#include "test.h" #include bool on = false; int len = 42; double grid[10][10] = {0}; const char * hello = "world"; const char * world = "hello"; void A::B() {} void useless() {} double more_useless() { return 0; } int foo() { on = true; return 3; } int bar() { len--; return foo() + 45; } void assign(int ii, int jj) { grid[ii][jj] = (ii+1) * (jj+1); } void initialize_grid() { for (int ii = 0; ii < 2; ii++) for (int jj = 0; jj < 2; jj++) assign(ii, jj); } int main() { initialize_grid(); int a = 2; on = rand() % 2; if (on) { foo(); ++a; } else { bar(); a += rand(); } for (int ii = 0; ii < 10; ++ii) { switch (rand() % 5) { case 0: a += rand(); break; case 1: case 2: a += rand() / rand(); break; case 3: a -= rand(); break; default: a = -1; } } A thing; for (uint64_t ii = 0; ii < 4294967296; ++ii) thing.B(); return a + 8 + grid[2][3] + len; return more_useless(); }