; RUN: llc < %s -march=r600 -mcpu=SI --verify-machineinstrs | FileCheck %s ;CHECK-LABEL: @main ;CHECK: S_WAITCNT lgkmcnt(0) ;CHECK: S_WAITCNT vmcnt(0) ;CHECK: S_WAITCNT expcnt(0) lgkmcnt(0) define void @main(<16 x i8> addrspace(2)* inreg, <16 x i8> addrspace(2)* inreg, <32 x i8> addrspace(2)* inreg, <16 x i8> addrspace(2)* inreg, <16 x i8> addrspace(2)* inreg, i32 inreg, i32, i32, i32, i32) #0 { main_body: %10 = getelementptr <16 x i8> addrspace(2)* %3, i32 0 %11 = load <16 x i8> addrspace(2)* %10, !tbaa !0 %12 = call <4 x float> @llvm.SI.vs.load.input(<16 x i8> %11, i32 0, i32 %6) %13 = extractelement <4 x float> %12, i32 0 %14 = extractelement <4 x float> %12, i32 1 %15 = extractelement <4 x float> %12, i32 2 %16 = extractelement <4 x float> %12, i32 3 %17 = getelementptr <16 x i8> addrspace(2)* %3, i32 1 %18 = load <16 x i8> addrspace(2)* %17, !tbaa !0 %19 = call <4 x float> @llvm.SI.vs.load.input(<16 x i8> %18, i32 0, i32 %6) %20 = extractelement <4 x float> %19, i32 0 %21 = extractelement <4 x float> %19, i32 1 %22 = extractelement <4 x float> %19, i32 2 %23 = extractelement <4 x float> %19, i32 3 call void @llvm.SI.export(i32 15, i32 0, i32 0, i32 32, i32 0, float %20, float %21, float %22, float %23) call void @llvm.SI.export(i32 15, i32 0, i32 1, i32 12, i32 0, float %13, float %14, float %15, float %16) ret void } ; Function Attrs: nounwind readnone declare <4 x float> @llvm.SI.vs.load.input(<16 x i8>, i32, i32) #1 declare void @llvm.SI.export(i32, i32, i32, i32, i32, float, float, float, float) attributes #0 = { "ShaderType"="1" } attributes #1 = { nounwind readnone } !0 = metadata !{metadata !"const", null, i32 1}