; Test 32-bit floating-point division. ; ; RUN: llc < %s -mtriple=s390x-linux-gnu | FileCheck %s declare float @foo() ; Check register division. define float @f1(float %f1, float %f2) { ; CHECK-LABEL: f1: ; CHECK: debr %f0, %f2 ; CHECK: br %r14 %res = fdiv float %f1, %f2 ret float %res } ; Check the low end of the DEB range. define float @f2(float %f1, float *%ptr) { ; CHECK-LABEL: f2: ; CHECK: deb %f0, 0(%r2) ; CHECK: br %r14 %f2 = load float *%ptr %res = fdiv float %f1, %f2 ret float %res } ; Check the high end of the aligned DEB range. define float @f3(float %f1, float *%base) { ; CHECK-LABEL: f3: ; CHECK: deb %f0, 4092(%r2) ; CHECK: br %r14 %ptr = getelementptr float *%base, i64 1023 %f2 = load float *%ptr %res = fdiv float %f1, %f2 ret float %res } ; Check the next word up, which needs separate address logic. ; Other sequences besides this one would be OK. define float @f4(float %f1, float *%base) { ; CHECK-LABEL: f4: ; CHECK: aghi %r2, 4096 ; CHECK: deb %f0, 0(%r2) ; CHECK: br %r14 %ptr = getelementptr float *%base, i64 1024 %f2 = load float *%ptr %res = fdiv float %f1, %f2 ret float %res } ; Check negative displacements, which also need separate address logic. define float @f5(float %f1, float *%base) { ; CHECK-LABEL: f5: ; CHECK: aghi %r2, -4 ; CHECK: deb %f0, 0(%r2) ; CHECK: br %r14 %ptr = getelementptr float *%base, i64 -1 %f2 = load float *%ptr %res = fdiv float %f1, %f2 ret float %res } ; Check that DEB allows indices. define float @f6(float %f1, float *%base, i64 %index) { ; CHECK-LABEL: f6: ; CHECK: sllg %r1, %r3, 2 ; CHECK: deb %f0, 400(%r1,%r2) ; CHECK: br %r14 %ptr1 = getelementptr float *%base, i64 %index %ptr2 = getelementptr float *%ptr1, i64 100 %f2 = load float *%ptr2 %res = fdiv float %f1, %f2 ret float %res } ; Check that divisions of spilled values can use DEB rather than DEBR. define float @f7(float *%ptr0) { ; CHECK-LABEL: f7: ; CHECK: brasl %r14, foo@PLT ; CHECK: deb %f0, 16{{[04]}}(%r15) ; CHECK: br %r14 %ptr1 = getelementptr float *%ptr0, i64 2 %ptr2 = getelementptr float *%ptr0, i64 4 %ptr3 = getelementptr float *%ptr0, i64 6 %ptr4 = getelementptr float *%ptr0, i64 8 %ptr5 = getelementptr float *%ptr0, i64 10 %ptr6 = getelementptr float *%ptr0, i64 12 %ptr7 = getelementptr float *%ptr0, i64 14 %ptr8 = getelementptr float *%ptr0, i64 16 %ptr9 = getelementptr float *%ptr0, i64 18 %ptr10 = getelementptr float *%ptr0, i64 20 %val0 = load float *%ptr0 %val1 = load float *%ptr1 %val2 = load float *%ptr2 %val3 = load float *%ptr3 %val4 = load float *%ptr4 %val5 = load float *%ptr5 %val6 = load float *%ptr6 %val7 = load float *%ptr7 %val8 = load float *%ptr8 %val9 = load float *%ptr9 %val10 = load float *%ptr10 %ret = call float @foo() %div0 = fdiv float %ret, %val0 %div1 = fdiv float %div0, %val1 %div2 = fdiv float %div1, %val2 %div3 = fdiv float %div2, %val3 %div4 = fdiv float %div3, %val4 %div5 = fdiv float %div4, %val5 %div6 = fdiv float %div5, %val6 %div7 = fdiv float %div6, %val7 %div8 = fdiv float %div7, %val8 %div9 = fdiv float %div8, %val9 %div10 = fdiv float %div9, %val10 ret float %div10 }