; RUN: llc < %s -march=x86-64 -mcpu=corei7 | FileCheck %s define <2 x double> @ld(<2 x double> %p) nounwind optsize ssp { ; CHECK: unpcklpd %shuffle = shufflevector <2 x double> %p, <2 x double> undef, <2 x i32> zeroinitializer ret <2 x double> %shuffle } define <2 x double> @hd(<2 x double> %p) nounwind optsize ssp { ; CHECK: unpckhpd %shuffle = shufflevector <2 x double> %p, <2 x double> undef, <2 x i32> ret <2 x double> %shuffle } define <2 x i64> @ldi(<2 x i64> %p) nounwind optsize ssp { ; CHECK: punpcklqdq %shuffle = shufflevector <2 x i64> %p, <2 x i64> undef, <2 x i32> zeroinitializer ret <2 x i64> %shuffle } define <2 x i64> @hdi(<2 x i64> %p) nounwind optsize ssp { ; CHECK: punpckhqdq %shuffle = shufflevector <2 x i64> %p, <2 x i64> undef, <2 x i32> ret <2 x i64> %shuffle } ; rdar://10050549 %struct.Float2 = type { float, float } define <4 x float> @loadhpi(%struct.Float2* %vPtr, <4 x float> %vecin1) nounwind readonly ssp { entry: ; CHECK: loadhpi ; CHECK-NOT: movq ; CHECK: movhps ( %tmp1 = bitcast %struct.Float2* %vPtr to <1 x i64>* %addptr7 = getelementptr inbounds <1 x i64>* %tmp1, i64 0 %tmp2 = bitcast <1 x i64>* %addptr7 to float* %tmp3 = load float* %tmp2, align 4 %vec = insertelement <4 x float> undef, float %tmp3, i32 0 %addptr.i12 = getelementptr inbounds float* %tmp2, i64 1 %tmp4 = load float* %addptr.i12, align 4 %vecin2 = insertelement <4 x float> %vec, float %tmp4, i32 1 %shuffle = shufflevector <4 x float> %vecin1, <4 x float> %vecin2, <4 x i32> ret <4 x float> %shuffle } ; rdar://10119696 ; CHECK: f define <4 x float> @f(<4 x float> %x, double* nocapture %y) nounwind readonly ssp { entry: ; CHECK: movlps (%{{rdi|rdx}}), %xmm0 %u110.i = load double* %y, align 1 %tmp8.i = insertelement <2 x double> undef, double %u110.i, i32 0 %tmp9.i = bitcast <2 x double> %tmp8.i to <4 x float> %shuffle.i = shufflevector <4 x float> %x, <4 x float> %tmp9.i, <4 x i32> ret <4 x float> %shuffle.i } define <4 x float> @loadhpi2(%struct.Float2* nocapture %vHiCoefPtr_0, %struct.Float2* nocapture %vLoCoefPtr_0, i32 %s) nounwind readonly ssp { entry: ; CHECK: loadhpi2 ; CHECK: movhps ( ; CHECK-NOT: movlhps %0 = bitcast %struct.Float2* %vHiCoefPtr_0 to <1 x i64>* %idx.ext = sext i32 %s to i64 %add.ptr = getelementptr inbounds <1 x i64>* %0, i64 %idx.ext %add.ptr.val = load <1 x i64>* %add.ptr, align 1 %1 = bitcast <1 x i64> %add.ptr.val to <2 x float> %shuffle.i = shufflevector <2 x float> %1, <2 x float> undef, <4 x i32> %2 = bitcast %struct.Float2* %vLoCoefPtr_0 to <1 x i64>* %add.ptr2 = getelementptr inbounds <1 x i64>* %2, i64 %idx.ext %add.ptr2.val = load <1 x i64>* %add.ptr2, align 1 %3 = bitcast <1 x i64> %add.ptr2.val to <2 x float> %shuffle.i4 = shufflevector <2 x float> %3, <2 x float> undef, <4 x i32> %shuffle1.i5 = shufflevector <4 x float> %shuffle.i, <4 x float> %shuffle.i4, <4 x i32> ret <4 x float> %shuffle1.i5 }