; RUN: llc < %s -O0 -fast-isel-abort -relocation-model=dynamic-no-pic -mtriple=armv7-apple-ios | FileCheck %s --check-prefix=ARM ; RUN: llc < %s -O0 -fast-isel-abort -relocation-model=dynamic-no-pic -mtriple=thumbv7-apple-ios | FileCheck %s --check-prefix=THUMB ; RUN: llc < %s -O0 -arm-strict-align -relocation-model=dynamic-no-pic -mtriple=armv7-apple-ios | FileCheck %s --check-prefix=ARM-STRICT-ALIGN ; RUN: llc < %s -O0 -arm-strict-align -relocation-model=dynamic-no-pic -mtriple=thumbv7-apple-ios | FileCheck %s --check-prefix=THUMB-STRICT-ALIGN ; Very basic fast-isel functionality. define i32 @add(i32 %a, i32 %b) nounwind { entry: %a.addr = alloca i32, align 4 %b.addr = alloca i32, align 4 store i32 %a, i32* %a.addr store i32 %b, i32* %b.addr %tmp = load i32* %a.addr %tmp1 = load i32* %b.addr %add = add nsw i32 %tmp, %tmp1 ret i32 %add } ; Check truncate to bool define void @test1(i32 %tmp) nounwind { entry: %tobool = trunc i32 %tmp to i1 br i1 %tobool, label %if.then, label %if.end if.then: ; preds = %entry call void @test1(i32 0) br label %if.end if.end: ; preds = %if.then, %entry ret void ; ARM: test1: ; ARM: tst r0, #1 ; THUMB: test1: ; THUMB: tst.w r0, #1 } ; Check some simple operations with immediates define void @test2(i32 %tmp, i32* %ptr) nounwind { ; THUMB: test2: ; ARM: test2: b1: %a = add i32 %tmp, 4096 store i32 %a, i32* %ptr br label %b2 ; THUMB: add.w {{.*}} #4096 ; ARM: add {{.*}} #4096 b2: %b = add i32 %tmp, 4095 store i32 %b, i32* %ptr br label %b3 ; THUMB: addw {{.*}} #4095 ; ARM: movw {{.*}} #4095 ; ARM: add b3: %c = or i32 %tmp, 4 store i32 %c, i32* %ptr ret void ; THUMB: orr {{.*}} #4 ; ARM: orr {{.*}} #4 } define void @test3(i32 %tmp, i32* %ptr1, i16* %ptr2, i8* %ptr3) nounwind { ; THUMB: test3: ; ARM: test3: bb1: %a1 = trunc i32 %tmp to i16 %a2 = trunc i16 %a1 to i8 %a3 = trunc i8 %a2 to i1 %a4 = zext i1 %a3 to i8 store i8 %a4, i8* %ptr3 %a5 = zext i8 %a4 to i16 store i16 %a5, i16* %ptr2 %a6 = zext i16 %a5 to i32 store i32 %a6, i32* %ptr1 br label %bb2 ; THUMB: and ; THUMB: strb ; THUMB: uxtb ; THUMB: strh ; THUMB: uxth ; ARM: and ; ARM: strb ; ARM: uxtb ; ARM: strh ; ARM: uxth bb2: %b1 = trunc i32 %tmp to i16 %b2 = trunc i16 %b1 to i8 store i8 %b2, i8* %ptr3 %b3 = sext i8 %b2 to i16 store i16 %b3, i16* %ptr2 %b4 = sext i16 %b3 to i32 store i32 %b4, i32* %ptr1 br label %bb3 ; THUMB: strb ; THUMB: sxtb ; THUMB: strh ; THUMB: sxth ; ARM: strb ; ARM: sxtb ; ARM: strh ; ARM: sxth bb3: %c1 = load i8* %ptr3 %c2 = load i16* %ptr2 %c3 = load i32* %ptr1 %c4 = zext i8 %c1 to i32 %c5 = sext i16 %c2 to i32 %c6 = add i32 %c4, %c5 %c7 = sub i32 %c3, %c6 store i32 %c7, i32* %ptr1 ret void ; THUMB: ldrb ; THUMB: ldrh ; THUMB: uxtb ; THUMB: sxth ; THUMB: add ; THUMB: sub ; ARM: ldrb ; ARM: ldrh ; ARM: uxtb ; ARM: sxth ; ARM: add ; ARM: sub } ; Check loads/stores with globals @test4g = external global i32 define void @test4() { %a = load i32* @test4g %b = add i32 %a, 1 store i32 %b, i32* @test4g ret void ; THUMB: movw r0, :lower16:L_test4g$non_lazy_ptr ; THUMB: movt r0, :upper16:L_test4g$non_lazy_ptr ; THUMB: ldr r0, [r0] ; THUMB: ldr r1, [r0] ; THUMB: adds r1, #1 ; THUMB: str r1, [r0] ; ARM: movw r0, :lower16:L_test4g$non_lazy_ptr ; ARM: movt r0, :upper16:L_test4g$non_lazy_ptr ; ARM: ldr r0, [r0] ; ARM: ldr r1, [r0] ; ARM: add r1, r1, #1 ; ARM: str r1, [r0] } ; Check unaligned stores %struct.anon = type <{ float }> @a = common global %struct.anon* null, align 4 define void @unaligned_store(float %x, float %y) nounwind { entry: ; ARM: @unaligned_store ; ARM: vmov r1, s0 ; ARM: str r1, [r0] ; THUMB: @unaligned_store ; THUMB: vmov r1, s0 ; THUMB: str r1, [r0] %add = fadd float %x, %y %0 = load %struct.anon** @a, align 4 %x1 = getelementptr inbounds %struct.anon* %0, i32 0, i32 0 store float %add, float* %x1, align 1 ret void } ; Doublewords require only word-alignment. ; rdar://10528060 %struct.anon.0 = type { double } @foo_unpacked = common global %struct.anon.0 zeroinitializer, align 4 define void @test5(double %a, double %b) nounwind { entry: ; ARM: @test5 ; THUMB: @test5 %add = fadd double %a, %b store double %add, double* getelementptr inbounds (%struct.anon.0* @foo_unpacked, i32 0, i32 0), align 4 ; ARM: vstr d16, [r0] ; THUMB: vstr d16, [r0] ret void } ; Check unaligned loads of floats %class.TAlignTest = type <{ i16, float }> define zeroext i1 @test6(%class.TAlignTest* %this) nounwind align 2 { entry: ; ARM: @test6 ; THUMB: @test6 %0 = alloca %class.TAlignTest*, align 4 store %class.TAlignTest* %this, %class.TAlignTest** %0, align 4 %1 = load %class.TAlignTest** %0 %2 = getelementptr inbounds %class.TAlignTest* %1, i32 0, i32 1 %3 = load float* %2, align 1 %4 = fcmp une float %3, 0.000000e+00 ; ARM: ldr r0, [r0, #2] ; ARM: vmov s0, r0 ; ARM: vcmpe.f32 s0, #0 ; THUMB: ldr.w r0, [r0, #2] ; THUMB: vmov s0, r0 ; THUMB: vcmpe.f32 s0, #0 ret i1 %4 } ; ARM: @urem_fold ; THUMB: @urem_fold ; ARM: and r0, r0, #31 ; THUMB: and r0, r0, #31 define i32 @urem_fold(i32 %a) nounwind { %rem = urem i32 %a, 32 ret i32 %rem } define i32 @test7() noreturn nounwind { entry: ; ARM: @test7 ; THUMB: @test7 ; ARM: trap ; THUMB: trap tail call void @llvm.trap( ) unreachable } declare void @llvm.trap() nounwind define void @unaligned_i16_store(i16 %x, i16* %y) nounwind { entry: ; ARM-STRICT-ALIGN: @unaligned_i16_store ; ARM-STRICT-ALIGN: strb ; ARM-STRICT-ALIGN: strb ; THUMB-STRICT-ALIGN: @unaligned_i16_store ; THUMB-STRICT-ALIGN: strb ; THUMB-STRICT-ALIGN: strb store i16 %x, i16* %y, align 1 ret void } define i16 @unaligned_i16_load(i16* %x) nounwind { entry: ; ARM-STRICT-ALIGN: @unaligned_i16_load ; ARM-STRICT-ALIGN: ldrb ; ARM-STRICT-ALIGN: ldrb ; THUMB-STRICT-ALIGN: @unaligned_i16_load ; THUMB-STRICT-ALIGN: ldrb ; THUMB-STRICT-ALIGN: ldrb %0 = load i16* %x, align 1 ret i16 %0 } define void @unaligned_i32_store(i32 %x, i32* %y) nounwind { entry: ; ARM-STRICT-ALIGN: @unaligned_i32_store ; ARM-STRICT-ALIGN: strb ; ARM-STRICT-ALIGN: strb ; ARM-STRICT-ALIGN: strb ; ARM-STRICT-ALIGN: strb ; THUMB-STRICT-ALIGN: @unaligned_i32_store ; THUMB-STRICT-ALIGN: strb ; THUMB-STRICT-ALIGN: strb ; THUMB-STRICT-ALIGN: strb ; THUMB-STRICT-ALIGN: strb store i32 %x, i32* %y, align 1 ret void } define i32 @unaligned_i32_load(i32* %x) nounwind { entry: ; ARM-STRICT-ALIGN: @unaligned_i32_load ; ARM-STRICT-ALIGN: ldrb ; ARM-STRICT-ALIGN: ldrb ; ARM-STRICT-ALIGN: ldrb ; ARM-STRICT-ALIGN: ldrb ; THUMB-STRICT-ALIGN: @unaligned_i32_load ; THUMB-STRICT-ALIGN: ldrb ; THUMB-STRICT-ALIGN: ldrb ; THUMB-STRICT-ALIGN: ldrb ; THUMB-STRICT-ALIGN: ldrb %0 = load i32* %x, align 1 ret i32 %0 }