//===- BugDriver.h - Top-Level BugPoint class -------------------*- C++ -*-===// // // This class contains all of the shared state and information that is used by // the BugPoint tool to track down errors in optimizations. This class is the // main driver class that invokes all sub-functionality. // //===----------------------------------------------------------------------===// #ifndef BUGDRIVER_H #define BUGDRIVER_H #include #include class PassInfo; class Module; class Function; class AbstractInterpreter; class Instruction; class DebugCrashes; class ReduceMiscompilingPasses; class ReduceMiscompilingFunctions; class ReduceCrashingFunctions; class ReduceCrashingBlocks; class CBE; class GCC; extern bool DisableSimplifyCFG; class BugDriver { const std::string ToolName; // Name of bugpoint std::string ReferenceOutputFile; // Name of `good' output file Module *Program; // The raw program, linked together std::vector PassesToRun; AbstractInterpreter *Interpreter; // How to run the program CBE *cbe; GCC *gcc; // FIXME: sort out public/private distinctions... friend class DebugCrashes; friend class ReduceMiscompilingPasses; friend class ReduceMiscompilingFunctions; friend class ReduceMisCodegenFunctions; friend class ReduceCrashingFunctions; friend class ReduceCrashingBlocks; public: BugDriver(const char *toolname); const std::string &getToolName() const { return ToolName; } // Set up methods... these methods are used to copy information about the // command line arguments into instance variables of BugDriver. // bool addSources(const std::vector &FileNames); template void addPasses(It I, It E) { PassesToRun.insert(PassesToRun.end(), I, E); } /// run - The top level method that is invoked after all of the instance /// variables are set up from command line arguments. /// bool run(); /// debugCrash - This method is called when some pass crashes on input. It /// attempts to prune down the testcase to something reasonable, and figure /// out exactly which pass is crashing. /// bool debugCrash(); /// debugMiscompilation - This method is used when the passes selected are not /// crashing, but the generated output is semantically different from the /// input. bool debugMiscompilation(); /// debugPassMiscompilation - This method is called when the specified pass /// miscompiles Program as input. It tries to reduce the testcase to /// something that smaller that still miscompiles the program. /// ReferenceOutput contains the filename of the file containing the output we /// are to match. /// bool debugPassMiscompilation(const PassInfo *ThePass, const std::string &ReferenceOutput); /// compileSharedObject - This method creates a SharedObject from a given /// BytecodeFile for debugging a code generator. int compileSharedObject(const std::string &BytecodeFile, std::string &SharedObject); /// debugCodeGenerator - This method narrows down a module to a function or /// set of functions, using the CBE as a ``safe'' code generator for other /// functions that are not under consideration. bool debugCodeGenerator(); /// isExecutingJIT - Returns true if bugpoint is currently testing the JIT /// bool isExecutingJIT(); private: /// ParseInputFile - Given a bytecode or assembly input filename, parse and /// return it, or return null if not possible. /// Module *ParseInputFile(const std::string &InputFilename) const; /// writeProgramToFile - This writes the current "Program" to the named /// bytecode file. If an error occurs, true is returned. /// bool writeProgramToFile(const std::string &Filename, Module *M = 0) const; /// EmitProgressBytecode - This function is used to output the current Program /// to a file named "bugpoing-ID.bc". /// void EmitProgressBytecode(const std::string &ID, bool NoFlyer = false); /// runPasses - Run the specified passes on Program, outputting a bytecode /// file and writting the filename into OutputFile if successful. If the /// optimizations fail for some reason (optimizer crashes), return true, /// otherwise return false. If DeleteOutput is set to true, the bytecode is /// deleted on success, and the filename string is undefined. This prints to /// cout a single line message indicating whether compilation was successful /// or failed, unless Quiet is set. /// bool runPasses(const std::vector &PassesToRun, std::string &OutputFilename, bool DeleteOutput = false, bool Quiet = false) const; /// runPasses - Just like the method above, but this just returns true or /// false indicating whether or not the optimizer crashed on the specified /// input (true = crashed). /// bool runPasses(const std::vector &PassesToRun, bool DeleteOutput = true) const { std::string Filename; return runPasses(PassesToRun, Filename, DeleteOutput); } /// PrintFunctionList - prints out list of problematic functions /// static void PrintFunctionList(const std::vector &Funcs); /// deleteInstructionFromProgram - This method clones the current Program and /// deletes the specified instruction from the cloned module. It then runs a /// series of cleanup passes (ADCE and SimplifyCFG) to eliminate any code /// which depends on the value. The modified module is then returned. /// Module *deleteInstructionFromProgram(Instruction *I, unsigned Simp) const; /// performFinalCleanups - This method clones the current Program and performs /// a series of cleanups intended to get rid of extra cruft on the module /// before handing it to the user... if the module parameter is specified, it /// operates directly on the specified Module, modifying it in place. /// Module *performFinalCleanups(Module *M = 0) const; /// initializeExecutionEnvironment - This method is used to set up the /// environment for executing LLVM programs. /// bool initializeExecutionEnvironment(); /// executeProgram - This method runs "Program", capturing the output of the /// program to a file, returning the filename of the file. A recommended /// filename may be optionally specified. /// std::string executeProgram(std::string RequestedOutputFilename = "", std::string Bytecode = "", std::string SharedObject = "", AbstractInterpreter *AI = 0); /// executeProgramWithCBE - Used to create reference output with the C /// backend, if reference output is not provided. std::string executeProgramWithCBE(std::string RequestedOutputFilename = "", std::string Bytecode = "", std::string SharedObject = ""); /// diffProgram - This method executes the specified module and diffs the /// output against the file specified by ReferenceOutputFile. If the output /// is different, true is returned. /// bool diffProgram(const std::string &BytecodeFile = "", const std::string &SharedObject = "", bool RemoveBytecode = false); }; /// getPassesString - Turn a list of passes into a string which indicates the /// command line options that must be passed to add the passes. /// std::string getPassesString(const std::vector &Passes); // DeleteFunctionBody - "Remove" the function by deleting all of it's basic // blocks, making it external. // void DeleteFunctionBody(Function *F); #endif