; RUN: opt < %s -instcombine -mtriple=x86_64-apple-macosx -mcpu=core-avx2 -S | FileCheck %s define <2 x double> @constant_blendvpd(<2 x double> %xy, <2 x double> %ab) { ; CHECK-LABEL: @constant_blendvpd ; CHECK: select <2 x i1> , <2 x double> %ab, <2 x double> %xy %1 = tail call <2 x double> @llvm.x86.sse41.blendvpd(<2 x double> %xy, <2 x double> %ab, <2 x double> ) ret <2 x double> %1 } define <4 x float> @constant_blendvps(<4 x float> %xyzw, <4 x float> %abcd) { ; CHECK-LABEL: @constant_blendvps ; CHECK: select <4 x i1> , <4 x float> %abcd, <4 x float> %xyzw %1 = tail call <4 x float> @llvm.x86.sse41.blendvps(<4 x float> %xyzw, <4 x float> %abcd, <4 x float> ) ret <4 x float> %1 } define <16 x i8> @constant_pblendvb(<16 x i8> %xyzw, <16 x i8> %abcd) { ; CHECK-LABEL: @constant_pblendvb ; CHECK: select <16 x i1> , <16 x i8> %abcd, <16 x i8> %xyzw %1 = tail call <16 x i8> @llvm.x86.sse41.pblendvb(<16 x i8> %xyzw, <16 x i8> %abcd, <16 x i8> ) ret <16 x i8> %1 } define <4 x double> @constant_blendvpd_avx(<4 x double> %xy, <4 x double> %ab) { ; CHECK-LABEL: @constant_blendvpd_avx ; CHECK: select <4 x i1> , <4 x double> %ab, <4 x double> %xy %1 = tail call <4 x double> @llvm.x86.avx.blendv.pd.256(<4 x double> %xy, <4 x double> %ab, <4 x double> ) ret <4 x double> %1 } define <8 x float> @constant_blendvps_avx(<8 x float> %xyzw, <8 x float> %abcd) { ; CHECK-LABEL: @constant_blendvps_avx ; CHECK: select <8 x i1> , <8 x float> %abcd, <8 x float> %xyzw %1 = tail call <8 x float> @llvm.x86.avx.blendv.ps.256(<8 x float> %xyzw, <8 x float> %abcd, <8 x float> ) ret <8 x float> %1 } define <32 x i8> @constant_pblendvb_avx2(<32 x i8> %xyzw, <32 x i8> %abcd) { ; CHECK-LABEL: @constant_pblendvb_avx2 ; CHECK: select <32 x i1> , <32 x i8> %abcd, <32 x i8> %xyzw %1 = tail call <32 x i8> @llvm.x86.avx2.pblendvb(<32 x i8> %xyzw, <32 x i8> %abcd, <32 x i8> ) ret <32 x i8> %1 } declare <16 x i8> @llvm.x86.sse41.pblendvb(<16 x i8>, <16 x i8>, <16 x i8>) declare <4 x float> @llvm.x86.sse41.blendvps(<4 x float>, <4 x float>, <4 x float>) declare <2 x double> @llvm.x86.sse41.blendvpd(<2 x double>, <2 x double>, <2 x double>) declare <32 x i8> @llvm.x86.avx2.pblendvb(<32 x i8>, <32 x i8>, <32 x i8>) declare <8 x float> @llvm.x86.avx.blendv.ps.256(<8 x float>, <8 x float>, <8 x float>) declare <4 x double> @llvm.x86.avx.blendv.pd.256(<4 x double>, <4 x double>, <4 x double>)