;RUN: llc < %s -march=r600 -mcpu=SI | FileCheck %s ; CHECK: S_ENDPGM define void @main() { main_body: call void @llvm.AMDGPU.shader.type(i32 1) %0 = load <4 x i32> addrspace(2)* addrspace(8)* inttoptr (i32 6 to <4 x i32> addrspace(2)* addrspace(8)*) %1 = getelementptr <4 x i32> addrspace(2)* %0, i32 0 %2 = load <4 x i32> addrspace(2)* %1 %3 = call i32 @llvm.SI.vs.load.buffer.index() %4 = call <4 x float> @llvm.SI.vs.load.input(<4 x i32> %2, i32 0, i32 %3) %5 = extractelement <4 x float> %4, i32 0 %6 = extractelement <4 x float> %4, i32 1 %7 = extractelement <4 x float> %4, i32 2 %8 = extractelement <4 x float> %4, i32 3 %9 = load <4 x i32> addrspace(2)* addrspace(8)* inttoptr (i32 6 to <4 x i32> addrspace(2)* addrspace(8)*) %10 = getelementptr <4 x i32> addrspace(2)* %9, i32 1 %11 = load <4 x i32> addrspace(2)* %10 %12 = call i32 @llvm.SI.vs.load.buffer.index() %13 = call <4 x float> @llvm.SI.vs.load.input(<4 x i32> %11, i32 0, i32 %12) %14 = extractelement <4 x float> %13, i32 0 %15 = extractelement <4 x float> %13, i32 1 %16 = extractelement <4 x float> %13, i32 2 %17 = extractelement <4 x float> %13, i32 3 call void @llvm.SI.export(i32 15, i32 0, i32 0, i32 32, i32 0, float %14, float %15, float %16, float %17) call void @llvm.SI.export(i32 15, i32 0, i32 1, i32 12, i32 0, float %5, float %6, float %7, float %8) ret void } declare void @llvm.AMDGPU.shader.type(i32) declare i32 @llvm.SI.vs.load.buffer.index() readnone declare <4 x float> @llvm.SI.vs.load.input(<4 x i32>, i32, i32) declare void @llvm.SI.export(i32, i32, i32, i32, i32, float, float, float, float)