted types, checking to see if the uncaught // exception is any of them. do { // Check to see if the exception matches one of the types allowed by the // exception specification. If so, return to the caller to have the // exception rethrown. if (CXXExceptionISA(Ex, Info)) return true; Info = va_arg(Args, std::type_info *); } while (Info); return false; } // __llvm_cxxeh_check_eh_spec - If a function with an exception specification is // throwing an exception, this function gets called with the list of type_info // objects that it is allowing to propagate. Check to see if the current // uncaught exception is one of these types, and if so, allow it to be thrown by // returning to the caller, which should immediately follow this call with // llvm.unwind. // // Note that this function does not throw any exceptions, but we can't put an // exception specification on it or else we'll get infinite loops! // void __llvm_cxxeh_check_eh_spec(void *Info, ...) { const std::type_info *TypeInfo = (const std::type_info *)Info; llvm_exception *E = UncaughtExceptionStack; assert(E && "No uncaught exceptions!"); if (TypeInfo == 0) { // Empty exception specification // Whatever exception this is, it is not allowed by the (empty) spec, call // unexpected, according to 15.4.8. try { void *Ex = __llvm_cxxeh_begin_catch(); // Start the catch __llvm_cxxeh_end_catch(Ex); // Free the exception __unexpected(__unexpected_handler); } catch (...) { // Any exception thrown by unexpected cannot match the ehspec. Call // terminate, according to 15.4.9. __terminate(__terminate_handler); } } // Check to see if the exception matches one of the types allowed by the // exception specification. If so, return to the caller to have the // exception rethrown. va_list Args; va_start(Args, Info); bool Ok = ExceptionSpecificationPermitsException(E, TypeInfo, Args); va_end(Args); if (Ok) return; // Ok, now we know that the exception is either not a C++ exception (thus not // permitted to pass through) or not a C++ exception that is allowed. Kill // the exception and call the unexpected handler. try { void *Ex = __llvm_cxxeh_begin_catch(); // Start the catch __llvm_cxxeh_end_catch(Ex); // Free the exception } catch (...) { __terminate(__terminate_handler); // Exception dtor threw } try { __unexpected(__unexpected_handler); } catch (...) { // If the unexpected handler threw an exception, we will get here. Since // entering the try block calls ..._begin_catch, we need to "rethrow" the // exception to make it uncaught again. Exiting the catch will then leave // it in the uncaught state. __llvm_cxxeh_rethrow(); } // Grab the newly caught exception. If this exception is permitted by the // specification, allow it to be thrown. E = UncaughtExceptionStack; assert(E && "No uncaught exceptions!"); va_start(Args, Info); Ok = ExceptionSpecificationPermitsException(E, TypeInfo, Args); va_end(Args); if (Ok) return; // Final case, check to see if we can throw an std::bad_exception. try { throw std::bad_exception(); } catch (...) { __llvm_cxxeh_rethrow(); } // Grab the new bad_exception... E = UncaughtExceptionStack; assert(E && "No uncaught exceptions!"); // If it's permitted, allow it to be thrown instead. va_start(Args, Info); Ok = ExceptionSpecificationPermitsException(E, TypeInfo, Args); va_end(Args); if (Ok) return; // Otherwise, we are out of options, terminate, according to 15.5.2.2. __terminate(__terminate_handler); }