;RUN: llc < %s -march=r600 -mcpu=verde -verify-machineinstrs | FileCheck %s ;CHECK: S_MOV_B32 ;CHECK-NEXT: V_INTERP_MOV_F32 define void @main(<16 x i8> addrspace(2)* inreg, <16 x i8> addrspace(2)* inreg, <32 x i8> addrspace(2)* inreg, i32 inreg) "ShaderType"="0" { main_body: %4 = call float @llvm.SI.fs.constant(i32 0, i32 0, i32 %3) %5 = call i32 @llvm.SI.packf16(float %4, float %4) %6 = bitcast i32 %5 to float call void @llvm.SI.export(i32 15, i32 1, i32 1, i32 0, i32 1, float %6, float %6, float %6, float %6) ret void } declare void @llvm.AMDGPU.shader.type(i32) declare float @llvm.SI.fs.constant(i32, i32, i32) readnone declare i32 @llvm.SI.packf16(float, float) readnone declare void @llvm.SI.export(i32, i32, i32, i32, i32, float, float, float, float)